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Hearthstone: Curse of Naxxramas Game Guide by gamepressure.com

Hearthstone: Curse of Naxxramas Game Guide

Table of Contents

Gothik the Harvester - Normal | Military Quarter Hearthstone: CoN Guide

Last update: 11 May 2016

Specters can also come in handy - Gothik the Harvester - Normal - Military Quarter - Hearthstone: Curse of Naxxramas - Game Guide and Walkthrough
Specters can also come in handy

Gothik the Harvester is the second boss at the Military Quarter. He has the standard 30 health points and a specific hero power, which allows him to draw in an additional card with each use. Additionally, Gothik has quite a vast array of class spells of the Warlock and several standard cards from Naxxramas.

Hero Power: Harvest (2) - Draw a card

Recommended Deck: Warlock- Naxx Zoo

Neutral Cards (22)

Class Cards (8)

Argent Squire (1) x2

Soulfire (0) x2

Abusive Sergeant (1) x2

Flame Imp (1) x2

Novice (1) x2

Voidwalker(1) x2

Shieldmasta (1) x2

Doomguard (5) x2

Knife Juggler (2) x2

 

Dire Wolf Alpha (2) x2

 

Harvest Golem (3) x2

 

Shattered Sun Cleric (3) x2

 

Scarlet Crusader (3) x2

 

Dark Iron Dwarf (4) x2

 

Defender of Argus (4) x2

 

Initial Stage: Gothik has several types of unique minions with Deathrattle. Once they are destroyed, they summon their spectral counterparts to the side of the player, which do not have attack, but they occupy space on the table and deal 1 damage point to the hero, at the beginning of his turn. However, if you endow them with the capability to attack, you will be able to play them just like the rest of the minions. Start by throwing in cards of cost of 1, e.g. Argent Squire (1), Fire Imp (1) or Voidwalker (1), and then play as efficiently as possible, trying to use up all the available mana in each turn.

Middle Stage: Use cards, such as Dire Wolf Alpha (2), Shattered Sun Cleric (3) and Defender of Argus (4), to enable the specters, on your half of the table, to attack. Try to play aggressively flood the table with your units and attack the face of the opponent,

Final Stage: Play the Dark Iron Dwarf (4) and Abusive Sergeant (1), to provide your units with one-time buff to attack. When the opponent is at the verge of dying, throw in the Doomguard (5), to gain additional 5 damage points and bring his health down to zero.

Rewards: Spectral Knight (5)

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