Diablo 2 Resurrected: Runewords - melee weapons Diablo 2 Resurrected guide, tips
On this page of the guide, we described Runewords for the Melee Weapons in Diablo 2 Resurrected.
Last update: 04 November 2021
On this page of the guide to Diablo 2 Resurrected you will find runewords for all melee weapons. The list is sorted by word level, from the lowest to the highest.
- Steel (Level 13, TIR EL)
- Malice (Level 15, ITH EL ETH)
- Leaf (Level 19, TIR RAL)
- Holy Thunder (Level 23, ETH RAL ORT TAL)
- King's Grace (Level 25, AMN RAL THUL)
- Strength (Level 25, AMN TIR)
- Spirit (Level 25, TAL THUL ORT AMN)
- Honor (Level 27, AMN EL ITH TIR SOL)
- Insight (Level 27, RAL TIR TAL SOL)
- Black (Level 35, THUL IO NEF)
- White (Level 35, DOL IO)
- Memory (Level 37, LUM IO SOL ETH)
- Obedience (Level 41, HEL KO THUL ETH FAL)
- Passion (Level 43, DOL ORT ELD LEM)
- Lawbringer (Level 43, AMN LEM KO)
- Voice of Reason (Level 43, LEM KO EL ELD)
- Crescent Moon (Level 47, SHAEL UM TIR)
- Venom (Level 49, TAL DOL MAL)
- Kingslayer (Level 53, MAL UM GUL FAL)
- Rift (Level 53, HEL KO LEM GUL)
- Silence (Level 55, DOL ELD HEL IST TIR VEX)
- Heart of the Oak (Level 55, KO VEX PUL THUL)
- Death (Level 55, HEL EL VEX ORT GUL)
- Call to Arms (Level 57, AMN RAL MAL IST OHM)
- Chaos (Level 57, FAL OHM UM)
- Fortitude (Level 59, EL SOL DOL LO)
- Grief (Level 59, ETH TIR LO MAL RAL)
- Oath (Level 59, SHAEL PUL MAL LUM)
- Wind (Level 61, SUR EL)
- Beast (Level 63, BER TIR UM MAL LUM)
- Eternity (Level 63, AMN BER IST SOL SUR)
- Infinity (Level 63, BER MAL BER IST)
- Fury (Level 65, JAH GUL ETH)
- Famine (Level 65, FAL OHM ORT JAH)
- Destruction (Level 65, VEX LO BER JAH KO)
- Last Wish (Level 65, JAH MAL JAH SUR JAH BER)
- Phoenix (Level 65, VEX VEX LO JAH)
- Doom (Level 67, HEL OHM UM LO CHAM)
- Hand of Justice (Level 67, SUR CHAM AMN LO)
- Pride (Level 67, CHAM SUR IO LO)
- Breath of the Dying (Level 69, VEX HEL EL ELD ZOD ETH)
Steel (Level 13, TIR EL)
Swords, axes, maces.
Features:
- 25% increased attack speed
- 20% enhanced damage
- +3 minimum damage
- +3 maximum damage
- +50 attack rating
- 50% chance of open wounds
- +2 mana after each kill
- +1 light radius
Malice (Level 15, ITH EL ETH)
Any weapon.
Features:
- 100% chance of open wounds
- Prevent monster heal
- 33% enhanced damage
- +9 maximum damage
- -25% target defense
- +50 attack rating
- -100 monster defense per hit
- Drain life -5 (life drains about 1 point per 2 seconds)
Leaf (Level 19, TIR RAL)
Staffs only.
Features:
- +3 fire skills (Sorceress skill group)
- +3 Inferno (Sorceress only)
- +3 Warmth (Sorceress only)
- +3 Fire Bolt (Sorceress only)
- +2 – 198 defense (based on character level)
- Adds 5-30 fire damage
- Cold resist +33%
- +2 mana after each kill
Holy Thunder (Level 23, ETH RAL ORT TAL)
Scepters only.
Features:
- +3 Holy Shock (Paladin only)
- Level 7 Chain Lightning (60 charges) (Sorceress skill)
- +60% enhanced damage
- +10 maximum damage
- -25% target defense
- Adds 5-30 fire damage
- Adds 21-110 lightning damage
- +75 poison damage over 5 seconds
- +5% maximum lightning resistance
- Lighting resistance +60%
King's Grace (Level 25, AMN RAL THUL)
Swords and scepters.
