The Scar - Exploring the first part of the dungeon | Additional Locations Darksiders 2 Guide
Last update: 11 May 2016
Location: Forge Lands
The dungeon is located in the south of the Forge Lands, east of the Cauldron visited while completing one of the initial quests of the campaign.
Since you can't enter the dungeon by taking the stairs, locate interactive edges, climb to the balcony at the top and use Death Grip where shown. Once you grab onto the vertical pole, turn around and jump backwards to catch a Boatman Coin in flight. Afterwards, head for the dungeon's entrance.
Go down the stairs, but don't leave the room yet - make a turn where the screenshot shows and wall-run along the left wall, grabbing onto interactive handholds and landing on a ledge at the end. Jump down on the safe shelf below and take a look inside the chest. When you do it, backtrack to the stairs and move into the next chamber.
After having officially entered [The Scar], you'll meet Ghorn, although the game won't allow you to face him at the moment. Instead, there's another nice surprise in store for you. As soon as you find yourself in the new place, start eliminating Tainted Construct Warriors. They shouldn't pose any threat to you, but be careful not to fall into the lava.