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Dragon Age II Game Guide by gamepressure.com

Dragon Age II Game Guide

Table of Contents

Finders Keepers Dragon Age II Guide

Last update: 11 May 2016

The quest giver: Martin [Lowtown - At The Hanged Man]

Step 1: Go to the docks to collect Martin's cargo

1 - Finders Keepers - Act I - Dragon Age II Game Guide
You can activate this quest by finding Martin in At The Hanged Man inn - Finders Keepers - Act I - Dragon Age II Game Guide

You can activate this quest by finding Martin in At The Hanged Man inn. He is located in the southern room (M15, 5) and a conversation scene with this character will start right after opening the door #1. Whether you are polite or harsh to Martin, you'll learn that Raiders have stolen his cargo and they keep in the Docks. After asking him optional questions you can agree to help him #2 or refuse to do it. In the second case you won't lose the opportunity to complete this quest.

Step 2: Locate the cargo

2 - Finders Keepers - Act I - Dragon Age II Game Guide
Leave the inn and head to the [Docks] location during the day - Finders Keepers - Act I - Dragon Age II Game Guide

Leave the inn and head to the [Docks] location during the day. Now you can act in two ways. If you want to talk to the longshoreman (M19, 2) you will find him on the way to the western warehouse district #1. You won't learn anything specific from this person, because regardless of the dialog options he will send you to harbormaster Liam (M19, 3). So you can skip conversation with the Longshoreman and start this step from finding Liam. His headquarters is located in the port authority (west of the qunari camp) #2.

3 - Finders Keepers - Act I - Dragon Age II Game Guide
After short conversation with Liam he will be replaced by Aden, who clearly demands bribe - Finders Keepers - Act I - Dragon Age II Game Guide

After short conversation with Liam he will be replaced by Aden, who clearly demands bribe. Giving him 2 sovereigns is a fastest but not only solution to complete this quest (after receiving a bribe, Aden will suggest to explore Woodrow's warehouse) #1. Note that he can't be intimidated #2, so if you don't want to bribe him, refuse temporarily to pay him and end the conversation.

4 - Finders Keepers - Act I - Dragon Age II Game Guide
An alternative way to locate the cargo is to visit the [Docks] location by night - Finders Keepers - Act I - Dragon Age II Game Guide

An alternative way to locate the cargo is to visit the [Docks] location by night. It is important to do so AFTER talking to Aden. Head to the port authority again and note that there is a group of mabari guard dogs #1 to eliminate. Attack them one by one and heal your party members when needed because dogs can strike them down. After winning the fight look around for the Dockside Redirect - Woodrow's Warehouse, east #2 (M20, 8).

Step 3: Find the cargo

5 - Finders Keepers - Act I - Dragon Age II Game Guide
A building youre looking for is located in the eastern warehouse district - Finders Keepers - Act I - Dragon Age II Game Guide

A building you're looking for is located in the eastern warehouse district. If you go there during the day, you'll find a group of raiders and guards (M19, 4). Start a conversation with one of the guards #1. Unfortunately he won't be too communicative and even asking him additional questions you won't learn anything specific. The only solution is to choose bottom right dialog option, which initiates the fight #2. Defeating opponents shouldn't be a big problem, especially that there are any reinforcements. Only remember to kill archers first.

6 - Finders Keepers - Act I - Dragon Age II Game Guide
If you go to the eastern warehouse district during the night, you wont have to fight raiders and guards - Finders Keepers - Act I - Dragon Age II Game Guide

If you go to the eastern warehouse district during the night, you won't have to fight raiders and guards. You'll find only one sleeping Guard there #1 (M20, 19). You can sneak past him or wake him up and eliminate him. Whichever time of the day you'll choose you must reach the door leading to the [Docks - Woodrow's Warehouse] location #2 (M19, 5) (M20, 7).

7 - Finders Keepers - Act I - Dragon Age II Game Guide
At the beginning (M21, 1) walk to the door leading to the main part of the warehouse but be careful because there is a standard trap on it #1 (M21, 2) - Finders Keepers - Act I - Dragon Age II Game Guide

At the beginning (M21, 1) walk to the door leading to the main part of the warehouse but be careful because there is a standard trap on it #1 (M21, 2). After entering the warehouse you should notice, that there are many raiders, archers, reavers and assassins #2.

8 - Finders Keepers - Act I - Dragon Age II Game Guide
I definitely DO NOT ADVISE to fight raiders in the main part of the warehouse, and thats because you would become an easy target for archers - Finders Keepers - Act I - Dragon Age II Game Guide

I definitely DO NOT ADVISE to fight raiders in the main part of the warehouse, and that's because you would become an easy target for archers. You could also step into one of the traps - one of them is located near the descent to the lower level #1. It is much better to retreat to the preceding room and wait until enemies appear here #2.

9 - Finders Keepers - Act I - Dragon Age II Game Guide
During the fights fought here you should particularly watch out for assassins #1 - Finders Keepers - Act I - Dragon Age II Game Guide

During the fights fought here you should particularly watch out for assassins #1. If you haven't fought them yet, then you should know that they are not only very resilient, but they can also perform very treacherous attacks by surprise. As a result it is important to eliminate them as soon as possible. Reavers #2 are also stronger than the rest of raiders, but they are not as dangerous as assassins.

10 - Finders Keepers - Act I - Dragon Age II Game Guide
After winning the battle return to the central part of the warehouse, disarm the trap and go to the lower level #1 - Finders Keepers - Act I - Dragon Age II Game Guide

After winning the battle return to the central part of the warehouse, disarm the trap and go to the lower level #1. Go ahead and after a few moments you'll reach a chest with the cargo you're looking for #2 (M21, 3). Disarm a trap in front of the chest (once again you need a rogue) and take a sample out of the Martin's cargo. Interestingly, it appears that this is a very strong poison. Before you leave the warehouse, it is good to examine the whole are carefully, and this is because you'll find many chests and barrels with more or less valuable items.

Step 4: Return to Martin

11 - Finders Keepers - Act I - Dragon Age II Game Guide
Now you can exit the warehouse (M21, 1) and leave the docks - Finders Keepers - Act I - Dragon Age II Game Guide

Now you can exit the warehouse (M21, 1) and leave the docks. Return to the [Lowtown - At The Hanged Man] location and go again to the room, where Martin #1 (M15, 5) stays. You can complete this quest in three different ways:

  • tell Martin where his cargo is located (upper right dialog option): you'll get 5 sovereigns as a reward
  • force Martin to pay you more for the information about cargo location (bottom right dialog option and then upper right dialog option) #2: you'll get 7 sovereigns as a reward
  • refuse to tell him where his cargo is (bottom right dialog option twice)

If you choose to tell him where his cargo is, Martin will open his shop in the inn in further phase of the game.

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