Maexxna - Normal | The Arachnid Quarter Hearthstone: CoN Guide
Last update: 11 May 2016
Maexxna is the last boss of the first wing. It is the great mother of spiders that has a very strong poison and an irritating hero power. It is a beast so, it does not have any specific class. Still, it has its special cards.
Hero Power: Web (3) - Retreat a random minion to the opponent's hand
Recommended Deck: Warlock - Zoo
Neutral Cards (22) | Class Cards (8) |
Argent Squire (1) x2 | Soulfire (0) x2 |
Abusive Sergeant (1) x2 | Flame Imp (1) x2 |
Novice (1) x2 | Voidwalker(1) x2 |
Shieldmasta (1) x2 | Doomguard (5) x2 |
Knife Juggler (2) x2 | |
Dire Wolf Alpha (2) x2 | |
Harvest Golem (3) x2 | |
Shattered Sun Cleric (3) x2 | |
Scarlet Crusader (3) x2 | |
Dark Iron Dwarf (4) x2 | |
Defender of Argus (4) x2 |
The initial stage: Just like in the case of Faerlina, try to keep lots of your units in the battlefield to bring down the effects of the opponent's power on you. Maexxna mainly uses her spiders, like e.g. Nerubian Egg (2) or Haunted Creeper (2). In themselves, they are not too dangerous, but they have the annoying effects of Deathrattle, which activates after the death of these minions.
The middle stage: Keep eliminating the enemy units, even if it means losing your own in the process. Meaxxna has several very strong units, which can tip the scales at any moment. Also, play your Knife Jugglers (2), who are perfect for eliminating creepers.
The final stage: If you are in control and you have brought the enemy's health down, below a half, you can try to finish it off. Use cards like, e.g. Abusive Sergeant (1) and Dark Iron Dwarf (4), to obtain a shot to your attack and get to the opponent's face. Two turns should be enough to finish the opponent off.
Reward: Nerubian Egg (2) and Maexxna (6)