Noth the Plaguebringer - Normal | Plaque Quarter Hearthstone: CoN Guide
Last update: 11 May 2016
Noth is the first boss in the Plague Quarter, who has the standard 30 health points, in he is a Mage, by his class. He has a bit unique hero power, which remains active for the whole time and does not cost at all. Its effect is summoning a skeleton 1/1 after the death of a player's minion.
Hero Power: Raise Dead (Passive) - Each time enemy minion dies, summon Skeleton 1/1
Recommended Deck: Druid - Rampdruid
Neutral Cards (13) | Class Cards (17) |
Geomancer Kobold (2) | Invigorate (0) x2 |
Harvest Golem(3) x2 | Wrath (2) x2 |
Earthen Ring Farseer (3) | Wild Growth (2) x2 |
Defender of Argus (4) x2 | Mark of the Wild (2) x2 |
Sen'jinu Shieldmasta (4) x2 | Keeper of the Grove (4) x2 |
Chillwind Yeti (4) x2 | Swipe (4) x2 |
Sun worshipper (6) x2 | Druid of the Claw (5) x2 |
Lord of the Arena (6) | Saturate (5) |
Ironbark Protector (8) x2 |
The initial stage: The first boss is exceptionally easy, especially with the above druid deck. Skeletons 1/1/ are little problem to your minions and the majority of them are killed by your opponent. You only need to watch out for the numerous Secrets that your opponent is using, including Duplicate (3), which activates after one of his minions dies and gives him 2 cards with a copy of that unit. Play just like in the case of a Normal battle. Use Wild Growth (2), to speed up mana inflow and Harvest Golems (3) for the elimination of the weaker units. Also, use Invigorate (0), to summon the heavier units, like Chillwind Yeti (4) or Druid of the Claw (5).
The middle stage: If you have already played your strong minions with Taunt, you can focus on attacking the enemy hero. Keep Keeper of the Grove (4) for the Silence effect, which will come in handy against the annoying units with Taunt and Deathrattle, like e.g. Unstable Ghoul (2) or Fen Creeper (5). You can eliminate Skeletons 1/1 with your own hero power.
The final stage: Play your Ironbark Defenders (8), to block the opponent one and for all. If you can kill the enemy hero, but he has a Secret active, try to attack in a way that will deplete his health to the lowest level possible, before the last attack. Noth often uses Ice Block (3), that puts his death off by one turn. The lowest his health before he uses Secret, the easier it is going to be to kill him in the next turn.
Reward: Stoneskin Gargoyle (3)