Anub'Rekhan - Normal | The Arachnid Quarter

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The first boss and a new table - AnubRekhan - Normal - The Arachnid Quarter - Hearthstone: Curse of Naxxramas - Game Guide and Walkthrough
The first boss and a new table

Anub'Rekhan is the first boss in Naxxramas. This is a relatively easy opponents and you can defeat, nearly, with any set of cards. He is a combination of a mage and a sorcerer, which is why you should expect spell cards of these two classes.

Hero Power: Skitter (2) - Summon Nerubian3/1

Recommended Deck: Warlock - Zoo

Neutral Cards (22)

Class Cards (8)

Argent Squire (1) x2

Soulfire (0) x2

Abusive Sergeant (1) x2

Flame Imp (1) x2

Novice (1) x2

Voidwalker(1) x2

Shieldmasta (1) x2

Doomguard (5) x2

Knife Juggler (2) x2

 

Dire Wolf Alpha (2) x2

 

Harvest Golem (3) x2

 

Shattered Sun Cleric (3) x2

 

Scarlet Crusader (3) x2

 

Dark Iron Dwarf (4) x2

 

Defender of Argus (4) x2

 

The above deck is excellent against all of the normal bosses of this quarter.

The initial stage: Just like in the case of a any other Zoo deck, also here you should pick the cards with low mana values. Start filling the table with your units and try to hold, at least, one card with Taunt, to protect the remaining ones, or the Death Charger (1), which has the ability to Charge. Do not worry too much about his hero power, because he rarely uses it.

The middle stage: Do not ignore the opponent's minions. Hold control over the battlefield and bring about the exchanges profitable for you. Only the spells, like e.g. Soulfire (0) leave for serious threats or for Taunt.

The final stage: If you have been keeping the table in control, you should now have no problems finishing the opponent off. For an additional attack, play the Doomguard (5).

Remember, however that this card removes two other, random, cards from your hand so, it is best to play this one, when it is the last card left in your hand.

Reward: Haunted Creeper (2)

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