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Dishonored 2 Game Guide by gamepressure.com

Dishonored 2 Game Guide

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Exploring Siltons' | Mission 7 Dishonored 2 Guide

Last update: 23 December 2016

Use the Timepiece to get out of the room - Exploring Siltons | Mission 7 - Mission 7 - A Crack in the Slab - Dishonored 2 Game Guide
Use the Timepiece to get out of the room

After talking to the outsider, travel in time and approach the main door. The first collectible that can be used to embellish your cabin will be lying on a cupboard - it's a calendar, as well as a jewelry box worth 100 coins. In order to get out of the room, you have to get back to the present, stand next to the blocked passage, and jump into the past again.

On the right, theres the entrance to the kitchen. - Exploring Siltons | Mission 7 - Mission 7 - A Crack in the Slab - Dishonored 2 Game Guide
On the right, there's the entrance to the kitchen.

When you'll be passing by the kitchen (on the right), enter it, neutralize the two civilians there, and acquire a whale bone.

Take down two guards. Theres an audiograph behind you too. - Exploring Siltons | Mission 7 - Mission 7 - A Crack in the Slab - Dishonored 2 Game Guide
Take down two guards. There's an audiograph behind you too.

Go to the main corridor and get rid of those two guards. Wait until the guard that's patrolling the corridor turns away, and then take down the one that doesn't move. After disposing of the bodies you can play the audiograph that's lying on the table - this will lure out an elite guard from a room above.

Peep into the past so you can know when to attack. - Exploring Siltons | Mission 7 - Mission 7 - A Crack in the Slab - Dishonored 2 Game Guide
Peep into the past so you can know when to attack.

Should that happen, go back to the present and open the Timepiece to look into the past. You will be able to notice the guard walking down the stairs - choose the right moment to strike.

Wait until the civilians stop talking. - Exploring Siltons | Mission 7 - Mission 7 - A Crack in the Slab - Dishonored 2 Game Guide
Wait until the civilians stop talking.

Go to the first floor where two civilians can be found. Wait until they become separated, knock them down and take the bodies to the ground floor (preferably to the kitchen that you'd cleared). This will grant you a lot of freedom of movement in the past - you will have the whole lobby and the first floor's hall all for yourself.

Still in the past, go to the first floor's corridor and then enter Stilton's bedroom. There will be an audiograph there, which you should listen to, as well as a whalebone hidden in a chest under the window. When you're done looting here, go to the other side of the same floor (near the stairs). You will find the room with the safe that we've talked about a minute ago. You will find many valuables there.

Take the corridor to the dining room. - Exploring Siltons | Mission 7 - Mission 7 - A Crack in the Slab - Dishonored 2 Game Guide
Take the corridor to the dining room.

Go now to the wooden door nearby, thus entering another section on the first floor. The white door shown above will take you to the bathroom, and the corridor to the dining room situated on the ground floor. Mind you that you've just came to a place that had been blocked (loot it then!).

Get rid of the guard and the civilian in the bathroom. - Exploring Siltons | Mission 7 - Mission 7 - A Crack in the Slab - Dishonored 2 Game Guide
Get rid of the guard and the civilian in the bathroom.

Go back to the present, search the bathroom and open the Timepiece to see exactly where the civilian and the guard are. The picture above shows the perfect place to deal the deadly blow. Go to the past and listen to the conversation, and deal with the civilian as soon as the guard leaves. Then make sure the guard meets the same kind of fate.

Get under the table and steal the master key. - Exploring Siltons | Mission 7 - Mission 7 - A Crack in the Slab - Dishonored 2 Game Guide
Get under the table and steal the master key.

After thoroughly searching the bathroom, go to the hall and jump onto the handrail (as picture above). Here, the first special action is attainable - go to the past and get under the table at which guards are sitting.

The master key is on the coffee table. - Exploring Siltons | Mission 7 - Mission 7 - A Crack in the Slab - Dishonored 2 Game Guide
The master key is on the coffee table.

The master key is on the coffee table right next to a guard. You have to collect it without alarming the guards (special action). After collecting it, you can plant a level-three stun mine underneath the table, but do that when the guard in a blue uniform is not looking. When the mine stuns three guards, dash from underneath the table and get the fourth one.

Pull the leverages to get to the attic. - Exploring Siltons | Mission 7 - Mission 7 - A Crack in the Slab - Dishonored 2 Game Guide
Pull the leverages to get to the attic.