Features:
- 7% life stolen per hit
- Adds 5-30 fire damage
- Adds 3-14 cold damage
- 100% enhanced damage
- +150 attack rating
- 100% damage to demons
- +100 attack rating against demons
- +50% damage to undead
- +100 attack rating against undead
Strength (Level 25, AMN TIR)
Any weapon.
Features:
- 7% life stolen per hit
- 25% chance of crushing blow
- 35% enhanced damage
- +20 strength
- +10 vitality
- +2 mana after each kill
Spirit (Level 25, TAL THUL ORT AMN)
Swords only.
Runeword also available for Shields.
Features:
- +2 to all skills
- 7% life stolen per hit
- 25-35% faster cast rate
- +55% faster hit recovery
- +250 missile defense
- +22 vitality
- +89 – 112 mana
- +3 – 8 magic absorb
- +1-50 lightning damage
- 3-14 cold damage
- +75 poison damage over 5 seconds
Honor (Level 27, AMN EL ITH TIR SOL)
Any weapon.
Features:
- +1 to all skills
- 7% life stolen per hit
- 25% chance of a deadly strike
- +2 mana after each kill
- +10 strength
- 160% enhanced damage
- +9 minimum damage
- +9 maximum damage
- +250 attack rating
- Replenish Life +10
- +1 light radius
Insight (Level 27, RAL TIR TAL SOL)
Polearms, staffs.
Features:
- Level 12-17 Meditation aura when equipped
- +1 – 6 Critical Strike (Amazon skill - available to anyone)
- 23% better chance of getting magic items
- +5 to all attributes
- +2 mana after each kill
- +35% faster cast rate
- Adds 5-30 fire damage
- +75 poison damage over 5 seconds
- +9 minimum damage
- 200-260% enhanced damage
- 180-250% to attack rating
Black (Level 35, THUL IO NEF)
Clubs, hammers, maces.
Features:
- Level 4 Corpse Explosion (12 charges) (Necromancer skill)
- 40% chance of crushing blow
- Knockback
- +10 vitality
- Adds 3-14 cold damage (every 3 sec.)
- 15% increased attack speed
- 120% enhanced damage
- 200 to attack rating
- Magic damage reduced by 2
White (Level 35, DOL IO)
Wands only.
Features:
- +3 to poison and bone skills (Necromancer only)
- +2 Bone Spear (Necromancer only)
- +4 Skeleton Master (Necromancer only)
- +3 Bone Armor (Necromancer only)
- 25% chance to cause monsters to flee when striking
- 20% faster cast rate
- +10 vitality
- +13 mana
- Magic damage reduced by 4
Memory (Level 37, LUM IO SOL ETH)
Staffs only.
Features:
- +3 to all Sorceress skills
- +3 Energy Shield (Sorceress only)
- +2 Static Field (Sorceress only)
- +10 vitality
- +10 energy
- +9 minimum damage
- +33% faster cast rate
- -25% target defense
- +50% enhanced defense
- +20% maximum mana
- Magic damage reduced by 7
Obedience (Level 41, HEL KO THUL ETH FAL)
Staffs only.
Features:
- 30% chance to cast level 21 Enchant when you kill an enemy (Sorceress skill)
- 40% chance of crushing blow
- +200-300 defense
- +10 strength
- +10 dexterity
- All resistances +20 – 30
- 40% faster hit recovery
- 370% enhanced damage
- -25% target defense
- 3-14 cold damage (lasts for 3 seconds)
- -25% fire resistance
- Requirements -20%
Passion (Level 43, DOL ORT ELD LEM)
Any weapon.
Features:
- +1 Berserk
- +1 Zeal (Barbarian skill - available to anyone)
- Level 3 Heart Of Wolverine (12 Charges)
- 25% chance to cause monsters to flee when striking
- Hit blinds target +10
- 25% increased attack speed
- 160-210% enhanced damage
- 50-80% to attack rating
- +75% damage to undead
- +50 attack rating against undead
- +1-50 lightning damage
- 75% extra gold from monsters
Lawbringer (Level 43, AMN LEM KO)
Swords, hammers, scepters.
Features:
- Level 16 – 18 Sanctuary aura when equipped
- 20% chance to cast level 15 Decrepify on striking (Necromancer skill)
- 7% life stolen per hit
- Slain monsters won't rise again
- +10 dexterity
- -50% target defense
- Adds 150-210 fire damage
- Adds 130-180 cold damage
- +200 – 250 missile defense
- 75% extra gold from monsters
Voice of Reason (Level 43, LEM KO EL ELD)
Swords, maces.
