Outriders: Best mods - which ones? Outriders guide, walkthrough
Last update: 18 May 2021
On this page of the Outriders game guide, you will find a list of the best weapon and armor mods that will greatly affect your character's survivability and damage output.
We've selected universal mods that don't involve applying specific statuses to the target (Toxic, Bleed, Burn, etc.) and can be used on their own by any character, without having to combine them with other mods to be effective.
Damage
Here is a list of the best mods in the game Outriders that will increase your damage output:
- Bloodlust: killing an enemy increase your Firepower - the bonus depends on the item level. The effect stacks up to 3 times and deteriorates every 10 seconds;
- Bone Shrapnel: killing an enemy with this weapon causes an explosion that deals damage and inflicts Bleed on enemies within a 5 meter radius;
- Killing Spree: killing shots increase weapon damage for 20 seconds. The effect stacks up to 3 times;
- Sharp Eye: killing enemies while aiming down sights increases weapon damage for 20 seconds. The effect can stack up to 5 times;
- Gravedigger's Frenzy: critical hits increase Critical Damage by 50% for 5 seconds. Recharge: 7 seconds;
- Critstack: critical hits will increase Firepower and Anomaly Power for 5 seconds. The effect can stack up to 5 times;
- Rejuvenation: each time your character's Health is replenished, you gain additional Firepower, Anomaly Power, and Armor for 8 seconds;
- Weapon type mods: these mods will increase the damage dealt by assault rifles, sidearms, shotguns or sniper rifles by 10%. You should choose a mod that matches the type of weapon you are using.
Survival
Here is a list of the best mods in the game Outriders that will increase your character's survivability.
- Damage Absorber: increases Armor and Resistance;
- Emergency Stance: when a character's Health drops below 30%, they receive a Golem protective effect for 4 seconds. If you are playing as the Devastator, you can actively use this ability without the need to use a modification;
- Mitigation from Death: killing an enemy while aiming down sights increases Armor for 10 seconds. The effect stacks up to 3 times;
- Rejuvenation: each time your character's Health is replenished, you gain additional Firepower, Anomaly Power, and Armor for 8 seconds;
- Death's Door: doubles your Armor when the character's Health drops below 35%;
- Ruler of Leeches: killing an enemy with a weapon increases Weapon Leech for 20 seconds. A useful mod if you have trouble staying alive during the harder stages of the Expedition.