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Hearthstone: Curse of Naxxramas Game Guide by gamepressure.com

Hearthstone: Curse of Naxxramas Game Guide

Table of Contents

Loatheb - Normal | Plaque Quarter Hearthstone: CoN Guide

Last update: 11 May 2016

The final boss of this Quarter, with a huge portion of health - Loatheb - Normal - Plaque Quarter - Hearthstone: Curse of Naxxramas - Game Guide and Walkthrough
The final boss of this Quarter, with a huge portion of health

Loatheb is the final boss of the Plague Quarter and, probably, the most interesting one. He has lots of health, whose value reaches 75 points, and a very interesting mechanics that reinforces the attack of his units and helps bring that steep value down. His hero power works like the one of the Hunter on steroids - 2 mana points for 3 damage points for the enemy hero.

Hero Power: Necrotic Aura (3) - Deal3 damage points to the enemy hero

Recommended Deck: Warlock - Naxx Zoo

Neutral Cards (22)

Class Cards (8)

Argent Squire (1) x2

Soulfire (0) x2

Abusive Sergeant (1)

Flame Imp (1) x2

Novice (1) x2

Voidwalker(1) x2

Shieldmasta (1) x2

Doomguard (5) x2

Nerubian Egg (2) x2

 

Knife Juggler (2) x2

 

Haunted Creeper (2) x2

 

Dire Wolf Alpha (2) x2

 

Harvest Golem (3) x2

 

Shattered Sun Cleric (3) x2

 

Dark Iron Dwarf (4) x2

 

Defender of Argus (4) x2

 

The initial stage: Do not let yourself be scared by the opponent's high health level. There are special mechanics which, during the game, strengthens up all of your minions in the field, by 8 points. The key is having lots of units on the table to increase the effectiveness of this mechanics. To receive that boost, you need to destroy the enemy Spore (0), which appears after the opponent uses one of two spells: Sporeburst (1), which deals 1 damage point to all enemy minions, and Deathbloom (5), which deals 5 damage points to one of the minions. Just like in the case of the Zoo deck, play as effectively as possible, use up all of the mana available to you and try keeping control, up until spores appear.

The middle stage: As soon as the Spore (0) appears, use a minion of the lowest attack and destroy it. Just remember that you need to play all of the units into the battlefield, thanks to which they receive boost to their attack. The effect is constant and it is added to the next ones, which is why it is a good idea to wait for 2-3 spores to appear, to destroy them all in one turn and receive 16-24 additional damage points for each minion. Still, you should watch the health of your minions, because it remains unchanged, which makes them easy to lose. Reinforced with units, always attack the enemy hero.

The final stage: Use Shieldmasta (0), Voidwalker (1) and Defender of Argus (4), to ensure yourself with several minions with Taunt. They will protect the remaining units with their boosted attacks. Attack the spores with Soulfire (0). This way, you exchange 4 damage points for, at least 8 pt. and you do not need to use to attack with a minion to destroy the Spore. An ideal solution is to play the Doomguard (5) right before the destruction of the spores , which will ensure it with an immediate attack with buffs.

Reward: Sludge Belcher (5) and Loatheb (5)

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