Features:
- 15% chance to cast level 13 Frozen Orb on striking
- 18% chance to cast level 20 Ice Blast on striking
- Cannot be frozen
- +50 attack rating
- 220-350% damage to demons
- 355-375% damage to undead
- +50 attack rating against undead
- Adds 100-220 cold damage
- -24% cold resistance
- +10 dexterity
- 75% extra gold from monsters
- +1 light radius
Crescent Moon (Level 47, SHAEL UM TIR)
Swords, axes, polearms.
Features:
- 10% chance to cast level 17 Chain Lightning on striking (Sorceress skill)
- 7% chance to cast level 13 Static Field on striking (Sorceress skill)
- Level 18 Summon Spirit Wolf (30 charges) (Druid skill)
- Ignore the target’s defense
- 25% chance of open wounds
- +9-11 magic absorb
- +2 mana after each kill
- 20% increased attack speed
- 180-220% enhanced damage
- -35% enemy lightning resistance
Venom (Level 49, TAL DOL MAL)
Any weapon.
Features:
- Level 13 Poison Nova (11 charges) (Necromancer skill)
- Level 15 Poison Explosion (27 charges) (Necromancer skill)
- 7% mana stolen per hit
- 25% chance to cause monsters to flee when striking
- Ignore the target’s defense
- Prevent monster heal
- +273 poison damage over 6 seconds
Kingslayer (Level 53, MAL UM GUL FAL)
Swords, axes.
Features:
- +1 Vengeance (Paladin skill - available to anyone)
- 33% chance of crushing blow
- 50% chance of open wounds
- Prevent monster heal
- +10 strength
- 30% increased attack speed
- 230-270% enhanced damage
- -25% target defense
- +20% attack rating
- 40% extra gold from monsters
Rift (Level 53, HEL KO LEM GUL)
Polearms, scepters.
Features:
- 20% chance to cast Level 16 Tornado on striking (Druid skill)
- 16% chance to cast level 21 Frozen Orb when attacking (Sorceress skill)
- Level 15 Iron Maiden (40 charges) (Necromancer skill)
- 5-10 to all attributes
- 38% damage taken goes to mana
- +10 dexterity
- +20% attack rating
- Adds 160-250 magic damage
- Adds 60-180 fire damage
- 75% extra gold from monsters
- Requirements -20%
Silence (Level 55, DOL ELD HEL IST TIR VEX)
Any weapon.
Features:
- +2 to all skills
- +33% chance to blind target on hit
- 11% mana stolen per hit
- 25% chance to cause monsters to flee when striking
- 30% better chance of getting magic items
- All resistances +75
- 20% increased attack speed
- 20% faster hit recovery
- 200% enhanced damage
- +75% damage to undead
- +50 attack rating against undead
- +2 mana after each kill
- Requirements -20%
Heart of the Oak (Level 55, KO VEX PUL THUL)
Staffs, maces.
Features:
- Level 14 Ravens (60 charges) (Druid skill)
- Level 4 Oak Sage (25 charges) (Druid skill)
- +3 to all skills
- 7% mana stolen per hit
- +10 dexterity
- All resistances +30-40
- Adds 3-14 cold damage
- 40% faster cast rate
- 75% damage to demons
- +100 attack rating against demons
- Replenish life +20
- +15% maximum mana
Death (Level 55, HEL EL VEX ORT GUL)
Swords, axes.
Features:
- 25% chance to cast level 18 Glacial Spike when attacking (Sorceress skill)
- Level 22 Blood Golem (15 charges) (Necromancer skill)
- 0.5-49.5% deadly strike (based on character level)
- 7% mana stolen per hit
- 50% chance of crushing blow
- Indestructible
- Adds 1-50 Lightning damage
- 300-385% enhanced damage
- +20% attack rating
- +50 attack rating
- +1 light radius
- Requirements -20%
- 100% chance to cast level 44 Chain Lightning when you die (Sorceress skill)
Call to Arms (Level 57, AMN RAL MAL IST OHM)
Any weapon.
