Hunter - effective deck - Descent of Dragons Hearthstone Guide
Last update: 02 January 2020
Below we have presented the recommended decks for Hunter which have been adjusted to the latest Hearthstone Descent of Dragons expansion set. Here you will find mostly offensive and crowd control decks, which can allow you to achieve a quick victory in a Hearthstone duel. The description of each deck has been additionally enriched with a special code, which can be copy-pasted to Hearthstone when you're creating a new deck. After that the game will choose the appropriate cards.
Hunter - Phase Stalker
The deck for the Hunter class presented below has been specifically adjusted to the latest expansion set of Hearthstone - Descent of Dragons. This is an aggressive type of deck which causes a huge amount of damage to your opponent's portrait. In this deck you will find a lot of new cards, such as: Dwarven Sharpshooter, Toxic Reinforcements, Phase Stalker. Below you will find a list of the cards you need, a special code to quickly build your deck and some tips to help you through the game.
Neutral cards | Class cards |
(4) Lifedrinker x2 (5) Leeroy Jenkins x1 | (1) Dwarven Sharpshooter x2 (1) Timber Wolf x1 (1) Rapid Fire x2 (1) Arcane Shot x2 (1) Toxic Reinforcements x2 (1) Tracking x2 (2) Phase Stalker x2 (2) Explosive Trap x2 (2) Freezing Trap x2 (2) Misdirection x2 (3) Eaglehorn Bow x2 (3) Kill Command x2 (3) Unleash the Hounds x2 (3) Animal Companion x2 |
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The deck code that you have to copy-paste in Hearthstone when you create a new deck:
AAECAR8CrwTeBA6oArUDhwTJBO0GlwjDCNsJ/gzv8QLslgP7rwP8rwOFsAMA
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- Toxic reinforcements - when and how to use this card?
- Mulligan - appropriate card selection
- Defensive Play
- Offensive Play
Toxic reinforcements - when and how to use this card?
Toxic Reinforcements is a card with Sidequest that was added to Hearthstone in the Descent of Dragons expansion set. After playing this card you have to perform a simple task to win a certain reward.
- Sidequest and reward - Use your Hero's special power 3 times to summon 3 Leper Gnomes to the board.
- Leper Gnomes - To activate the Deathrattle of Leper Gnomes, you will have to eliminate them. Use enemy units or cheap spells like Rapid Fire to do this.
Mulligan - appropriate card selection
Each duel begins with the so-called Mulligan phase, that is, the selection of cards. During this time, you can decide which cards to leave in your hand and which ones to discard in order to find others. Card shuffling always involves some risk, but sometimes it is necessary to take it in order to have a chance to win.
- High priority - Toxic Reinforcements, Phase Stalker and/or Dwarven Sharpshooter. The best way to get started is to have minions that can be used in the first 3 rounds. For example: Toxic Reinforcements, Phase Stalker, and in the next round, use the Hero's special power.
- Medium priority - Consider leaving the Animal Companion in your hand, which will come in handy in round 3.
Defensive Play
Defense is not the strongest side of the presented deck, so you won't find out any minions with lots of health or Taunt here. Your main defensive line are the Traps or Eaglehorn Bow which are suitable for eliminating enemy minions.
- Explosive Trap - When your minion is attacked, the Explosive Trap will deal 2 points of damage to all enemies (including the Hero).
- Freezing Trap - A Trap that move's enemy minion back to opponent's hand after an attack. The withdrawn unit costs 2 more mana crystals.
- Misdirection - A useful trap that activates when your Hero's portrait is attacked. Misdirection makes the specific minion to attack another random character.
Offensive Play
The offensive is undoubtedly the strongest point of Hunter's deck. There are a lot of cards in the deck with which you will be able to deal direct damage to your opponent's portrait.
- Special Hero Power - Hunter's special power causes 2 points of damage to an enemy portrait.
- Leeroy Jenkins - Minion that has 6/2 stats with a Charge. Use this unit for the last blow in a duel.
- Eaglehorn Bow - A weapon that has 3/2 statistics and additionally gains 1 charge each time one of your Secrets is activated.
- Lifedrinker - A robust unit that has 3/3 stats, which instantly inflicts 3 points of direct damage and restores the same amount of health to your Hero.
- Kill Command - A spell that can do as much as 5 points of direct damage if you have at least 1 Beast on the board.
- Toxic Reinforcements - Sidequest, which summons 3 Leper Gnomes. After elimination, each can inflict an additional 2 points of damage to enemy Hero.