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StarCraft II: Wings of Liberty Game Guide by gamepressure.com

StarCraft II: Wings of Liberty Game Guide

Table of Contents

Whispers of Doom | Campaign - Prophesy missions SC II: WoL Guide

Last update: 11 May 2016

Main objectives - Whispers of Doom - Campaign - Prophesy missions - StarCraft II: Wings of Liberty - Game Guide and Walkthrough

Main objectives:

  1. Bring Zeratul to the 3 Xel'Naga Shrines
  2. Escape To The Void Seeker
  3. Zeratul Must Survive
  4. Destroy the Zerg Hatcheries (3)

Additional objectives:

The first mission from series dedicated to Zeratul, who will one day pay a visit to Raynor on the Hyperion. Thanks to the Ihan crystal, the main hero of Wings of Liberty can relive the things that had happened to the Templar. In the first interactive memory, you will land on planet Ulaan, where the knowledge-hungry Protoss discovers parts of the prophecy, foretelling the coming of Xel'Naga. Apparently Kerrigan has also landed here.

After an attractive intro movie, Zeratul will head out with an intention of collecting all the prophecy fragments. You can't build a base in this scenario. At some point a few Stalkers will start accompanying you and whenever you arrive at the target shrines, all your units will be cured.

[#1] - Whispers of Doom - Campaign - Prophesy missions - StarCraft II: Wings of Liberty - Game Guide and Walkthrough

[#1]

Zeratul uses constant cloaking and out of all Zergs, he may fear only Spore Crawlers and Overseers. However there aren't any in the first group you meet, so just slaughter them. Afterwards you will be introduced with the Blink ability, which in fact allows you to teleport. Use this power to get to the other side of the chasm.

Move on until you reach a rock blocking the passage and smash it to pieces. In a moment you will encounter the first real obstacle, in form of the mentioned Crawler [1] [#1]. The stationary unit is a detector, who you can block for a couple seconds with the Void Prison. During the charm, firstly eliminate the Crawler and then all the blinded Zergs. Remember to always eliminate the detectors in the first place, as that way you will be untouchable while fighting the other enemies.

[#2] - Whispers of Doom - Campaign - Prophesy missions - StarCraft II: Wings of Liberty - Game Guide and Walkthrough

[#2]

Repeat this manoeuvre two more times until an Overseer appears [2]. Zeratul cannon kill flying units, so catch it into the Void Prison [#2] and kill the nearby Hydralisks. The first Shrine is open [3].

Not long afterwards you will be surrounded by Zerg forces [4] (including an Overseer), but luckily a group of Stalkers under the command of High Templar Karass [#3]. Kill the Zergs and move on. Note that the Stalkers can also use the Blink ability.

[#3] - Whispers of Doom - Campaign - Prophesy missions - StarCraft II: Wings of Liberty - Game Guide and Walkthrough

[#3]

With help from your new units, destroy two more groups of Kerrigan's followers and you will reach a patrol of Brood Lords [5]. Those units spit little, irritating broods which you should try to avoid. Carefully watch the opponents' movement, catch one of them with the Void Prison and send in the Stalkers [#4]. Repeat the pattern with the second Lord.

[#4] - Whispers of Doom - Campaign - Prophesy missions - StarCraft II: Wings of Liberty - Game Guide and Walkthrough

[#4]

You will come across another trap in location marked as [6] [#5]. Follow Zeratul's hints, don't lose faith in winning when a group of Roaches and other smaller beasts attack you, but at the same time don't think about it too much (let the units defend themselves) and you will surely win.

[#5] - Whispers of Doom - Campaign - Prophesy missions - StarCraft II: Wings of Liberty - Game Guide and Walkthrough

[#5]

Eventually you will reach the first Zerg Hatchery [7] [#6]. There are three of them in total in the planet. Two others are hidden, but you will learn of them further in the guide. It's definitely worth the try, as destroying them all will grant you with additional research points. Having destroyed the first one, you can enter the second Shrine [8].

[#6] - Whispers of Doom - Campaign - Prophesy missions - StarCraft II: Wings of Liberty - Game Guide and Walkthrough

[#6]

On your path to the third one will be disrupted by a group of Zergs with a couple of Mutalisks [9], while when visiting location number [10] you will be faced with a quite difficult challenge which will require you to quickly place your Stalkers at the rocks. Only then will you be able to cut down the legion of Banelings [#7], who squirt acid once they die, which of course isn't very healthy.

[#7] - Whispers of Doom - Campaign - Prophesy missions - StarCraft II: Wings of Liberty - Game Guide and Walkthrough

[#7]

After winning, you can follow the main path or go a bit to the west, having the additional task in mind. Moving along the chasm, you will eventually reach the second Hatchery [11], with which you shouldn't have problems [#8]. As always, firstly get rid of the detectors and eliminate the rest afterwards.

[#8] - Whispers of Doom - Campaign - Prophesy missions - StarCraft II: Wings of Liberty - Game Guide and Walkthrough

[#8]

Back on the main path, you will witness a quite unusual sight. A few Spine Crawlers [#9] will try to reach the near biomass, settle in it and ready for an attack [12]. Destroy as many of them as you can and get rid of the rest having the Overseer patrolling the area in mind.

[#9] - Whispers of Doom - Campaign - Prophesy missions - StarCraft II: Wings of Liberty - Game Guide and Walkthrough

[#9]

A few steps forward you will meet Karass [13], with whom you will attack the main Zerg base. Note that the yellows have only Zealots (you can't control them), so when only the enemy's flying units appear, send your Stalkers to fight them [#10]. As you're moving towards the temple [14], Nydus Networks will start appearing and if only you decide to listen to Karass, move your Stalkers to the nearby hill, where they will have a better position.

[#10] - Whispers of Doom - Campaign - Prophesy missions - StarCraft II: Wings of Liberty - Game Guide and Walkthrough

[#10]

When the dust falls down, enter the temple or go to the western chasms [15], jump along the stone path and eventually you will reach the secret Zerg Hatchery [16] [#11]. It's the third and last one. If you're having problems moving your units, try teleporting them one at a time.

[#11] - Whispers of Doom - Campaign - Prophesy missions - StarCraft II: Wings of Liberty - Game Guide and Walkthrough

[#11]

As you reach out for the third fragment, the map will be flooded with Zergs, under Kerrigan's command. Karass will heroically declare his devotion and will try to stop the wave for as long as possible. In the same time, you should run to the destination point [17], ignoring any Zergs on the way [#12]. Once you reach the stone barricades, use Blink which will save some time and probably your life too.

[#12] - Whispers of Doom - Campaign - Prophesy missions - StarCraft II: Wings of Liberty - Game Guide and Walkthrough

[#12]

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