New World: Ice Gauntlet - weapon skills New World guide, tips
This page of the New World tutorial describes Ice Gauntlet skills. Here you'll learn all passive and active skills and how to increase the damage of the Ice Gauntlet.
Last update: 25 October 2021
The Ice Gauntlet in New World specialises in area attacks that slow down and freeze enemies. This page of the guide contains all the information about this weapon, including active and passive skills as well as the attribute that increases its damage.
- Related attributes
- Ice Tempest - active skills
- Ice Tempest - passive skills
- Builder - active skills
- Builder - passive skills
Related attributes
Investing in the Intelligence attribute increases the Ice Gauntlet's efficiency.
Ice Tempest - active skills
Wind Chill - an attack that can be aimed. Launches a column of icy wind that pushes back enemies 5 meters and deals 16% weapon damage per hit. Wind Chill has a total range of 7m - the last 2m deal 20% more damage, but don't push away enemies. The player can move while using this attack.
- Enduring Chill - increases the duration of Wind Chill by 1 second.
- Chilling Blast - increases damage dealt by the last 2 meters of Wind Chill's range by 25%.
Ice Spikes - creates a series of spikes that extends from the player in a straight, 8m line, dealing 56% weapon damage. It ends with a powerful spike that deals 157% weapon damage and pushes away targets. The powerful spike can be triggered earlier by pressing the LMB.
- Refreshing Spikes - the cooldown of this skill is reduced by 10% each time an enemy is hit by the powerful spike.
- Empowered Spikes - the powerful spike deals 20% more damage when it hits an enemy with less than 30% health.
- Deadly Path - the series of spikes deals 10% more damage and causes the target to stagger. Does not increase the damage dealt by the powerful spike.
- Spiky Reach - additional ice shards appear on the sides of the powerful spike, allowing you to attack enemies in a larger area. Each shard has a range of 6m and deals 118% weapon damage.
Ice Storm - a ranged attack that deals 17% weapon damage every 0.25 seconds and slows down enemies within the frosted area's 5 meter radius. Slow: 25%. Range: 20m. Duration: 5 seconds.
- Weakening Gust - the Ice Storm deals 10% more damage for 3 seconds to enemies with less than 50% health.
- Storm Summoner - Ice Storm's mana cost is decreased by 80% at full mana.
- Punishing Storm - increases damage dealt by 10% for each enemy caught in the Ice Storm.
Ice Tempest - passive skills
Cold Reach - increases the damage of light and heavy attacks by 15% if the target is more than 15 meters away from you.
Critical Rejuvenation - dealing a critical hit to a target restores 15 mana.
Energized Critical - increases critical damage of ice spells by 15% when at full stamina.
Gathering Storm - hitting a target with three light attacks in a row recovers 15 mana points.
Critical Frost - increases the chance of a critical hit by 20% against enemies within a frosted area and those affected by Frostbite.
Heavy Freeze - heavy attacks freeze targets within the Ice Storm and those affected by Frostbite for 1 second.
Ultimate Chill - ice skills freeze the target, increasing ice damage by 35% for 3 seconds.
Builder - active skills
Ice Shower - summons a shower of ice that creates a 1-by-5-meter frosted area. Enemies that enter this area are afflicted with a powerful Frostbite effect. Frostbite roots for 1 second, blocking sprinting and dodging, reduces movement speed by 50% and affects the target for 3 seconds after exiting the Ice Shower area. The Ice Shower lasts 4 seconds.
- Enduring Shower - extends the duration of the Ice Shower to 7 seconds.
- Quick Shower - any ally - including you - within the Ice Shower gains a 25% speed boost for 2 seconds.
- Frigid Showers - Frostbite afflicts the target with Rend, reducing their defense by 10%.
Ice Pylon- a stationary ice pylon that fires ice projectiles which deal 50% weapon damage to enemies within 20m. This lasts for 15 seconds or until the pylon is destroyed. The pylon creates a 1m-radius frosted area around itself, increasing the effectiveness of ice and frost based skills.
- Greater Pylon - increases the damage dealt by the Ice Pylon to slowed targets by10%.
- Pylon Regen - the Ice Pylon regenerates full health 5 seconds after last damage was taken.
- Pylon Dodge - dodging with full stamina increases the Ice Pylon's rate of fire for 3 seconds.
- Pylon Refresh - hitting a target increases the duration of the Ice Pylon by 1 second.
- Ultimate Frost - doubles the health of the Ice Pylon and increases the radius of the frosted area around it to 5m. Standing in this area doubles the effects of Quick Frost and Empowered Frost.
Entombed - the player covers themselves in ice to become invulnerable and significantly increase mana regeneration. The ice tomb lasts 10 seconds and can be destroyed. Players can either cancel the Entombed effect by pressing the RMB or they can press the LMB to spend 20 mana to break out of the ice tomb, damage and push away enemies.
- Strenghtened Tomb - increases defense after breaking out of the ice tomb by 25% for 3 seconds.
- Cleansing Tomb - removes all negative effects upon entombment.
Builder - passive skills
Blocking Stamina - blocking with the Ice Gauntlet turns mana into stamina on hit. 3 mana points convert into 15 stamina points.
Quick Frost - increases movement speed by 10% when you are in a frosted area.
Empowered Frost - by staying in the frosted area, you will get 3 mana points for each spell cast.
Frozen Touch - slows enemies by 25% for 2 seconds when they hit you with a melee attack while you have max health.
Refreshing Frost - when you cast a skill within a frosted area, all active ice skill cooldowns are reduced by 20%.
Defiant Freeze - activating ice skills creates an ice barrier that provides 20% Fortify for 2 seconds.