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Darksiders 2 Game Guide by gamepressure.com

Darksiders 2 Game Guide

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Find the Scribe - northern part of the Citadel (1) | Stains of Heresy Darksiders 2 Guide

Last update: 11 May 2016

Enter the area behind the door and jump into water - Find the Scribe - northern part of the Citadel (1) - Stains of Heresy - Darksiders II - Game Guide and Walkthrough

Enter the area behind the door and jump into water. Dive in order to find a Boatman Coin, and get out of water. You now need to follow a quite linear path and direct your footsteps towards a large area with platforms floating in the air. On your way, do not forget to check out on the chest shown in the above screenshot, which is located next to the stairs.

1 - Find the Scribe - northern part of the Citadel (1) - Stains of Heresy - Darksiders II - Game Guide and Walkthrough
Stop after you reach a place with two interactive catches in front of you - Find the Scribe - northern part of the Citadel (1) - Stains of Heresy - Darksiders II - Game Guide and Walkthrough

Stop after you reach a place with two interactive catches in front of you. From your skill list select Voidwalker. The first of the portals to activate is located right ahead of you. (screenshot 1) and the other is located on the ledge below to the right (screenshot 2). After you activate both portals, use Death Grip to interact with both catches. The player character should reach the first of the portals and reach a new ledge adjacent to the other portal.

Remain on the small rocky ledge, look above and use Voidwalker with the portal shown in the above screenshot - Find the Scribe - northern part of the Citadel (1) - Stains of Heresy - Darksiders II - Game Guide and Walkthrough

Remain on the small rocky ledge, look above and use Voidwalker with the portal shown in the above screenshot. Just make sure that you activate the portal as a reinforced one (press and hold down the middle mouse button).

Return to the portal that you have jumped out of and wait until you are catapulted towards the wall that you need to wall run along (the above screenshot) - Find the Scribe - northern part of the Citadel (1) - Stains of Heresy - Darksiders II - Game Guide and Walkthrough

Return to the portal that you have jumped out of and wait until you are catapulted towards the wall that you need to wall run along (the above screenshot). Continue wall running until you are safe on a small rocky ledge. Take a look around and collect a Boatman Coin.

2 - Find the Scribe - northern part of the Citadel (1) - Stains of Heresy - Darksiders II - Game Guide and Walkthrough
There is some more fun with the Voidwalker skill up ahead - Find the Scribe - northern part of the Citadel (1) - Stains of Heresy - Darksiders II - Game Guide and Walkthrough

There is some more fun with the Voidwalker skill up ahead. Activate the portal in front of you (screenshot 1) and the other one located a bit below to the right (screenshot 2). You need to make sure that the second portal is activated as a reinforced one.

Start wall running along the wall to reach the first of the activated portals (the above screenshot) - Find the Scribe - northern part of the Citadel (1) - Stains of Heresy - Darksiders II - Game Guide and Walkthrough

Start wall running along the wall to reach the first of the activated portals (the above screenshot). You will be catapulted by the other portal and you will reach a wall. The player character should automatically start to climb. After you catch on to the interactive edge shimmy to the right and climb the shelf. You can now go to the nearby arena where there is a fight waiting for you.

During the battle you will have to face a new kind of enemy called the Sycophant - Find the Scribe - northern part of the Citadel (1) - Stains of Heresy - Darksiders II - Game Guide and Walkthrough

During the battle you will have to face a new kind of enemy called the Sycophant. (at the beginning there will be only one creature of this kind). The monster is very agile and you need to be most careful about his attacks whose initiation is preceded by electrical discharges (the above screenshot). Right after the discharges stop, the Sycophant initiates a series of blows, so try and make a few dodges to the side before he does.

The good news is that sycophants are not very tough so you will relatively quickly deplete health bar of any such monster, especially when you use Death Grip and strong special attacks - Find the Scribe - northern part of the Citadel (1) - Stains of Heresy - Darksiders II - Game Guide and Walkthrough

The good news is that sycophants are not very tough so you will relatively quickly deplete health bar of any such monster, especially when you use Death Grip and strong special attacks.

After you eliminate the first one, new sycophants will appear on the stage - Find the Scribe - northern part of the Citadel (1) - Stains of Heresy - Darksiders II - Game Guide and Walkthrough

After you eliminate the first one, new sycophants will appear on the stage. I recommend that you use potent territorial attacks during this battle (the above screenshot), in order to decimate them as quickly as possible. After you are done, collect the loot that the monsters let behind, and destroy the objects around the arena.

You may now resume your journey and reach an area with a charged yellow sphere in it - Find the Scribe - northern part of the Citadel (1) - Stains of Heresy - Darksiders II - Game Guide and Walkthrough

You may now resume your journey and reach an area with a charged yellow sphere in it. Before you do anything, try and find a Book of the Dead Page (side quest [The Book of the Dead]). After you find it, go along the path leading south. After you reach the location shown in the above screenshot, you will have to solve another puzzle.

3 - Find the Scribe - northern part of the Citadel (1) - Stains of Heresy - Darksiders II - Game Guide and Walkthrough
Start by activating Soul Split - Find the Scribe - northern part of the Citadel (1) - Stains of Heresy - Darksiders II - Game Guide and Walkthrough

Start by activating Soul Split. Send the first half of the soul to interact with the rotary mechanism (screenshot 1). After you unlock the passageway, switch to the other soul half and drag a large movable platform to the starting point (screenshot 2 ).

4 - Find the Scribe - northern part of the Citadel (1) - Stains of Heresy - Darksiders II - Game Guide and Walkthrough
Return to your physical form and jump onto the platform that you have just been dragging(screenshot 1) and initiate Soul Split again - Find the Scribe - northern part of the Citadel (1) - Stains of Heresy - Darksiders II - Game Guide and Walkthrough

Return to your physical form and jump onto the platform that you have just been dragging(screenshot 1) and initiate Soul Split again. The first half needs to use the rotary mechanism again. The other half should be used to push the platform with the petrified Death (screenshot 2). Return to your physical form and go north-east. Explore the area and find Arbiter Scroll.

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