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The Bard's Tale 4 Game Guide by gamepressure.com

The Bard's Tale 4 Game Guide

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A Home in the dark | The Bard's Tale 4 Main Quest Walkthrough The Bard's Tale 4 Guide and Walkthrough

Last update: 22 September 2018

The following page contains the walkthrough for the main quest A Home in the Dark in The Bard's Tale IV: Barrows Deep. This mission is a bit more complicated than the first one, as it introduces you to the various game mechanics.

Dungeon exploration and first enemies

Having left the Guild, head right across the bridge. Near the checkpoint, you will find a nook. Inside is a chest, first of many you will open in the course of the game.

Head for the blue arrow on the radar - A Home in the dark | The Bards Tale 4 Main Quest Walkthrough - Main Quests - The Bards Tale 4 Game Guide

Head for the blue arrow on the radar. You'll also find a few herbs to harvest in the vicinity (left mouse button). You can also easily find some barrels, which can be looted.

When exploring the ruins, a blip on the radar will lead you to a Lucky Stone. Click it with the left mouse button to save the game. Saving the game heals all characters in your party.

Head right, youll encounter your first enemies - A Home in the dark | The Bards Tale 4 Main Quest Walkthrough - Main Quests - The Bards Tale 4 Game Guide

Head right, you'll encounter your first enemies. Approach them slowly and make the first move by clicking LMB on an enemy. The first battle is a tutorial, so it's not very complicated.

Youll need to choose a skill from the bar on the lower part of the screen, and then choose an enemy you wish to attack - A Home in the dark | The Bards Tale 4 Main Quest Walkthrough - Main Quests - The Bards Tale 4 Game Guide

You'll need to choose a skill from the bar on the lower part of the screen, and then choose an enemy you wish to attack. Once you use up all your chances, represented by the small golden diamonds located below the skill bar, or use all the skills you've wanted to use, click the blue button to end your turn. Familiarize yourself with your character (or Melody) and Rabbie in combat. Rabbie can deal melee damage and offers support abilities. After the battle is won by the party, collect the loot by clicking LMB. Remember to pick up the deadly dragon bile bomb. You'll need it.

Before you head for the blue arrow on the radar, turn right and into the nook.

Inside, you will find a chest - A Home in the dark | The Bards Tale 4 Main Quest Walkthrough - Main Quests - The Bards Tale 4 Game Guide

Inside, you will find a chest. Don't go straight ahead after opening the chest, as there are dangerous paladins ahead. Return to the checkpoint shown on your radar and use the deadly dragon bile bomb on the barricade by clicking LMB. Behind the barricade there are enemies you have to defeat. Try to make the first move - it gives you an advantage over the enemy.

This fight may have been a bit more difficult than the first one. If your party has lost a lot of health points after the fight, open the inventory (default key is "i") and use a lavish stew - right-click on it, and choose the use option. Don't forget to loot the enemy. There's also a chest right on the left.

When you walk through the ruins, youll encounter more enemies who will introduce you to The Bards Tale IVs combat system - A Home in the dark | The Bards Tale 4 Main Quest Walkthrough - Main Quests - The Bards Tale 4 Game Guide

When you walk through the ruins, you'll encounter more enemies who will introduce you to The Bard's Tale IV's combat system. You will notice that the combat system is based on a 4x4 grid; you and your opponent have a 2x4 field at your disposal. It is important to maneuver your character in this field to outsmart the enemy.

As you proceed, you will encounter another Stone, enabling you to save the game.

Proceed along the corridor. You will meet paladins on your way. Don't fight them, they are too much for you right now.

Look right, youll notice three chests - A Home in the dark | The Bards Tale 4 Main Quest Walkthrough - Main Quests - The Bards Tale 4 Game Guide

Look right, you'll notice three chests. Then, proceed to the left, close to the wall and avoiding enemies. Don't let the paladins notice you.

Fachan

Once you reach the next checkpoint, you'll notice a fachan. You need to sneak past the creature. Wait for a moment when it turns its back on you, follow it, and turn left, when you see a nook.

If you want to open the chest as well, wait until the fachan returns to the place where you first saw it - A Home in the dark | The Bards Tale 4 Main Quest Walkthrough - Main Quests - The Bards Tale 4 Game Guide

If you want to open the chest as well, wait until the fachan returns to the place where you first saw it. Exit the nook and the chest will be on your left. When you open it, return to the nook, the first hiding place. Don't let yourself be noticed.

As you walk through the ruins, on the left you will find a blockade that you can push - A Home in the dark | The Bards Tale 4 Main Quest Walkthrough - Main Quests - The Bards Tale 4 Game Guide

As you walk through the ruins, on the left you will find a blockade that you can push. Inside, you'll find another chest. But don't go further in that direction, as it leads to the beginning of the map. Follow the blue arrow on the radar. You will notice some Guild members. Look around you. You can collect lavish stew and a couple of herbs.

Entrance to the old Adventurer's Guild

Proceed through the next checkpoint. You'll encounter a shrine. When you use LMB on it, it will give you some experience points.

If you turn left, youll notice another chests, which, unfortunately, cannot be opened at this point - A Home in the dark | The Bards Tale 4 Main Quest Walkthrough - Main Quests - The Bards Tale 4 Game Guide

If you turn left, you'll notice another chests, which, unfortunately, cannot be opened at this point. You'll need upgraded rogue skills to open it.

When you stand in front of the green door, to which the mission leads you, you have to play the right melody, which Rabbie taught you, for the doorkeeper - A Home in the dark | The Bards Tale 4 Main Quest Walkthrough - Main Quests - The Bards Tale 4 Game Guide

When you stand in front of the green door, to which the mission leads you, you have to play the right melody, which Rabbie taught you, for the doorkeeper. Neither talking nor knocking will open the door for you. Click the right mouse button and then the blue button at the bottom of "Abilities". The Barren Melody will appear above your main skills. Left-click on it and play it for the doorkeeper.

Only the will he let you inside the old Adventurers Guild - A Home in the dark | The Bards Tale 4 Main Quest Walkthrough - Main Quests - The Bards Tale 4 Game Guide

Only the will he let you inside the old Adventurer's Guild.

Once inside, you'll notice some chests behind Rabbie. There's one more downstairs. Talking to Rabbie completes the quest.

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