Uncharted 4: Singleplayer Trophies guide - list of all Uncharted 4 Guide
This page of the trophy guide for Uncharted 4 contains a list of trophies connected to the singleplayer portion of the game (obtained during the main campaign).
Last update: 13 October 2022
On this page of the Uncharted 4: A Thief's End guide you can find a list of trophies obtainable in the singleplayer mode (during the main campaign). You'll learn their requirements and how to unlock them.
There is a category of trophies that are hidden but are also obtainable during the campaign. You can view them on a dedicated page (Trophies - Hidden).
- Boom County
- Butterfingers
- Charted! - Crushing
- Charted! - Explorer
- Charted! - Hard
- Charted! - Light
- Charted! - Moderate
- Charted! - Speedrun
- Cliffhanger
- Defeat 10 in 60 - China Lake GL
- First Treasure
- Ghost in the Cemetery
- Hang Tough!
- Hangman's Bullet
- Head of the Class
- Hitting a Brick Wall
- I Thought I Heard Something
- Jot This Down
- Leapfrog
- Lost Art of Journaling
- Lost History
- One Last Time
- Run-and-Gunner
- Run the Table
- Rushing Roulette
- Sharpshooter
- Shh Sleep Now
- Stealth First Ask Questions Later
- Take a Note
- Treasure Hunter
- Treasure Master
- Unstoppable!
- Wingman
- You Have a Head for this Business
Boom County
Type of trophy: bronze
Requirements to unlock the trophy: Defeat 4 enemies with the same explosion.
Comment: The game is not specific about how your opponents have to die. You can use e.g. dynamite, a rocket launcher or destroy explosive objects that surround you. Detailed information on the best place to unlock this trophy can be found on a separate page of this chapter.
Consider attempting to obtain this trophy while playing on a low difficulty level, as the enemies will be more prone to die from an explosion, even if it happens away from them. Moreover, sneaking may help you - if you encounter a group of at least 4 enemies, staying hidden means they won't scatter across the area.
Butterfingers
Type of trophy: bronze
Requirements to unlock the trophy: Make 10 enemies drop their grenades.
Comment: It is possible to unlock this trophy during your normal gameplay. If not, get back to one of the battles where your opponents use a lot of grenades.
Wait for them as they prepare to throw it, and hit them. They will drop their grenades. After each successful strike you can restart the battle, because the game counts the action automatically. Further kills are counted even if after a restart you kill the same enemy.
Charted! - Crushing
Type of trophy: silver
Requirements to unlock the trophy: Complete the game in crushing mode.
Commentary: You can do so during your first playthrough. You just have to ignore the in-game warnings about the challenge this mode poses.
On Crushing, firefights are a quite a challenge, espcially those from final chapters, when aside from standard enemies, you'll face elite or armored opponents. It may prove to be necessary to repeat the same confrontaions in order to find a strategy that will allow you to win.
Charted! - Explorer
Type of trophy: bronze
Requirements to unlock the trophy: Complete the game in explorer mode.
Commentary: Explorer is the lowest difficulty level, and completing the game on it shouldn't pose a problem.
Charted! - Hard
Type of trophy: bronze
Requirements to unlock the trophy: Complete the game in hard mode.
Commentary: -
Charted! - Light
Type of trophy: bronze
Requirements to unlock the trophy: Complete the game in light mode.
Commentary: -
Charted! - Moderate
Type of trophy: bronze
Requirements to unlock the trophy: Complete the game in moderate mode.
Commentary: Moderate is an equivalent of a normal difficulty level.
Charted! - Speedrun
Type of trophy: silver
Requirements to unlock the trophy: Complete the game in 6 hours or less.
Commentary: This is one of the most difficult trophies to get in the game, as it requires you to perfectly master every aspect of the game. Play on the easiest difficulty level, try to solve puzzles and end encounters with enemies as quickly as possible. If you lost too much time during something, reload and repeat the scene to reverse the counter.
Cliffhanger
Type of trophy: bronze
Requirements to unlock the trophy: Pull 20 enemies over when hanging from a ledge.
Commentary: The best way to obtain this trophy is to locate an easy target that you can pull down from an edge, and get back to the previous checkpoint, right after a successful attack (the game automatically counts successful attacks). You can just repeat the same action 19 more times.
A good spot to perform the attack is at the beginning of chapter seven (Lights Out). Further information can be found on a dedicated page of the trophy guide.
Defeat 10 in 60 - China Lake GL
Type of trophy: bronze
Requirements to unlock the trophy: Defeat 10 enemies in 60 seconds with the China Lake Grenade Launcher.
