Taunt | The basics Hearthstone Guide
Last update: 07 September 2016
The Taunt ability is a very desirable effect that functions as a shield that absorbs damage. After you play this card onto the table, it grows the shield symbol over itself, which makes it impossible for the opponent's minions to attack the other cards and the hero. To unlock the ability to attack the other cards, you need to destroy, or silence, all of the cards with the taunt ability. If there are several cards with this ability, on the table, then they may be attacked in any order.
Hints:
- The base for the buffing of cards with the Taunt, is their health. The more health such a unit has, the longer it will take to the enemy to cut through the defense.
- Taunt does not stop spell cards so, it is always a good idea to keep one in your hand, to eliminate the units protected by this ability.
- Before you play a strong unit, or use buffs, it is a good idea to deploy the units with Taunt, to make sure that that card will not be immediately eliminated. Example cards: Mogu'shan Warden (4), Booty Bay Bodyguard (5), Lord of the Arena(6).