Lesser Evils (steps 1-3) Deus Ex: HR Guide
Last update: 11 May 2016
Introduction
A chance to start this quest appears after completing the main quest Tying Up Loose Ends. If you want to be "deeper" in the entire situation connected with blackmailing and stealing Neuropozyne, you can break into offices and computer in Sarif Industries. Particularly most interested computer belongs to quest giver (Tim Carella), because you can find interesting e-mail correspondence. All this is of course optional and has no influence on the mission itself. As for the completing the quest, there will be few choices before you. I suggest reading below description carefully, especially if you do not want to hurt anyone.
LIST OF QUEST OBJECTIVES:
1. PRIMARY - Locate Tindall's apartment building - Getting to the building is very easy. Getting inside is more complicated, because you'll have to try harder.
2. PRIMARY - Gain access to Tindall's apartment - You'll receive this goal once inside the building where Tindall lives. Luckily breaking into his apartment is not so hard.
3. PRIMARY - Investigate Tindall's Computer - Theoretically this task is very simple, although you have to watch out because after reading the second message from the computer, an armed junkie will appear in the apartment.
4. PRIMARY - Meet with Tindall - Finding Tindal is very easy.
5. PRIMARY - Obtain the security footage from Tindall - Meeting with Tindall might ends in several ways - you can immediately get footage or you will have to complete small task.
6. SECONDARY - Locate two dealers - This goal is activated only if you've promised to help Tindall and you didn't get footage in another way.
7. SECONDARY - Neutralize two dealers - A continuation of previous task. Unfortunately you can't persuade dealers, so you have to kill or stun them.
8. PRIMARY - Return to Tindall - This objective appears only if you've promised to eliminate dealers and you've succeeded.
9. PRIMARY - Return to Carella - This objective appears regardless of how you obtained footage from Tindall and it ends the quest.
(1) Talking to Tim Carella
You'll find Tim Carella sitting on the couch in the main character's building, located on the third floor of Sarif Industries headquarters. Start the conversation and you'll learn that he is blackmailed by Brian Tindall, because he was helping Brian in stealing Neuropozyne. Tindall possess some video footage with Carella thefts and now Carella wants you to obtain this material. You'll be able to ask additional question, about Tindall, a place where footage can be found and a method of stealing Neuropozyne. You can also ask for a reward. At the end of conversation you can agree to help him or refuse it, while in the latter case you'll be able to change your mind later.
(2) Getting to the Tindall's apartment building
In order to get to the Tindall's apartment building, you have to leave Sarif Industries building first. Go to the lowest, first level #1. Head to the main entrance door, where guards stand #2.
Once outside take a look at the map of this are - press M key or just find any information point. As you probably noticed, in order to reach Tindall's apartment building you must go north and then turn west #1. Turn north again after you reach a gas station #2 (with a store inside).
Map legend: 1 - Closed gate; 2 - Damaged staircase; 3 - Adjacent building staircase.
Walk through narrow alley north, and after a few moments you should approach a building, where Brian Tindall lives (screen above).
You can get inside in several ways. One option is to cross the gate #1, but it is secured with a second security level lock. You can easily finish a mini hacker game, but only if you possess proper augmentation (Capture 2 or better). If you want to cheat, just use a combination 0002, which is found later during the exploration of building's apartments. After crossing the gate you should use the stairs #2.
A second option is to use the partially damaged external staircase of the building where Tindall lives. You would have to put at least one crate over the container (screen above) and use and augmentation improving Jensen's jumping (Jump Enhancement). Once inside the staircase you should get upstairs and use the door located on the building's roof.
The last option is to use an external staircase of the adjacent building #1. After inside the staircase you should go upstairs and jump towards the buildings where Tindall lives #2. Also in this case you should have at least one augmentation improving your agility (the best are Jump Enhancement and Sprint Enhancement).
Reward: 300 experience points.
(3) Getting to the Tindall's apartment
The Tindall's apartment is located on the lowest level -1. If you've used a gate, then you'll start building exploration on the proper floor. Otherwise, you'll have to use stairs and go down to the lowest floor. Approach the Tindall's apartment door (screen above) and start a mini hacker game. An electronic lock is fortunately on the lowest, first security level, so you do not need anything else to solve this problem, or think about alternative methods.
Reward: 300 experience points.