Features:
- +1 to all skills
- 30% better chance of getting magic items
- 7% life stolen per hit
- +2-6 Battle Command (Barbarian skill - available to anyone)
- +1-6 Battle Orders (Barbarian skill - available to anyone)
- +1-4 Battle Cry (Barbarian skill - available to anyone)
- Replenish life +12
- Prevent monster heal
- 40% increased attack speed
- 240-290% enhanced damage
- Adds 5-30 fire damage
Chaos (Level 57, FAL OHM UM)
Assassin Claws only.
Features:
- 9% chance to cast level 11 Frozen Orb on striking (Sorceress skill)
- 11% chance to cast level 9 Charged Bolt on striking (Sorceress skill)
- +1 Whirlwind (Druid skill - available to anyone)
- 25% chance of open wounds
- +10 strength
- +35% increased attack speed
- 240-290% enhanced damage
- Adds 216-471 magic damage
- +15 life after each demon kill
Fortitude (Level 59, EL SOL DOL LO)
Any weapon. Runeword also available for armors.
Features:
- 20% chance to cast level 15 Chilling Armor when striking (Sorceress skill)
- 25% faster cast rate
- 12% damage taken goes to mana
- Chance to cause monsters to flee when striking
- 300% enhanced damage
- 200% enhanced defense
- ((8-12)*0.125*Clvl) to life (based on character level)
- All resistances +25-30
- +1 light radius
- +9 minimum damage
- +50 attack rating
- 20% chance of deadly strike
Grief (Level 59, ETH TIR LO MAL RAL)
Any weapon. Runeword also available for armors.
Features:
- 35% chance to cast level 15 Venom on striking (Assassin skill)
- Ignore the target’s defense
- 20% chance of deadly strike
- +2 mana after each kill
- 10-15 HP gained after each kill
- Prevent monster heal
- -25% target defense
- Adds 5-30 fire damage
- (1.875*Clvl)% damage to demons (based on character level)
- 30-40% increased attack speed
- 340-400 better damage
- - 20-25% enemy poison resistance
Oath (Level 59, SHAEL PUL MAL LUM)
Swords, axes, maces
Features:
- 30% chance to cast level 20 Bone Spirit on striking (Necromancer skill)
- Level 16 heart of Wolverine (20 charges) (Druid skill)
- Level 17 Iron Golem (14 charges) (Necromancer skill)
- Indestructible
- Prevent monster heal
- +10 energy
- 50% increased attack speed
- 210-340% enhanced damage
- 75% damage to demons
- +100 attack rating against demons
- +10-15 magic absorb
Wind (Level 61, SUR EL)
Any weapon.
Features:
- Level 13 Twister (127 charges) (Druid skill)
- 10% chance to cast level 9 Tornado on striking (Druid skill)
- +20% faster run/walk
- Hit blinds target
- 40% increased attack speed
- 15% faster hit recovery
- 120-160% enhanced damage
- -50% target defense
- +50 attack rating
- +1 light radius
Beast (Level 63, BER TIR UM MAL LUM)
Axes, scepters, hammers.
Features:
- Level 9 Fanaticism aura when equipped
- Level 13 Summon Grizzly (5 charges) (Druid skill)
- +3 Werebear (Druid skill - available to anyone)
- +3 Lycanthropy (Druid skill - available to anyone)
- 20% chance of crushing blow
- 25% chance of open wounds
- Prevent monster heal
- +2 mana after each kill
- +25-40 to strength
- +10 energy
- 40% increased attack speed
- 240-270% enhanced damage
Eternity (Level 63, AMN BER IST SOL SUR)
Any weapon.
Features:
- Level 8 Revive (88 charges) (Necromancer skill)
- 30% better chance of getting magic items
- Cannot be frozen
- Hit blinds target
- 20% chance of crushing blow
- 7% life stolen per hit
- Replenish mana 16%
- Slow target by 33%
- 260-310% enhanced damage
- +9 minimum damage
- Indestructible
Infinity (Level 63, BER MAL BER IST)
Polearms.
Features:
- Level 12 Conviction aura when equipped
- 50% chance to cast level 20 Chain Lightning when you kill an enemy (Sorceress skill)
- Level 21 Cyclone Armor (30 charges) (Druid skill)
- 40% chance of crushing blow
- 30% better chance of getting magic items
- +35% faster run/walk
- Prevent monster heal
- 255-325% enhanced damage
- -45-55% to target lightning resistance
- (0.5*Clvl) to Vitality (based on character level)
Fury (Level 65, JAH GUL ETH)
Any weapon.
