The Sims 4: Best jobs; best careers Sims 4 Guide, tips
Last update: 30 March 2022
Which is the best paid job? Which is the best career path? You will learn about that from this chapter. From among all the jobs in The Sims 4, there are three that you receive the most money from:
- Interstellar smuggler (Astronaut path) - 14,868 Simoleons per week.
- Triple agent (Secret Agent path) - 12,875 Simoleons per week.?
- Boss (Criminal path) - 12,460 Simoleons per week.
They have been singled out based on the income per week at the highest career level.
Interstellar smuggler
During your Astronaut career, you should predominantly put stress on Logic, Fitness as well as Rocket Science. You should be playing the beginning positions as a Focused Sim, then as Self-assured. Astronaut career path has been divided into Space ranger, earning 11?816 Simoleons per week and Interstellar smuggler, earning 14,868 Simoleons per week. The choice is clear, if you look at the pay. You can learn about career paths on the page entitled Astronaut.
Below, Astronaut wages for specific ranks, promotion requirements, daily tasks and working hours have been presented.
Job | Weekly wage | Promotion requirements | Daily task | Workdays | Working hours |
Intern | 936 | - | Playing chess | Mon, Tue., Wed, Fri. | 8am-5pm |
Module cleaner | 1530 | Logic: 2 | Playing chess | Mon, Tue., Wed, Thu., Fri. | 12pm-9pm |
Technician | 1728 | Logic: 3 Fitness: 2 | Playing chess | Tue., Wed, Thu., Fri. | 1pm-9pm |
Command center lead | 2272 | Logic: 4 Fitness: 3 | Training | Mon, Tue., Wed, Fri. | 2pm-10pm |
Low-orbit specialist | 2592 | Logic: 5 Fitness: 4 | Training | Mon, Wed, Fri. | 8am-5pm |
Space Cadet | 3120 | Logic: 5 Fitness: 6 | Training | Mon, Wed, Fri. | 6am-4pm |
Astronaut | 3570 | Logic: 6 Fitness: 7 | Training | Mon, Wed, Fri. | 8am-6pm |
After you have been promoted to Astronaut, you will be able to pick the Interstellar smuggler path:
Job | Weekly wage | Promotion requirements | Daily task | Workdays | Working hours |
Moon mercenary | 5628 | Rocket Science: 2 Fitness: 8 | Flying into space | Mon, Wed, Sat., Sun. | 4pm-12pm |
Alien goods trader | 8382 | Rocket Science: 4 Fitness: 10 | Flying into space | Mon, Wed, Sat., Sun. | 4pm-11pm |
Interstellar smuggler | 14 868 | - | - | Mon, Wed, Sat., Sun. | 2pm-11pm |
Triple agent
During your Secret Agent path, you should focus on Fitness, Charisma and Computing. You should be playing the beginning jobs as Self-assured. The Secret agent path has been divided into Diamond agent, earning 12,780 Simoleons per week and Villain, earning 12,875 Simoleons per week. As you can see, the Villain earns a little bit more. You can learn about these career paths on the Secret Agent page.
Below, Astronaut wages for specific ranks, promotion requirements, daily tasks and working hours have been presented.
Below, Secret agent wages for specific ranks, promotion requirements daily task and working hours.
Job | Weekly wage | Promotion requirements | Daily task | Workdays | Working hours |
Agency clerk | 680 | - | Browse intelligence data | Mon, Tue., Wed, Thu., Fri. | 7am-3pm |
Intelligence researcher | 760 | Logic: 2 | Browse intelligence data | Mon, Tue., Wed, Thu., Fri. | 7am-3pm |
Agent handler | 840 | Logic: 2 Charisma: 2 | Browse intelligence data | Mon, Tue., Wed, Thu., Fri. | 8am-4pm |
Field agent | 1184 | Logic: 3 Charisma: 3 | Browse intelligence data | Mon, Tue., Wed, Thu. | 10am-6pm |
Lead detective | 1692 | Logic: 4 Charisma: 4 | Browse intelligence data | Mon, Tue., Wed, Thu. | 10am-7pm |
Government agent | 1872 | Logic: 5 Charisma: 5 | Browse intelligence data | Mon, Tue., Wed, Thu. | 10am-7pm |
Secret Agent | 2088 | Logic: 6 Charisma: 6 | Browse intelligence data | Tue., Thu., Sun. | 2pm-10pm |
After you have reached the Secret Agent rank, you will be able to choose the Villain path:
Job | Weekly wage | Promotion requirements | Daily task | Workdays | Working hours |
Double agent | 4584 | Logic: 8 Mischief: 2 | Mischief interactions | Tue., Fri., Sun. | 2pm-10pm |
[REDACTED] | 7784 | Logic: 10 Mischief: 4 | Mischief interactions | Tue., Thu., Fri., Sun. | 6am-1pm |
Supreme villain | 11 496 | Logic: 10 Mischief: 6 | Mischief interactions | Tue., Wed, Fri., Sun. | 2pm-8pm |
Triple agent | 12 875 | - | - | Mon, Tue., Wed, Fri., Sun. | 2pm-7pm |
Boss
During your Criminal path, you should predominantly focus on Mischief, then on Handiness (if you want to pursue the Boss career, who earns more) or Computing (Oracle path). You should play the beginning ranks as Playful Sim, then Focused. Criminal career has been divided into Boss, earning 12,460 Simoleons per week and Oracle, earning 8848 Simoleons per week. Also in this case the choice is clear. You can learn about these career paths on the Criminal page.
Below, Criminal wages for specific ranks, Promotion requirements and Daily task and Working hours have been presented.
Job | Weekly wage | Promotion requirements | Daily task | Workdays | Working hours |
Tough guy/gal | 441 | - | Mischief interactions | Mon, Tue., Wed, Thu., Fri., Sat., Sun. | 5pm-12pm |
Petty thief | 546 | Mischief: 2 | Mischief interactions | Mon, Tue., Wed, Thu., Fri., Sat. | 8pm-3am |
Ring leader | 680 | Mischief: 3 | Mischief interactions | Tue., Wed, Thu., Fri., Sat. | 8pm-4am |
Felonious monk | 805 | Mischief: 5 | Mischief interactions | Tue., Wed, Thu., Fri., Sat. | 7pm-2am |
Minor crimelord | 960 | Mischief: 6 | Mischief interactions | Tue., Wed, Thu., Fri., Sat. | 8pm-2am |
After being promoted to Minor crimelord, you can pick the Boss path:
Job | Weekly wage | Promotion requirements | Daily task | Workdays | Working hours |
The muscle | 1908 | Mischief: 7 | Mischief interactions | Wed, Fri., Sat. | 10pm-4am |
Getaway driver | 3822 | Mischief: 8 Handiness: 2 | Mischief interactions | Wed, Sat. | 8pm-3am |
Safe cracker | 6699 | Mischief: 9 Handiness: 4 | Upgrade objects | Wed, Sat., Sun. | 6pm-1am |
The brains | 8043 | Mischief: 10 Handiness: 6 | Upgrade objects | Mon, Thu., Sun. | 6pm-1am |
The boss | 12 460 | - | Mischief interactions | Mon, Wed, Thu., Sun. | 5pm-12pm |