Notes: China Lake grenade launcher is one of the unique weapons and was described in the Unique Weapons page of the guide. The first opportunity to obtain this weapon appears in Chapter 10 - simply take it from one of the enemies near the drawbridge.
Once you got the weapon, wait for a larger firefight. Consider playing on a low difficulty level in order to be sure that enemies struck by a grenade will die more easily (after a single blast).
First Treasure
Type of trophy: bronze
Requirements to unlock the trophy: Find your first treasure.
Commentary: You can get this trophy during the second chapter of the story.
Ghost in the Cemetery
Type of trophy: silver
Requirements to unlock the trophy: Get through Scotland cemetery combat encounter without killing or being seen.
Comment: We refer to the encounter with mercenaries from Chapter 8 - The Grave of Henry Avery.
Once you explore the tomb of Avery get back to the graveyard where more foes will appear. You have to sneak up to the main gate (screenshot above) without being spotted or attacking your foes (pay attention to Sam as he can eliminate someone. If that happens, start the whole scene). We recommend that you play on Light difficulty level, as your enemies won't be easily alerted. This is especially important at the end, as Nate and Sam can be spotted during the process of opening the gate. You should do it when nearby guards walk away or at least turn away. If you are playing on a higher difficulty level (especially Hard and Crushing) this method won't work.
Hang Tough!
Type of trophy: bronze
Trophy requirements: Destroy at least 10 vehicles while being dragged behind one.
Commentary: You can obtain this trophy towards the end of Chapter 11 (Hidden in Plain Sight).
Nathan will then join the chase after Sam and in its initial stage, he will be dragged behind a truck. This is when it is best to fire at the enemy jeeps and bikes. Try to play at the lowest difficulty, which makes things easier, and aim at tires. If you want to obtain this trophy quickly, destroy the first two jeeps, stop the game, reload the last checkpoint and repeat all the steps (the game stores in memory each successful action like this, so you won't lose your progress). Keep doing that until you have destroyed ten vehicles.
Hangman's Bullet
Type of trophy: bronze
Requirements to unlock the trophy: Perform 20 headshots while hanging from the rope.
Comment: Choose one of the fight scenes, during which Nate uses ropes. Grab a rope and start aiming at your opponents (turn auto lock-on to help yourself). You can reset the fight at any moment, because headshots are automatically counted by the game. This means that even repeated killings of the same opponents (after restarting the battle) are counted as new.
Head of the Class
Type of trophy: bronze
Requirements to unlock the trophy: Defeat 20 enemies with headshots.
Commentary: You shouldn't have any problems with getting this trophy, as by the end of the game you will have more than 20 headshots on your list.
Hitting a Brick Wall
Type of trophy: bronze
Requirements to unlock the trophy: Defeat 5 armored enemies with melee attacks only.
Comment: To unlock this trophy, you can choose any firefight in which at least one armored opponent appear..
Use Explorer difficulty level and seek opportunities to strike your foes from the air. You can load your last check point after each successful action, as the game will automatically count defeated enemy.
The game will count new kills even if after restarting the battle you are killing the same oponent.
I Thought I Heard Something
Type of trophy: bronze
Requirements to unlock the trophy: Perform 30 vertical stealth takedowns.
Commentary: Vertical strikes are nothing more than dropping onto unaware opponents. You can unlock this trophy once you find yourself a good place to perform strikes and return to the previous checkpoint (the game automatically counts successful attacks, even if after restarting the encounter you killed the same enemy).all you have to do is repeat the same action 29 more times.
A good spot to fulfill your plan is chapter eight (The Grave of Henry Avery). You can find more details on a dedicated page of our trophy guide.
Jot This Down
Type of trophy: bronze
Requirements to unlock the trophy: Unlock the first entry in your journal.
Comment: Entries are one of the categories of secrets. You will find more information about them in another chapter of the guide.
Leapfrog
Type of trophy: bronze
Requirements to unlock the trophy: Defeat 10 enemies in a row, alternating gunplay and hand-to-hand.
Commentary: Set the difficulty level to the easiest one, so that Nate won't get killed while attacking the enemies. In order to get this trophy, you need to make a gamble and approach the enemies that are to be disposed through a melee attack head on. Pick an area with a large number of easy-to-defeat enemies to gain this trophy.
Lost Art of Journaling
Type of trophy: bronze
Requirements to unlock the trophy: Unlock all the entries in your journal.
Comment: Entries are one of the categories of secrets. You will find more information about them on a dedicated page of the trophy guide.
Lost History
Type of trophy: bronze
Requirements to unlock the trophy: Find all the notes.
Comment: Notes are one of the categories of secrets. You will find more information about them i on a dedicated page of the trophy guide.
One Last Time
Type of trophy: platinum
Requirements to unlock the trophy: Collect all the trophies.
