Suggested Warrior Skill Set | Warrior Eador: MotBW Guide
Last update: 11 May 2016
There are many builds for heroes, but only a handful of them are optimal. The chart below presents the ideal types: such that give the most desirable benefits in combat and while moving on the map. In reality, however, it's generally impossible to achieve these combinations - in order to avoid budget shortfalls and bankruptcy, eventually you're going to have to invest in the passive Blacksmithing skill to secure yourself a larger income, and that takes a skill space.
Skills are arranged according to their relevance (the sooner a skill is on the list, the more important it is in the game). Unfortunately, each level up gives the hero only 3 skills to choose from, so the outlined order may be disrupted. Don't mind it, though - just raise your hero the only way you can.
Name | Icon | Suggested Skills | Commentary |
Berserker | Weapon Master, Armor Master, Combat, Athletics, Constitution, Resistance | Raise each to level 5, the maximum. Athletics is relevant in that it allows reaching the target quicker, so don't underestimate it. | |
Slayer | Weapon Master, Armor Master, Combat, Athletics, Reaction, Archery, Marksmanship, Resistance, Constitution, Pathfinding | Raise Athletics to level 1 to gain the specialization, then raise Scout Skills. You can return to Athletics before Pathfinding. | |
Holy Knight | Weapon Master, Armor Master, Combat, Athletics, Offensive Tactics, Discipline, Defensive Tactics, Leadership, Resistance, Logistics | Same as above - Athletics is used solely to gain the specialization; in itself it's much less relevant than Offensive Tactics, Discipline, Defensive Tactics and Leadership (but not Logistics and Resistance!). Notice that the selected Commander Skills affect not only the troops, but the hero as well. | |
Dark Knight | Weapon Master, Armor Master, Combat, Athletics, Wisdom the rest according to preferred spells: Necromancy and Summoning or Magic Power and Concentration and finally: Thaumaturgy, Constitution, Resistance | Same as above - Athletics is much less relevant that magic skills but you need to invest it to gain the specialization. |