Areas tied to the side quests
1 � Cult of Personality - Talk to Viznik.
2 � Cult of Personality - Cult's hideout.
3 � Cult of Personality - Ladder leading to Richard's hideout.
4 � Cult of Personality - Area where you can find Richard and disable his system.
5 � Cult of Personality - Area where you must the first signal scrambler.
6 � Cult of Personality - Area where you must the second signal scrambler.
7 � Cult of Personality - Area where you must the third signal scrambler.
8 � Neon Nights - Area where you can find a female chemist and a room with neon tanks.
9 � K is for Kazdy - Area where you unlock the side quest (new Samizdat hideout).
10 � The Last Harvest - Area where Daria can be found.
More important locations on the map
1 � Exit from the sewers - it leads to an alley (M2,13).
2 � Exit from the sewers - it leads to the basement of the Svobody Beer pub (M2,15).
Locked gate (security 2) code: 5398.
3 � Exit from the sewers - it leads to the Konicky & Hracky building (M2,4).
4 � Corridor with deadly gas - You can avoid it by choosing a different tunnel or use an implanted rebreather. A valve shuts off the gas.
Corpse with a biocell and a pocket secretary with the 6122 code to the gate (7 on the map).
5 � Room with deadly gas - use the implanted rebreather. A valve shuts off the gas. A wall which you can punch through.
Pocket secretary, biocell.
Exit in south Prague (M2,4).
6 � Entrance to the cult's hideout - you need an access card from Viznik.
There are 2 pocket secretaries in the hideout.
7 � Locked gate - Hack in (security 2) or use the 6122 code.
8 � Locked gate (security 5) code: 0311.
9 � Room with a security turret - You can disable it by hacking a computer (security 3). Before turret there's an open safe with pocket secretary (ImCarcosa).
10 � Terminal (security 5), kod: 0311.
11 � Laboratory of the Dvalich gang - This is a restricted area - armed gangsters, scientists, cameras, turret.
2x Biocell, Neuropozyne.
12 � Cult's hideout - You can enter it after starting the "Cult of Personality" side quest.
You can't use augmentations or Jensen's equipment here.
Ladder leading to the restricted area (12 on the map).
13 � Restricted area of the cult's hideout - It's guarded by 3 turrets. You can't use augmentations or Jensen's equipment here.
Two sets of locked doors (security 2 and 5).
14 � Richard's room - You can subdue him or kill him.
eBook (+100XP), Battle Rifle, Breach software, hacking software.
Computer - you can disable the turrets.
15 � Security computer (security 3), password: ImCarcosa. You can use it to disable cameras, turret and a laser grid in the room with the neon tanks.
16 � Multitool, pocket secretary.
17 � Locked gate - You must first restore power on level 2 (18 on the map) before being able to hack into the terminal. You will end up above the room with the turret (9 on the map).
18 � Junction box - Interacting with it will result in being surrounded by electricity and it will also power a terminal on the upper level (17 on the map).
19 � Tunnel - Move a container to unlock access. The tunnel leads to the laboratory (11 on the map).
20 � Neon tanks - You can open the door (level three terminal) or make a jump from an upper ledge (disable the lasers first - 15 on the map).