Atlantis - main area (before releasing the gas) | Chapter 3 DARK Guide
Last update: 11 May 2016
Just as in the previous location you should spend some additional time to learn your surroundings. The game will mark all three locations where you need to place the smoke bombs - one bomb must be placed on the first floor and two remaining charges must be placed on the second floor. The club also has a third floor, however getting there isn't a requirement at the moment. During your time spent in this location you will have to avoid guards and cameras and once again Eric won't be allowed to kill anyone or even use his vampiric powers.
Proceed to your left. You'll soon notice that one of the guards is circling the large bar located in the center of this location. Take cover somewhere near the tables found to the left and stay there until he goes past you. It's recommended to remain close to the bar when the opponent mentioned above is not around, because it will allow you to avoid other enemies and security cameras.
You shouldn't be in a lot of hurry to get to the first bomb placement site, because there's a new secret nearby. Stop close to the stairs leading to the second floor and check the area under the stairs. Doing this will give you an opportunity to get your hands on a new PDA (200 experience points) (screen).
Once you have the collectible with you approach the two guards seen on the screen above. You must be very patient here and wait for the guards to end their (long) conversation (don't forget to monitor the person from the bar area at the same time, because you still have to keep avoiding that guard).
Wait for the guards described earlier in the text to move away from the trashcan. Approach this object and interact with it in order to place and arm the first bomb.
You should now carefully return to the area where you've started exploring the Atlantis club not long ago. Face the left staircase displayed on the screen above. Don't use the stairs right away and instead activate Vampire Vision to check if a new guard isn't heading your way. If that's the case then wait for the enemy to start moving in a different direction.
Use the stairs to get to the second floor and start moving towards the trashcan you'll use to hide the second bomb. Use the tables with guests for cover if needed and be careful when you're close to the stairs seen on the screen, because aside from a camera you'll also have to watch out here for a new guard.
The second trashcan can be found next to a door that's temporarily closed. Don't approach the bin from the front, because the slot machines are being guarded by a new enemy. Instead move from the left and quickly place the charge before you're noticed.
Thankfully you don't have to return to the starting area again. Remain on the second floor and continue moving towards the last trashcan (you will be moving clockwise). Make your first stop when you're close to the stairs leading to the ground floor and check the area to find out if someone isn't looking towards Eric or heading his way.
You'll have to stop at least one more time on your way to your current destination and you should do that when you're close to the stairs leading to the top floor (screen). Notice a guard and a security camera here.
Wait for the guard mentioned above to start moving away from the main character and quickly follow him, avoiding the security camera thanks to walking or sprinting (you don't have to worry about being heard by someone). Quickly approach the last third bin and place the bomb before the guard turns around.
You must now reach a special chamber which is located on the third floor of the Atlantis club. Turn around and start moving again towards the trashcan where you've placed the second bomb. Ignore the first staircase found along the way, because even though using this passageway to reach the top floor would be easy you would find yourself in a compromizing position being surrounded by a lot of enemies.
Continue moving counterclockwise and remember to often rely on Vampire Vision to check current positions of nearby guards and to find out where they're heading. Suggested areas where you should make new stops are displayed on screens 1 and 2.
You will soon come across a new staircase leading to the third floor and this is the one you should choose. Don't forget to avoid a security camera found here, but it shouldn't be a big problem.
If you've chosen the stairs recommended in this guide then after you've arrived at the top floor you'll find yourself close to the oval structure seen on the screen. Be careful here, because one of the guards is patrolling the nearby balconies.
All there's left for you to do is to reach a small room located on the third floor. Enter the chamber and wait for a cut-scene which will show the gas being released inside the club. This non-lethal attack will scare away the guests of the club and you'll also regain access to all of your vampire powers. The reward for the troubles you had to endure is 500 experience points.