The Sims 4: Wants, satisfaction and shop with rewards Sims 4 Guide, tips
Last update: 30 March 2022
Whims and satisfaction points
Sims have their whims that are displayed right above their heads, on the bottom panel. Their whims result, mainly, from:
1) the Sim's traits (e.g. an ambitious Sim will whim about a promotion at work);
2) aspiration (e.g. a Sim with the Nerd Brain aspiration wants to develop logic);
3) immediate circumstances (e.g. the presence of another Sim, staying at a bar);
4) current mood (e.g. a flirty Sim wants to enter flirty interactions).
Next to each whim, the number of the satisfaction points to obtain is displayed - a reward for satisfying the Sim's whim. It pays off to satisfy these whims and gather the points!
You also obtain satisfaction points by meeting the requirements of the successive stages of aspirations. The sum of the obtained satisfaction points can be viewed in the Sim's aspiration panel [G]. Right next to the number, there is an icon the you can access the reward store with.
Reward store
By clicking on the Sim's aspirations tab [G] and on the present icon, you access the store, where you can spend satisfaction points for boosters. You only need to click "receive" next to the product (as long as you have the required number of satisfaction points).
Boosters have been divided into two categories: potions and traits. After you buy a potion, you can then find it in the Sim's inventory and you can use it at any moment. You can also give it to someone else. The effect of the potion is instantaneous, e.g. satisfying a need. All of the properties of the potions have been described below. A very useful potion is the potion of youth , thanks to which the clock is set back to the very beginning of the current age group. I.e. if he is left with 2 days, until he progresses from adult to senior the clock is set back to the beginning of the stage of adulthood.
Reward: potions | Price | Effect |
Instant Hygiene | 100 | Immediately satisfies the need for Hygiene. |
Instant Fun | 100 | Immediately satisfies the need for fun. |
Flirty Potion | 200 | Sim is very flirty for the next 3 hours. |
Inspiration Potion | 200 | Sim is very inspired for the next 3 hours. |
Confident Potion | 200 | Sim is very confident for the next Sim is very flirty for the next 3 hours. |
Energized Potion | 200 | Sim is very energized for the next 3 hours |
Focused Potion | 200 | Sim is very focused for the next 3 hours |
Happy Potion | 200 | Sim is very happy for the next 3 hours |
Sleep Replacement | 400 | Instantly satisfies the need for energy |
Moodlet Regulator | 500 | Removes negative moodlets in Sim |
Insta-Large | 750 | Makes the Sim fat |
Insta-Lean | 750 | Makes the Sim slim. |
Youth Potion | 1500 | Makes the Sim younger - the clock is set back to the beginning of the current age group. |
Another, a much more powerful boost are traits. In this case, the selected boost provides the Sim with a given trait permanently, which enters the lit of the Sim's traits in the Simiology panel [Y] - it remains effective until the end of the Sim's life.
Reward - traits: | Price | Effect |
Always welcome | 500 | The Sim ifs more relaxed while interacting with the other Sims at their homes. |
Speed Cleaner | 500 | The Sim cleans much faster |
Gym Rat | 500 | While exercising, the Sim feels well and, at the same time, the need for Hygiene does not drop. |
Mentor | 1000 | The Sim is capable of teaching another Sim more effectively, the skill that he himself has. |
Night Owl | 1000 | The Sim develops his skills, more effectively, in the evening |
Morning Sim | 1000 | The Sim develops his skills, more effectively, in the morning. |
Speed Reader | 1000 | The Sim reads books much faster |
Free Services | 1500 | All one-time services are free of charge. |
Marketable | 1500 | Sims sell the self-made goods at higher prices. |
Shameless | 2000 | The Sim is never ashamed of anything. |
Creative Visionary | 2000 | The Sim has a greater chance of writing or painting a piece of art. |
Independent | 2000 | The need for company in the Sim drops slower. |
Frugal | 2000 | The family of the frugal Sim pays lower bills. |
Entrepreneurial | 2000 | The Sim has a greater chance of being promoted at work. |
Steel Bladder | 2000 | The Sim rarely needs to go to bathroom |
Observant | 2000 | The Sim immediately learns the traits of the met Sim. |
Beguiling | 2500 | It is easier for the Sim to cause the flirty mood. |
Antiseptic | 3000 | The level of the need for hygiene satisfaction drops slower. |
Carefree | 3000 | The Sim is never tensed |
Connections | 3000 | The Sim starts his professional career at a more advanced level. |
Fertile | 3000 | The Sim stands a greater chance while trying for a baby; also has a greater chance of having twins or triplets. |
Great Kisser | 3000 | The Sim develops charisma with each kiss. |
Erudite | 3000 | The Sim develops his skills much faster and is a better kisser. |
Never Weary | 4000 | Sim rarely feels the need for sleep. |
Hardly Hungry | 4000 | Sim rarely feels the need for food. |
Super Green Thumb | 4000 | Sim is a better gardener - his plants grow faster |
Professional Slacker | 4000 | Sim does not worry about getting demoted or fired. |