Geoforge - accounting | Chapter 2 DARK Guide
Last update: 11 May 2016
Exit the elevator and proceed towards a room marked on your HUD. Try opening the door leading to the staircase and sadly you'll find out that this passageway is locked. That's not the only problem, because a guard will show up in this area very soon.
Quickly hide behind a good cover and wait for the guard mentioned earlier to walk past you. It's entirely up to you to decide whether you want to kill this guard or leave him alone. In any case remember to stay away from information posts (they're marked in yellow when you activate vampire vision) on all of the upper floors of the tower. These devices act the same way as the showcases from the museum - they have motion sensors and they can be activated if you move too close to them.
Find a door leading to the accounting office (Accounting II sign). As soon as you've entered a small room take cover behind one of the nearest obstacles, because two new guards are moving in your direction.
The guards will soon split up and you should consider using this is an opportunity to leave this area as soon as possible. If you plan on murdering the guards you'll most likely have to rely on your vampiric powers, because they'll get back together really soon. I recommend that you start off by attacking the guard who has stopped next to a vending machine (screen 1). As soon as this person has been killed face the other opponent and use one of disorienting powers (Domination would be my pick) on the second guard (screen 2). Doing this will allow you to approach him without having to worry about him raising an alarm.
Both variants described above have an identical next step - you must get to a door leading to a very large accounting office. Your objective here will be to reach the top floor and to get to an exit located to the left of where you're starting. It shouldn't come as a surprise that you'll be dealing with plenty of new guards here.
I recommend that you start off by eliminating a guard who is patrolling the cubicles on the ground floor of the accounting office. You shouldn't have any major problems surprising him from the back, however don't attack him if he gets too close to one of the upper balconies or to the stairs, because the attack may be noticed by someone from the upper floor.
It's a good idea to focus on reaching the upper levels of the office as soon as possible, because many of the guards from the first floor are constantly observing the ground floor and you may be easily spotted by them while trying to kill someone or simply while trying to explore your surroundings. Choose the stairs located directly in front of where you've started (screen above), but before you head upstairs make sure it's safe.
One of the guards should arrive here really soon and he's patrolling the entire first floor. If you plan on leaving this person alone then you should hide in one of the cubicles and wait for him to walk past you. I don't recommend this style of play, because you would have to act fast while exploring the rest of the first floor in order to prevent him from "catching you". It's much better to eliminate this person, preferably when the guard is somewhere close to the stairs. Important - Don't forget to avoid attacking the guards from the first floor when they're close to the balustrades, because their bodies may fly over the railing and land on the lower level causing a risk of an alarm.
Start moving towards your current destination. Another opponent is patrolling a small side room with a pool table in the center of it. Wait for a suitable moment to make your move and perform a silent execution (don't forget to hide the corpse behind the pool table).
The next guard is patrolling the area near the exit from this office. Don't forget about the recent tip and restrain yourself from attacking this guard when he's close to the balustrade, because his body could land on the lower level. Instead it's best to attack him when he's on the move (use a long-distance attack if you don't want to take any risks). Important - It's also possible to avoid both guards described above, but you would have to time your moves perfectly and rely a lot on vampire vision.
You can leave this area right away, however I would recommend that you continue securing this location in order to obtain additional experience points. Turn left and focus on surprising a single guard who is visiting a nearby conference room from time to time.
Another opponent may cause you some problems, because he's travelling between the stairs and the balustrade. Make an attempt to attack him when he's moving, but make sure that he's not too close to any of his colleagues.
The last guard on the top level is guarding the stairs located to the left of where you've started exploring the accounting office. He shouldn't move from his designated post so he'll be an easy target for you and you may even consider drinking his blood.
Return to the ground floor and start moving towards the second opponent patrolling the cubicles. There are plenty of objects here you can use for cover and as a result you shouldn't have any problems performing a perfect silent kill.
There are only two people left in the accounting area - a guard and a civilian in a corner office. Approaching these people isn't exactly a good idea. The guard will leave the room after the conversation, however he will remain in the civilian's line of sight. This means you can't go for a standard kill and it would only be a waste of time trying to use running or vampiric powers to distract the guard to move away from the civilian.
The thing you should definitely do on the other hand is to explore the area under the second stairs. One of the offices (screen above) hides a new PDA (200 experience points).
As I've already mentioned the exit from the accounting office is located on the first floor and it's shown on the screen above.