Ghost of a Chance, part 3 | Campaign - Covert missions SC II: WoL Guide
Last update: 11 May 2016
Last phase of the attack. You of course have Nova at your disposal, accompanied this time by a quad of Vikings and Banshee. The first ones can change from airborne to a ground unit so they're universal. Banshees are used for rather tactical attacks, tempting with the ability to cloak.
[#11]
Start off by going north-east and taking over the tank there [1] [#11], using it to cause as much destruction as possible. You will surely notice a nuclear reactor in the east, to which you should go a bit later, once getting rid of the enemy units from the hill on the right (a Siege Tank and Banshees, amongst others).
[#12]
I'd recommend beginning the operation from sending airborne units to the indicated place [2] [#12], which will quickly take care of the Marauders and Viking stationed there. Afterwards successfully keep on clearing the area of enemy forces, heading up towards the mentioned building [3]. Take over the outpost and return south. Tosh will drop a nuclear missile on you in the north [4], but that's not all there's to it. By taking the lower path, you will get the chance to control some interesting units.
[#13]
The first opportunity will appear once you get to the powerful Ultralisk's prison [5]. Don't kill it - take it over with Nova's telepathic power. Send it quickly east and slash through Marines and anything that comes in your way [#13]. Do the same with Thor [6] - a powerful machine, which will do massive damage before falling down [#14].
[#14]
You can destroy the Psi-Indoctrinator [7] just like the target on the previous level - with a nuclear missile [#15]. Just be sure to avoid getting into the sight of many Turrets and remember about the Spectres, if only you're hunting them down.
[#15]