The Sims 4: Astronaut - promotion, working hours, earnings Sims 4 Guide, tips
Last update: 30 March 2022
Does your Sim dream of going to the moon? Don't wait and start a career as an astronaut - you will get the best earnings in The Sims 4 and an interesting job. What skills you need to develop to get a promotion? How much does an astronaut earn? You will learn all this on this page of The Sims 4 guide.
General information
This one is a very interesting career that requires, first of all, developing the skills of: logic and fitness and - depending on the selected path - charisma or meanness. At first, you need to go to work with a focused Sim, and later on, as confident. After the seventh level you can pick one of the branches: Space Ranger (A) or the Interstellar Smuggler (B).
The branch of the Space Ranger is easier, but the earnings are lower and they amount to 11816 Simoleons a week (with 4 workdays a week 7 hours a day). Being an Interstellar Smuggler requires more work, but the weekly pay is higher by 3000 Simoleons and they amount to 14868 Simoleons a week (with 4 workdays a week 9 hours a day). THe decision is yours.
Promotion
To be promoted to the second level of this career, you need to be "enthusiastic about cosmos" with three Sims - this interaction is available in the "friendly" category. You only need to become friends with a Sim, a bit, and select this option. As a reward for becoming the Module cleaner (2) is an Astro Solar System Light. Being promoted to the third level requires you to attain logic level 2. - you only need to buy a chessboard and start exercising.
After you are promoted to the Command Center Lead (4) you need to start working on your fitness - for this, it is best to buy a weight machine, thanks to which you will also meet another promotion requirement - the necessity to exercise for 4 hours. And after you become the Space Cadet (6) you need to buy a treadmill, that you need to exercise on, at least, 12 hours. To be promoted even higher, you need to develop logic to level 4, and fitness to level 5.
After you become an Astronaut (7) you will receive an interesting item, Salyut Aeronaut Chair, that raises confidence in Sims. To be promoted higher, you need to improve logic and fitness to the level of 6. You also need to achieve the Starry Night Moodlet: while outside with another Sim, in the evening, select the "point to constellations", from among friendly interactions and you will meet this requirement.
After you meet the requirements for the next promotion, towards the end of the career, you need to choose either the Space Ranger (A), or the Interstellar Smuggler (B).
In the situation, in which you choose the good branch: while being promoted to Planet Patrol (8 A) you need to attain level 5 of charisma. Apart from that, but bar (if you still do not have it), click on it and "prepare a drink", from the list select Space Energy Drink. It will take more time to find 7 friends (remember that family members also count). Leave outdoors and wait for passers-by to make friends with them, or go to a public place, e.g. a park or a bar.
After you are promoted to the Sheriff of the Stars (9 A) you will receive a huge Astro-Bunn Beyond Infinity. To be promoted to the last level, you need to develop charisma and fitness to level 7. This simply requires time and you already have the equipment that you need. You only need to write a book. To do this, click on the computer and select "Write a Book..." - it does not really matter which genre you pick. With the last promotion, you become the Space Ranger (10 A) - you work 4 days a week 7 hours a day. Your weekly pay is 11816 Simoleons, and this is really a lot. Additionally, you receive the Apollo Rocketship, thanks to which you can develop cosmology sciences.
If you decide on the career of a villain, it is much more difficult to get promoted. After you are promoted to the Moon Mercenary (8 B) you will have no problems attaining level 3. in programming and mischief. What requires time, though, is hacking. Once you attain, at least, level 2. in programming click the computer and select: "Program" > "Hacking" > and select the items that appear in succession, such as " Lamehorn Service", " Lonhario Trust", " Landgraaba System" etc. After you hack into an individual thing, you need to wait for some time, until you can hack again (this is why it takes some time o earn 1000 Simoleons).
After you are promoted to the Alien Goods Trader (9 B) you receive the Zero G Training Bag. To be promoted in this branch for the last time, you need to attain level 8 fitness and level 5. mischief. The greatest challenge is to find the three space rocks. To do that, you need to buy the Retro Rocketship for 5000 Simoleons (in the device's mode, in the office category, click the picture of canvas to find it). Then, start building the rocket. If you do not have the cosmology sciences developed, this will take a long time.
