Weapons | Minions
The last card category is weapons. In action, they are somewhere between the minions and spells. You cannot summon them directly onto the table. Instead, the summoned weapon makes it into the hero's equipment and gives him the ability to attack. You should remember that, while attacking a minion with weapon, the hero takes damage equal to the attack value of the attacked enemy.
Each weapon has two values: Attack and Durability. The attack value acts on the same principle as in the case of minions and inflicts a certain amount of damage to the target. Durability are a bit different than Health Points. Instead of dropping with the taken damage, it drops by one point each time the weapon is used within the turn. This means that if the Durability of the weapon is 3, the hero may use it to attack for three times before it is removed. A weapon is also destroyed if the player summons another weapon in its place.
Example cards: Gorehowl (7), Perdition Blade (3), Wicked Knife(5).
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