Features:
- +5 Frenzy (Barbarian only)
- Ignore the target’s defense
- 6% life stolen per hit
- 33% chance of deadly strike
- 66% chance of open wounds
- Prevent monster heal
- 40% increased attack speed
- 209% enhanced damage
- -25% target defense
- 20% attack rating bonus
Famine (Level 65, FAL OHM ORT JAH)
Axes, hammers.
Features:
- Ignore the target’s defense
- 12% life stolen per hit
- Prevent monster heal
- +10 strength
- Adds 180-200 magic damage
- Adds 50-200 fire damage
- Adds 51-250 lightning damage
- Adds 50-200 cold damage
- 30% increased attack speed
- 320-370% enhanced damage
Destruction (Level 65, VEX LO BER JAH KO)
Swords, polearms.
Features:
- 23% chance to cast level 12 Volcano on striking (Druid skill)
- 5% chance to cast level 23 Molten Boulder on striking (Druid skill)
- 15% chance to cast level 22 Nova when attacking (Sorceress skill)
- Ignore the target’s defense
- 7% mana stolen per hit
- 20% chance of crushing blow
- 20% chance of deadly strike
- Prevent monster heal
- 350% enhanced damage
- Adds 100-180 magic damage
- +10 dexterity
- 100% chance to cast level 45 Meteor when you die
Last Wish (Level 65, JAH MAL JAH SUR JAH BER)
Swords, hammers, axes.
Features:
- Level 17 Might aura when equipped
- 6% chance to cast level 11 Fade when struck (Assassin skill)
- 10% chance to cast level 18 Life Tap on striking (Assassin skill)
- 20% chance to cast level 20 Charged Bolt when attacking (Sorceress skill)
- Ignore the target’s defense
- Hit blinds target
- +0.5-49.5% chance of getting magic items (based on character level)
- 60-70% chance of crushing blow
- Prevent monster heal
- 330-375% enhanced damage
Phoenix (Level 65, VEX VEX LO JAH)
Any weapon. Runeword also available for Shields.
Features:
- Level 10 – 15 Redemption aura when equipped
- 40% chance to cast level 22 Firestorm on striking (Druid skill)
- 350-400% enhanced damage
- -28% fire resistance
- +350-400 missile defense
- +15-21 fire absorb
- Ignore the target’s defense
- 14% mana stolen per hit
- 20% chance of deadly strike
- 100% chance to cast level 40 Blaze when you level up (Sorceress skill)
Doom (Level 67, HEL OHM UM LO CHAM)
Axes, hammers, polearms.
Features:
- Level 12 Holy Freeze aura when equipped
- 5% chance to cast level 18 Volcano on striking (Druid skill)
- +2 to all skills
- 20% chance of deadly strike
- 25% chance of open wounds
- Prevent monster heal
- 45% increased attack speed
- 330-370% enhanced damage
- -40-60% cold resistance
- Freezes target +3
- Requirements -20%
Hand of Justice (Level 67, SUR CHAM AMN LO)
Any weapon.
Features:
- Level 16 Holy Fire aura when equipped
- 7% life stolen per hit
- 20% chance of deadly strike
- Hit blinds target
- Freezes target +3
- Ignore the target’s defense
- 33% increased attack speed
- 280-330% enhanced damage
- -20% fire resistance
- 100% chance to cast level 48 Meteor when you die
- 100% chance to cast level 36 Blaze when you level up
Pride (Level 67, CHAM SUR IO LO)
Polearms.
Features:
- Level 16 – 20 Concentrate aura when equipped
- 25% chance to cast level 17 Fire Ball when struck (Sorceress skill)
- 20% chance of deadly strike
- Hit blinds target
- Freezes target +3
- 260-300% to attack rating
- +1% – 99% damage to demons (based on character level)
- Adds 50-280 lightning damage
- +10 vitality
- Replenish life +8
- 1.875% – 185.625% extra gold from monsters (based on character level)
Breath of the Dying (Level 69, VEX HEL EL ELD ZOD ETH)
Any weapon.
Features:
- 50% chance to cast level 20 Poison Nova when you kill an enemy (Necromancer skill)
- 7% mana stolen per hit
- 12-15% life stolen per hit
- +30 to all attributes
- Prevent monster heal
- 60% increased attack speed
- 350-400% enhanced damage
- -25% target defense
- +50 attack rating
- 200% damage to undead
- +50 attack rating against undead
- +1 light radius
- Indestructible
- Requirements -20%