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DARK Game Guide by gamepressure.com

DARK Game Guide

Table of Contents

Harding Museum - pavilion | Chapter 1 DARK Guide

Last update: 11 May 2016

Stairs leading to the second floor - Harding Museum - pavilion - Chapter 1 - DARK - Game Guide and Walkthrough
Stairs leading to the second floor

Carefully enter the pavilion and position yourself to the left of the stairs leading to the second floor. If you've already eliminated all of the guards from the plaza then you don't have to be extra careful here. Otherwise consider taking cover behind the corner (watch out for a new opponent there!) so that you won't be noticed by them while they're still patrolling the grounds.

A single enemy on the second floor - Harding Museum - pavilion - Chapter 1 - DARK - Game Guide and Walkthrough
A single enemy on the second floor

Use the Vampire Vision to check the current position of a single guard who's patrolling the second floor. As you probably suspected you must wait for this person to start moving left (away from the stairs). Quickly go to the second floor. If you don't want to kill the soldier then immediately enter a side room. Otherwise approach him from the back and perform a silent execution on him.

1 - Harding Museum - pavilion - Chapter 1 - DARK - Game Guide and Walkthrough
Sooner or later youll have to check the side room mentioned above - Harding Museum - pavilion - Chapter 1 - DARK - Game Guide and Walkthrough

Sooner or later you'll have to check the side room mentioned above. Start off by approaching a desk seen on screen 1. There's a PDA here. Objects like this one are considered collectibles and in addition each PDA has a short message which you can read. It's also important to know that finding a PDA is always rewarded with 200 experience points. The second item you should take can be seen on screen 2 and it's an e-book reader. This device is connected to a side mission you've received from Tom during your stay in the Sanctuary night club (assuming you've chosen all available dialogue options while having a conversation with him).

Blocked-off entrance to the museum - Harding Museum - pavilion - Chapter 1 - DARK - Game Guide and Walkthrough
Blocked-off entrance to the museum

Leave the side room and use the stairs leading to the third floor of the pavilion. There's a single guard standing next to a glass wall and you can kill him or ignore him (watch out for glass pieces found on the ground!). What's more important is to inspect an entrance to the museum which is protected by laser sensors. Talk to Rose about unlocking access to the next area.

Killing a guard encountered on the first floor of the pavilion - Harding Museum - pavilion - Chapter 1 - DARK - Game Guide and Walkthrough
Killing a guard encountered on the first floor of the pavilion

Return to the first floor of the pavilion and explore the room found to your left. A single guard is stationed here. You can act the same way as with the previous person and eliminate the hostile mercenary or sneak behind him avoiding all contact. Watch out for new glass pieces in this room, avoiding them so you won't be heard and discovered prematurely.

Security office - Harding Museum - pavilion - Chapter 1 - DARK - Game Guide and Walkthrough
Security office

Approach a winding staircase and head on to the top of the tower. Notice a single soldier here. You will have to kill this person, because it's the only way of gaining access to the security terminal and to neutralize the defences.

Unlocked entrance to the museum - Harding Museum - pavilion - Chapter 1 - DARK - Game Guide and Walkthrough
Unlocked entrance to the museum

Return to the ground floor one more time. You must now go back to the entrance located on the second floor which you have visited before. Notice that the laser sensors are turned off and that you can enter the next area. Wait for Rose to open the second door for you before heading in. The game should now reward you for making your way through the plaza and the pavilion - 1000 experience points is a standard reward for entering the museum, however if you didn't raise an alarm in any of the previous locations then you'll also receive 1000 experience points as a bonus.

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