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Darksiders 2 Game Guide by gamepressure.com

Darksiders 2 Game Guide

Table of Contents

The Nook - Reaching the central area of the dungeon | Additional Locations Darksiders 2 Guide

Last update: 11 May 2016

1 - The Nook - Reaching the central area of the dungeon - Additional Locations - Darksiders II - Game Guide and Walkthrough
Location: Forge Lands - The Nook - Reaching the central area of the dungeon - Additional Locations - Darksiders II - Game Guide and Walkthrough

Location: Forge Lands

The dungeon is located in the east of Forge Lands, between Baneswood and the Lost Temple

[TIP: If you've already explored a part of the Nook in the course of [To Move a Mountain] main quest, you can skip the first part of this walkthrough and start with the central area of the dungeon (the one with the nest of Stingers).]

Enter the ruins - The Nook - Reaching the central area of the dungeon - Additional Locations - Darksiders II - Game Guide and Walkthrough

Enter the ruins. Take in interest in the chest hidden behind barrels to find a Boatman Coin, and then approach the Construct illustrated above. Press E to use the Maker's Key to bring it to life. After Death mounts it, approach the gap in front of you.

The game will automatically go into Aim Mode, so the only thing you have to do is to aim at the chain shown on the screen and press the middle mouse button - The Nook - Reaching the central area of the dungeon - Additional Locations - Darksiders II - Game Guide and Walkthrough

The game will automatically go into Aim Mode, so the only thing you have to do is to aim at the chain shown on the screen and press the middle mouse button. When it's attached, press E to climb on it. Run across the chain to get to interactive edges and otherwise inaccessible upper door. Continue with the exploration of the ruins.

As soon as you enter the new area, you'll be attacked by Tainted Construct Warriors - The Nook - Reaching the central area of the dungeon - Additional Locations - Darksiders II - Game Guide and Walkthrough

As soon as you enter the new area, you'll be attacked by Tainted Construct Warriors. They're not particularly different from the regular ones, only a little bit stronger. Don't worry about them if you're leveled enough - they'll be going down very quickly.

Afterwards, find the spot with shadowbombs - The Nook - Reaching the central area of the dungeon - Additional Locations - Darksiders II - Game Guide and Walkthrough

Afterwards, find the spot with shadowbombs. Use the first one to unlock access to a chest, and the second one to open the way to the edge picture above. Use the newly unlocked passage.

Carefully, jump down to the horizontal wooden beam, go to its end and jump over to the vertical wooden pole nearby - The Nook - Reaching the central area of the dungeon - Additional Locations - Darksiders II - Game Guide and Walkthrough

Carefully, jump down to the horizontal wooden beam, go to its end and jump over to the vertical wooden pole nearby. Move up as high as you can, turn around and place yourself as seen on the screen so as to jump over to one of the new vertical wooden beams.

Keep jumping from one vertical pole to another, and finally grab onto an interactive edge - The Nook - Reaching the central area of the dungeon - Additional Locations - Darksiders II - Game Guide and Walkthrough

Keep jumping from one vertical pole to another, and finally grab onto an interactive edge. Carefully, drop down in order to grab onto the lower edge, and move to the right to reach a small shelf. Go straight ahead, jump down and take the stairs leading to the lower level.

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