Commentary: Platinum trophy involves unlocking trophies from the base set only. You don't have to unlock additional trophies added with the Survival Mode. The Platinum trophy is available in both PS4 and PS5 versions.
Run-and-Gunner
Type of trophy: bronze
Requirements to unlock the trophy: Defeat 50 enemies from-the-hip or blind-firing.
Comment: It's best to unlock this trophy on low difficulty level, e.g. when you want to finish the game in less than six hours. Don't take cover and try to kill all incoming enemies without aiming.
Run the Table
Type of trophy: silver
Requirements to unlock the trophy: Defeat enemies with a stealth attack, melee attack, headshot, and explosives. Perform the sequence in less than 15 seconds.
Comment: Strikes need to be performed in the same order as they were listed in the trophy description. Pick any battle that involves a lot of opponents, and Nate can use explosives (preferably dynamite) and sneak up to his foes.
We definitely recommend playing at a low dificulty level so you have an easier time fighting in open spaces without risking death and manage to complete the actions in the given time. In case of dying, you can restart the confrontation, so you don't have to wait for the next firefight.
Rushing Roulette
Type of trophy: bronze
Requirements to unlock the trophy: Defeat enemies with a pistol, machine gun, and grenade, in that order in 15 seconds
Comment: Strikes need to be performed in the same order as they were listed in the trophy description. Pick any battle that involves a lot of opponents, and Nate can use grenades.
We recommend playing on a low difficulty level so you don't have to hide behind covers and be able to agresively attack opponents and increase your chances of doing 3 kills in a 15 second limit.
Sharpshooter
Type of trophy: bronze
Requirements to unlock the trophy: Complete game with 70% or higher shot accuracy
Commentary: This is one of the most difficult to achieve trophies in the game, as it takes into consideration your overall effectiveness during the whole campaign. You should consider hunting for this trophy on the easiest difficulty level. Avoid automatic weaponry and focus on pistols, rifles, grenade launcher and shotguns (only in close combat). Additionally, consider turning the Aim Assist option in the game to the maximum, as well as turning the Lock-on-Aim feature (shown on the above screenshot) on, allowing you to miss targets less frequently.
Shh Sleep Now
Type of trophy: bronze
Requirements to unlock the trophy: Stealth take-down 30 enemies.
Comment: You will have many opportunities to sneak up on your foes. You can sneak whenever you have an option to do that, or choose one favorite encounter and repeat it (game automatically saves successful sneak attacks). Use low difficulty level.
Stealth First Ask Questions Later
Type of trophy: bronze
Requirements to unlock the trophy: Stealth take-down 5 enemies.
Commentary: -
Take a Note
Type of trophy: bronze
Requirements to unlock the trophy: Find a journal note.
Comment: Notes are one of the categories of secrets. You will find more information about them in another chapter of the guide.
Treasure Hunter
Type of trophy: bronze
Requirements to unlock the trophy: Find 50 treasures.
Commentary: Locations of each and every single treasure can be found inside this guide. While selecting a chapter from the main menu, you can learn about the number of treasures you can find during specific chapters.
Treasure Master
Type of trophy: silver
Requirements to unlock the trophy: Find all 109 treasures.
Commentary: The locations of all 109 treasures can be found in a dedicated page of the guide. While selecting a chapter from the main menu, you can learn about the number of treasures you can find during specific chapters.
Unstoppable!
Type of trophy: silver
Requirements to unlock the trophy: Defeat 100 enemies in a row without dying in combat.
Commentary: You should try getting this trophy on the easiest difficulty settings, as enemies won't be able to do much damage to you that way. It is recommended to eliminate further opponents using ranged weapons and making use of covers (watch out for incoming grenades!).
Wingman
Type of trophy: bronze
Requirements to unlock the trophy: Perform 10 combo buddy takedowns.
Comment: You can perform a team attack when one of your allies grabs an opponent, and thus gives you a chance to finish him off via close combat or firearms. A good place to perform this sort of attack is Chapter 2 - Laundry Fight from chapter two. Begin the fight and wait for Sam or Rafe to grab one of the prisoners. Run up to him and finish the thug off. After a successful strike you can reset the battle, as the game automatically counts the attacks. Further melee attacks will be counted towards the trophy even if after restarting you defeat the same opponents.
Remember - Don't try to unlock this trophy on Explorer mode, as your allies will neutralize your foes with a single blow and none of them will get caught. Use Light difficulty level instead.
You Have a Head for this Business
Type of trophy: bronze
Requirements to unlock the trophy: Defeat 50 enemies with headshots.
Comment: You shouldn't have any problems with unlocking this trophy, as by the end of the game you will definitely have more than 50 headshots on your account.