Supernova | Campaign - Artifact missions SC II: WoL Guide
Last update: 11 May 2016
Main objectives:
- Clear the Landing Zone
- Destroy the Artifact Vault
- Find Protoss Relics (4) (green dots)
Additional objectives:
The Moebius Foundation has given you more directives on the location of another Artifact. This time you will land on planet Typhon, known for the low minerals resources and of course the presence of an old friend - Tal'darims. As you're preparing to land, the crew onboard the Hyperion will witness a supernova of a nearby star. As a result, the whole planet will start burning.
[#1]
The time is running out, as the wall of fire is spreading throughout the planet and burns everything in its way. Luckily the Terran buildings can fly and this ability will surely come in handy now. In order to survive and get ready for attacking the Protoss base, you'll have to move a couple times. Fortunately you don't need to build Supply Depots in this mission.
Begin innocently with a few Banshees, which you should use to eliminate the single Stalker (activate cloaking) and clear the landing zone [1]. Note that the Photon Cannons have the detection ability, so if you don't want to fight them, fly through the middle and destroy the Pylon that's powering them [#1]. Afterwards, the proper mission begins.
[#2]
The fire slowly spreads from west to east [#2]. Its speed is in fact constantly changing, so keep on checking how far from you it is. Systematically keep on expanding your base by training new Banshees and a more conventional army as well. To even think about winning, you have to conquer three (out of five) Protoss bases, so heavy units highly advisable here. One of the bases [2] will be eventually consumed by fire, so don't bother about it.
[#3]
Tal'darims, as always, don't intend to take your actions lightly and will send their troops [#3]. At first the attacks won't be too fierce, but will increase in strength with the mission progress. Eventually you will be attacked by the Immortals (just from the name) and Archons. You can consider building bunkers, but remember to destroy them (to regain some resources) as you're leaving the spot.
[#4]
While examining the area, you will fairly often encounter enemy fortifications, usually consisting of a few units, Pylon and Photon Cannons. Such sets are also protecting the four Relics [#4] found here. The first two are very nearby, so don't hesitate to collect them right at the beginning.
[#5]
Once the fire draws near, Matt will suggest taking over the middle Tal'darim base [3], which should provide you with enough time to prepare the next strike. In the camp, there's a Colossus and some Immortals, so you can have a hard time taking it over [#5]. Once there, focus on destroying the Pylons and Warp Prisms, which can be very nasty. Also look out for the Banshee-detecting Cannons. Execute precise attacks and retreat when it gets too dangerous. Afterwards move all your buildings here, destroying everything that can't fly.
[#6]
Now the pattern repeats. Add side-buildings, invest in new units and fight off the increasingly powerful Protoss attacks. Once the fire closes in, you can choose which base you want to take over now [4] [#6]. Both represent a similar level and have similar defence to the middle one, for example Photon Cannons.
[#7]
After you settle in the new place, you won't have a choice but to prepare an army and finally attack the enemy [5]. Have in mind that the wall of fire certainly won't wait for you to deal with the Protoss defence, so the sooner you attack the better [#7]. The Tal'darims will send everything they have to stop you, including simple Zealots as well as mighty Archons. Once you get to the Artifact Vault, you still have to destroy it before safely evacuating.