After you complete it, select "Explore cosmos". In a rocket without upgrades you cannot do much. If possible, then (developed Handyman) keep upgrading the rocket by new elements, such as a larger cargo compartment, larger fuel tanks etc.. On the screen, just like in the career mode, you will see various stories, where you will have to decide what your Sim should do. It is what the success of the mission depends on. To obtain the three Space Rocks you need to take many such travels. Once you succeed, you will be promoted to the Interstellar Smuggler (10 B) - you will be working:
Working hours and days
Level | Level | Working Hours | Working weekdays |
1 | Intern | 08 - 17 | Mon Tue Wed Thu Fri |
2 | Module cleaner | 12 - 21 | Mon Tue Wed Thu Fri |
3 | Technician | 13 - 21 | W Wed Thu Fri |
4 | Command Center Lead | 14 - 22 | Mon Tue Wed Fri |
5 | Low-Orbit Specialist | 08 - 17 | Mon Tue Fri |
6 | Space Cadet | 06 - 16 | Mon Wed Fri |
7 | Astronaut | 08 - 18 | Mon Wed Fri |
8 A | Planet Patrol | 10 - 18 | Mon Tue Wed Thu |
9 A | Sheriff of the Stars | 10 - 17 | Mon Tue Wed Thu |
10 A | Space Ranger | 10 - 17 | Mon Tue Wed Thu |
8 B | Moon Mercenary | 16 - 00 | Mon Wed Sat Sun |
9 B | Alien Goods Trader | 16 - 23 | Mon Thu Sat Sun |
10 B | Interstellar Smuggler | 14 - 23 | Mon Thu Sat Sun |
Legend: Mon - Monday, Tue- Tuesday, Wed- Wednesday, Thu- Thursday, Fri - Friday, Sat - Saturday, Sun - Sunday.
Earnings and requirements for promotions
Position | P | G | D | T | P/week | R | A |
1. Intern | 26 | 9 | 5 | 45 | 1170 | Successfully Enthuse about Space with 3 Sims. | 581 |
2. Module Cleaner | 34 | 9 | 5 | 45 | 1530 | Skill: Logic (2) | 756 |
3. Technician | 54 | 8 | 4 | 32 | 1728 | Skill: Logic (3); Have 4 friends | 869 |
4. Command Center Lead | 71 | 8 | 4 | 32 | 2272 | Skill: Fitness (2); Train on Weight Machine for 4 hours | 1130 |
5. Low Orbit Specialist | 96 | 9 | 3 | 27 | 2592 | Skill: Fitness (3); win games of 2 chess | 1299 |
6. Space Cadet | 104 | 10 | 3 | 30 | 3120 | Skill: Logic (4), Fitness (5); exercise on the Treadmill for 12 hours | 1689 |
7. Astronaut | 119 | 10 | 3 | 30 | 3570 | Skill: Logic (6), Fitness (6); obtain Starry Night moodlet | 1790 |
8 A. Planet Patrol | 179 | 8 | 4 | 32 | 5728 | Skill: Charyzma (5); have 7 friends, drinkSpace Energy Drink | 3149 |
9 A. Sheriff of the Stars | 297 | 7 | 4 | 28 | 7812 | Skill: Fitness (7), Charisma (7); write a book | 4567 |
10 A. Space Ranger | 422 | 7 | 4 | 28 | 11816 | - | - |
8 B. Moon Mercenary | 201 | 8 | 4 | 32 | 6432 | Skill: Programming (3), Mischief (3); Earn 1000 Simoleons hacking | 3865 |
9 B. Alien Goods Trader | 299 | 7 | 4 | 28 | 8372 | Skill: Fitness (8), Mischief (5); collect 3 space rocks | 5025 |
10 B. Interstellar Smuggler | 413 | 9 | 4 | 36 | 14868 | - | - |
Legend:
P - pay per hour's work (in Simoleons);
G - number of working hours a day;
D - number of working days a week;
T - total number of working hours a week;
P/week - total weekly pay;
R - requirements that you need to meet to be promoted (the number in parentheses, after the skill, specifies the level that you need to attain);
A - a bonus, in Simoleons, for being promoted.