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Darksiders 2 Game Guide by gamepressure.com

Darksiders 2 Game Guide

Table of Contents

Makers Chronicle | Small quests Darksiders 2 Guide

Last update: 11 May 2016

Unlocking the quest

The quest becomes active as soon as you complete [The Wandering Stone] side quest - Makers Chronicle - Small quests - Darksiders II - Game Guide and Walkthrough

The quest becomes active as soon as you complete [The Wandering Stone] side quest. After finding and activating all four limbs, report back to Oran. Select Makers during the conversation (the above screen) and you'll learn about the titular tome.

Talk to the shaman woman

Open the world map and travel to [Tri-Stone] - Makers Chronicle - Small quests - Darksiders II - Game Guide and Walkthrough

Open the world map and travel to [Tri-Stone]. As instructed, talk to the shaman woman Muria and select the Makers Chronicle dialogue option (the above screen). Muria won't agree to help you unless you bring her some particular seeds.

Collect the seeds

These seeds aren't found in specific areas - Makers Chronicle - Small quests - Darksiders II - Game Guide and Walkthrough

These seeds aren't found in specific areas. To collect them, you're going to have to kill random enemies, but only those restricted to the Forge Lands. The game will suggest that you go to [The Fjord] (the above screen), but can also visit other locations, including dungeons.

To get the seeds, fight only the living enemies - the easiest of them are Stingers and various types of Stalkers - Makers Chronicle - Small quests - Darksiders II - Game Guide and Walkthrough

To get the seeds, fight only the living enemies - the easiest of them are Stingers and various types of Stalkers. Once in a few battles on average you should be notified about acquiring a Life Seed (the above screen) - you need to gather six of them.

Bring the seeds to Muria

Travel to [Tri-Stone] again to hand the seeds to Muria (select the Life Seeds dialogue option) - Makers Chronicle - Small quests - Darksiders II - Game Guide and Walkthrough

Travel to [Tri-Stone] again to hand the seeds to Muria (select the Life Seeds dialogue option). In return, Muria will give you a Lodestone required in finding the Maker's Chronicle.

Find the Maker's Chronicle

Open the world map and activate the current side quest; it will make the finding of the Maker's Chronicle easier - Makers Chronicle - Small quests - Darksiders II - Game Guide and Walkthrough

Open the world map and activate the current side quest; it will make the finding of the Maker's Chronicle easier. Head to the north-western part of [Baneswood] in the Forge Lands (the above screen).

There, approach the Maker's Chronicle to grab it automatically - Makers Chronicle - Small quests - Darksiders II - Game Guide and Walkthrough

There, approach the Maker's Chronicle to grab it automatically.

Bring the Chronicle to Oran

The only thing left to do is to take the Maker's Chronicle back to Oran the Warden, so travel to [The Fjord] one last time - Makers Chronicle - Small quests - Darksiders II - Game Guide and Walkthrough

The only thing left to do is to take the Maker's Chronicle back to Oran the Warden, so travel to [The Fjord] one last time. Initiate a conversation with Oran by selecting The Maker's Chronicle. The rewards for completing this quest are 384 XP and 1500 gold.

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