Welcome to the Jungle | Campaign - Covert missions SC II: WoL Guide
Last update: 11 May 2016
Main objectives:
- Gather Terrazine (7)
- Protoss Can't Seal 7 Altars
- Find Protoss Relics (3) (green dots)
Additional objectives:
Gabriel Tosh has now set his eye upon planet Bel'Shir, with precious Terrazine gas deposits. It's guarded by Protoss, to whom it's a gift from the gods. They surely can't be convinced to share a bit, so you'll have to fight your way to it.
[#1]
The jungle of Bel'Shir is filled with the enemy's airborne units, so Raynor wisely took Goliaths [#1] - powerful anti-air machines, though capable of attacking ground units as well.
[#2]
The local Protoss tribe called Tal'darim will quickly notice your presence, even if you won't do anything flashy. Overall the challenge is to take the SCV to the altar, where he will begin the mining work [#2]. Once it does though, you have to be ready for a reaction from the locals, who will try to interrupt you (the SCVs take a while to finish). So if you choose a deposit to mine, absolutely take some guards with you. Protecting the workers is also important when it comes to one of the achievements, so it's worthwhile.
[#3]
The Protosses' behaviour is a bigger problem, as once they notice what you're up to, they will keep on sending units to seal off the altar [#3]. A sealed altar is then deactivated, which makes gaining one of the achievements (hard) impossible and brings you closer to losing (check out the Main objectives). If you're thinking about completing the mission, you can't stay hidden inside your base too much and react to Tal'darims' actions. The Protosses seal altars with simple probes, usually assisted by Scouts, Void Rays and Stalkers. That's why I'd recommend adding Marauders or other unlocked units (as long as they're not Firebats) to your team of Goliaths. A diversified will finish off the enemy forces faster. Also don't forget about defending the base, which will be constantly under attack.
[#4]
The Protosses have set up a small camp very close to your base [1], the conquering of which [#4] will give you additional materials and reduce the distance between the Terrazine deposits. From a strategic point of view, taking it over is extremely important. It'd also be wise if you wouldn't try to take over two deposits at the same time - the Protoss will react in correspondingly to the threat, increasing their effort in attacking and sealing the altars.
[#5]
There are three Relicts waiting for you in the jungle (as always, marked with green dots). You can collect the closest one with no problems, while the other two are a bit more troublesome. They are protected by Photon Cannons and lesser defence points [2], with which you shouldn't have much problems. Additionally you will come across an active Warp Prism around the treasure in the north-east [#5], so take care of it before it functioning.