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Thief Game Guide by gamepressure.com

Thief Game Guide

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Go through the Treadwheel Deck - description | Chapter 8: The Dawn's Light Thief Guide

Last update: 11 May 2016

Beginning of the climbing - Go through the Treadwheel Deck - description - Chapter 8: The Dawns Light - Thief - Game Guide and Walkthrough
Beginning of the climbing

If you chose the climbing on the metal construction, head to the closest door once you're on the board. If you chose using the Rope Arrow, slide down and release the rope. In both cases you begin exploration of The Dawn's Light - Treadwheel Deck on the first level. Approach the interactive pipe and start climbing, what takes you to next interactive objects. Pipes will take you onto the balcony on the third level.

In the northern part of the third level, Garrett runs into the guard who may be alarmed when the closest door are open (close them behind you) and who has two Coin Purses - 7+7G - Go through the Treadwheel Deck - description - Chapter 8: The Dawns Light - Thief - Game Guide and Walkthrough

In the northern part of the third level, Garrett runs into the guard who may be alarmed when the closest door are open (close them behind you) and who has two Coin Purses - 7+7G. Besides, you can find here Scissors - 5G. If you want to get to the second part of the ship ASAP, you can use the entrance to the ventilation shaft shown on the screen above. You'll pass the central room and remaining guards. But I don't recommend this option, until not before you search the whole ship. When Garrett gets into the shaft, he'll have to slide down and he won't be able to return this same way onto the third level.

Enemy with the lantern - Go through the Treadwheel Deck - description - Chapter 8: The Dawns Light - Thief - Game Guide and Walkthrough
Enemy with the lantern

In the northern-west and northern-east parts of the third level, you can find staircases which lead to the second level. When you get there, be extremely careful, as there is a whole lot of enemies. First of all, beware of the guard with lantern who can easily discover Garrett. In the vicinity you can notice also several lit torches. You can make your travel easier and put some of them out with Water Arrows.

Second level is well guarded - Go through the Treadwheel Deck - description - Chapter 8: The Dawns Light - Thief - Game Guide and Walkthrough
Second level is well guarded

As I've mentioned, the whole second level is well guarded. The biggest group of enemies is in the southern part, where you can run into four guards from whom three are very mobile. But if you want to search the area after all, choose the eastern passage and put out torches on your way. You can also try to rob enemies set up on the second level (use Water Arrows and distract them) and gain Coin Purses - 9+17+12G. You can also collect several additional items like: Microscope - 30G, Gear - 15G, Fork - 6G and Vase - 25G.

Single guard on the first level - Go through the Treadwheel Deck - description - Chapter 8: The Dawns Light - Thief - Game Guide and Walkthrough
Single guard on the first level

In the central part of the second level you can also find stairs leading on the first level. Watch out for the single guard nearby. You can also steal his Coin Purse - 26G. What is more, you can find here also a second Coin Purse - 14G and Vase - 25G. Look into the ventilation shaft to pick up Poppy, Telescope - 45G and a Coin Purse - 31G.

To get to the second part of the ship, you have to reach the staircase (shown on the screen above) which is in the southern-west part of the second level - Go through the Treadwheel Deck - description - Chapter 8: The Dawns Light - Thief - Game Guide and Walkthrough

To get to the second part of the ship, you have to reach the staircase (shown on the screen above) which is in the southern-west part of the second level. Easiest way to do so, is to use the mentioned above ventilation shaft. Otherwise, you'll be forced to omit three guards securing this area. Use the stairs. When you're back on the third level, look around for Desk Bell - 12G and Poppy. At the very end, find a place where you can use the claw.

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