Areas tied to the main quests
1 � Checking Out TF29 - Elevator to the secret headquarters of TF29.
2 � Checking Out TF29 - Area where you plant the whisper chip.
3 � Checking Out TF29, Claiming Jurisdiction - Talk to Jim Miller.
Fade to Black (side quest) - Talk to doctor Auzenne.
Areas tied to the side quests
1 � Samizdat - Talk to Chang.
More important locations on the map
1 � Main room - You can talk to Marcie Sedlak (after she's done with the client). Computer - 2 e-mails.
Weakened wall at the back - after punching through you can explore to find crafting parts and a biocell.
2 � Elevator - It travels to level 1. The button is behind the painting.
3 � Aria Argento - You can talk to her. You'll receive a shooting range keycard (4 on the map).
4 � Entrance to the shooting range - You can practice shooting under supervision from Aria. In shooting range you'll find an eBook (100XP).
5 � Armory - Computer (security 2) - 3 e-mails, Neuropozyne password (11 on the map), 2023 code to the safe.
Safe (security 4) - solve the mini-game or enter the 2023 code - various grenades.
Weapons display (security 5) - stun gun, sniper rifle, ammunition.
6 � IT Support - Computer (security 1) - 4 e-mails, JJKPOXZ774 password to the computer in the NSN server room (21 on the map), 5545 code to the server room (7 on the map).
7 � Server room - Locked door (security 1) - solve a mini-game or enter the code 5545. You can also reach the server room using the ventilation shaft under the stairs (8 on the map). The server room is a secret area (+200XP).
NSN keycard to a server room on level 2 (21 on the map).
Admin's computer (security 1) pass: Clod04sfd8s - e-mail with three passwords to Chang's (15 on the map), Macready's (18 on the map) and Black's (16 on the map) computers.
8 � Stairs to level 2 - There's a ventilation shaft under the stairs leading to the server room (7 on the map).
9 � Psychologist's office - Computer (security 5) - 4 e-mails, Auz1Lu51at1 password.
10 � Forensic lab
Safe in the side room (security 3) - crafting parts, Breach software. eBook (+100XP).
Computer in the side room (security 2) - 3 e-mails.
11 � Infirmary - Computer (security 1) - Solve the mini-game or enter the Neuropozyne password - 1 e-mail. Near the ceiling, on the cabinet there's a Praxis Kit in the box.
You can reach the side room by opening a door (security 3) or by finding a ladder and jumping through a hole in the ceiling. You'll find medicine, a biocell and a pocket secretary with the 4822 code. Safe (security 2) - solve the mini-game or enter the 4822 code - Triangle code, Neuropozyne.
12 � Security - Computer (security 1) - You can disable the cameras and the turrets and also open the doors to the cell (13 on the map) and to the NSN server room on level 2 (21 on the map).
13 � Area with the cells - eBook (+100XP).
14 � Main floor - There are many interactive computer stations here (security 0 or 1).
15 � Organized Cryme Unit - You can talk to Chang. Cheng's computer password: APHASIA5689.
There are many interactive computer stations here (security 1). You can find out more from Brian about the clues from the large board.
Pocket secretary with the 3874 code.
16 � Vincent Black's office
Computer (security 2) - Solve the mini-game or enter the ORIGAMI1970 password - 1 e-mail.
Safe (security 5) - Silencer.
17 � Counter Terrorism Unit - You'll meet Singh here (if he didn't die in Dubai).
eBook (+100XP). Computers (security 0 and 2).
18 � Duncan Macready's office - You can talk to Duncan.
Computer (security 2), password: SHARP007, 4 emails.
19 � Ventilation shaft - Secret area (+200XP). The shaft leads to the NSN server room (21 on the map).
20 � Ventilation shaft - Secret area (+200XP). Use the switch to turn off the electricity. A second shaft leads to the NSN server room (21 on the map).
21 � NSN server room - You can get here by opening the door from the security room (12 on the map), by finding a keycard (7 on the map) or by going through ventilation shafts (19 and 20 on the map).
Computer (security 1) - Solve the mini-game or enter the JJKPOXZ774 password - 1 e-mail.
Locked door to the secend part of the server room (security 2) - You can go over them.
22 � Director's office - You can talk to James Miller, but only after you've visited the NSN server room (21 on the map).
eBook (+100XP), Multi-tool.
Computer (security 3) - 1 e-mail.
Under the desk there's a secret button - uncovers the safe (security 3) - 4x scope.
23 � In the last cabin you'll find a pocket secretary with code: Clod04sfd8s.