Find the Scribe - eastern part of the Citadel (2) | Stains of Heresy Darksiders 2 Guide
Last update: 11 May 2016
From your skill list chose Voidwalker and start by activating the portal located at the far end of the north-western corridor (screenshot 1). Go now to the end of the north-eastern corridor. That's where you need to open a reinforced portal (by pressing and holding down the middle mouse button) (screenshot 2).
Go to the first of the created portals and jump into it. If you opened the other portal as a reinforced one, you will be catapulted out from it (the above screenshot) and land in a new area. Go straight ahead and use the Death Grip on the interactive catch.
Enter the nearby arena where you will have to fight a battle consisting of several parts. The monster you are about to fight is called ayfid. Note that this variation of an angel uses very swift attacks, so you need to be even more careful while pulling off your dodges.
I recommend to pull yourself towards the monster with Death Grip after he launches a missed attack and initiate a series of quick blows. Remember not to overdo with the number of hits. After you eliminate the enemy, there will appear two more ayfids around. Just like in the case of the other battles with dangerous creatures, I recommend eliminating them one by one and use the best special attacks.
After the victorious battle resume marching north. From your skill list, choose Voidwalker and activate two new portals, i.e. the one on the right (screenshot 1) and the one at which there are two corrupted angels (screenshot 2). After you do that, go through the first of the portals and deal with the angels.
Choose now the path leading up to the eastern platform and be prepared to fight further corrupted angels. After you win, take a look around the area and find a Boatman Coin. Destroying a cluster of jugs will reveal another chest shown in the screenshot above.
Another step is to unlock access to the current destination, using a yellow sphere located nearby. Start by using Voidwalker on the portal (screenshot 1) and open a reinforced portal (hold down the middle mouse button). Open the other portal located to the southwest of here (screenshot 2) (a charged yellow sphere is located there).
If you've done everything properly, the energy should flow through the portals, in the direction from the active to the inactive sphere, and unlock the southeastern passage shown in the above screenshot. Go towards the tower located ahead of you. Follow the only path and eliminate groups of vengeful souls. After you deal with all of them search the area for a Boatman Coin.
Before you use the stairs that lead up to a higher level, make your way towards the central location with two inactive portals in it. Activate Voidwalker and activate the portal on the ground first (screenshot 1), and then the second one at the nearby wall (screenshot 2). The second one needs to be reinforced (hold down the middle mouse button).
You may now return to the abovementioned stairs and climb them to reach a higher level in the tower. Enter the new room where you will have to fight a battle with ayfids. Just like in the case of the previous battle fought with this kind of angels, attack them one by one and do not forget about frequent dodging and using Death Grip. At a further stage, the battle will be joined by "regular" corrupted angels. They pose a lesser threat, which does not mean they may be underestimated.
After you deal with your enemies, position the Death in the middle of the room, i.e. in the spot shown in screenshot 1. Use Soul Split now and send each of the halves of the soul to lever on the walls (screenshot 2).
If you did everything correctly, the Death will fall into the hole in the ground, into an area explored before. Since you have already activated the portals there, your petrified form should fall into the portal on the ground and be catapulted by the portal at the wall (the above screenshot). Everything should lead to your landing in a new location. You may now terminate the Soul Split and start exploring a new area.
[TIP: If, in spite of all of your actions, the plan didn't work, make sure that you activated both of the portals properly, and that the portal on the wall was reinforced (activated by holding down the middle mouse button).]
Find the interactive projections and edges shown in the above screenshot and star climbing to reach the upper level of the tower. During the performance it will be necessary, among others, to wall run and use Death Grip on an interactive catch, but such elements should pose no problem at this stage of the game.
After you reach the top, you should, once again, activate Voidwalker. The first of the portals needs to be reinforced and created near (screenshot 1). The other one needs to be created at the charged yellow sphere visible , to the north-west of here (screenshot 2). Correct linking of both portals will result in charging the sphere and removing the black goo, which will be replaced with water.
Now, you need to follow the path indicated by the red arrow in the above screenshot. Start by marching along the aqueduct and jump to its lower-located parts on the way. Stop at the second of the faces turn around and collect a Relic of Renagoth (side quest [Lost Relics]). Resume your march and Reach another, a bit bigger, reservoir. Then, turn left and go along a straight line south-west.
After you reach the end of the aqueduct, collect a shadowbomb and use it to destroy nearby yellow formations. This will give you access not only to the areas explored before, but also to a balcony located above. Once on the balcony go through the western door.
Go towards another door. This will result in your returning to the main hall of the citadel, but this time you will have to explore a higher level. Go towards the western door (the above screenshot), in order to gain access to another large location. Your aim now is to get to the location, in which you will see before you a tower with locked door and many levitating ledges.