After eliminating the guards, jump onto the chandelier and look towards the left balcony. You will find three leverages, two of which have to be activated - the first and the third ones. When the chandeliers change their positions, jump onto the third one (counting from the balcony) and then go to the present. Next to you will be a beam - climb on it to get to the attic. When you do, collect the first bone charm, which will also unlock another special action. While you're up there, you can travel to the past to be able to get a whalebone.

Aramis treasure vault. - Exploring Siltons | Mission 7 - Mission 7 - A Crack in the Slab - Dishonored 2 Game Guide
Aramis' treasure vault.

After collecting the bone charm, go down (make sure you're in the past) and enter a small corridor adjacent to the dining room. You will find the entrance to Aramis' treasure vault (pictured above). Use the Timepiece to get back to the present and enter the deteriorated vault - travel to the past again. You will find a whole lot of valuables here, including a painting and a blueprint, which can be found in the safe (Fire Chamber Pivot). Note that the statue that's blocking the passage in the present is hanging on a chain in the past. If you destroy the red latch protecting the chain, you will influence the present (the statue will no longer block passage to the nook), which you will be able to explore.

Go under the desk to get to the secret room. - Exploring Siltons | Mission 7 - Mission 7 - A Crack in the Slab - Dishonored 2 Game Guide
Go under the desk to get to the secret room.

As soon as you loot the vault, go back to the present and go through a small nook in the wall. After exploring the room, go back in time and hide under the desk shown above. Underneath it, you will find a pouch, and inside it, sleep bolts, which will be useful later. Now, go back to the present (stay under the desk). This will allow you to find a secret passage to a new room.

Destroy the bloodflies nest. - Exploring Siltons | Mission 7 - Mission 7 - A Crack in the Slab - Dishonored 2 Game Guide
Destroy the bloodflies' nest.

Stay in the present. Destroy the bloodflies' nest shown above, take the blood amber and travel back in time. Next to a locked safe, there will be lying a dead hound, and next to it, a note saying that the owner of the house shall take care of the animal. Pick up the dead dog, and put it into the furnace on the left, and you will change the turn of events. There will be no bloodflies' nest obstructing the way to the safe in the present. There are some valuables in the safe, plus a bone charm.

Wait till the guards finish talking. - Exploring Siltons | Mission 7 - Mission 7 - A Crack in the Slab - Dishonored 2 Game Guide
Wait till the guards finish talking.

After looting the secret room and taking the bone charm, go to the present and exit through the door. You will find the main corridor here, as well as door on the right side. Destroy the plank blocking the door and get inside the hall, which will lead you to another part of the mansion. While in the present, you have to beware of the hounds that are patrolling the area - have the sleep bolts ready. If you tale a look through a Timepiece, you will se a whole bunch of guards here - go pass this place and get into the next room. You will find a huge hound here, which you have to put to sleep. After peeping through the Timepiece, you will find there are two guards conversing here.

Hide behind a pillar and travel to the past - wait till they finish talking, and go down to knock the women you'll find there; hide the body in the bushes. Right below the balcony you will notice two latches on the opposite sides. Destroy them (quietly, with the crossbow), and go to the future - the balcony will be collapsed, which will allow you to get higher.

Get behind the guard and knock him cold. - Exploring Siltons | Mission 7 - Mission 7 - A Crack in the Slab - Dishonored 2 Game Guide
Get behind the guard and knock him cold.

As soon as you get higher, boot up the Timepiece and locate the guard that's on the balcony. Further on, there will be two more. Travel back in time while standing right behind the guard on the balcony, and then strangle him, and hide the body. Eavesdrop on the conversation of the two remaining guards. When they finish talking, get rid of them conventionally. Take another painting, which is on the right. In the main area of the building, in the desk, there are also some sleep bolts.

Mind the nestkeepers when destroying the nests of bloodflies. - Exploring Siltons | Mission 7 - Mission 7 - A Crack in the Slab - Dishonored 2 Game Guide
Mind the nestkeepers when destroying the nests of bloodflies.

Unlock the main door and destroy the glass display case next to it. The noise will lure in the guards, who would otherwise be patrolling the entire hall. As soon as you do it, go back to the present and exit to the main hall. You will have to destroy all the nests that you find on the first floor, but mind the nest keepers - have some sleep bolts at the ready. You can also peep into the past through the Timepiece - you will see the guards investigating the shattered case and looking for the perpetrator around the floor. This will give you many fine chances to catch them when they're separated and knock them down.

The door leading to Aramis secret room. - Exploring Siltons | Mission 7 - Mission 7 - A Crack in the Slab - Dishonored 2 Game Guide
The door leading to Aramis' secret room.

There are more guards on the other side of the hall. They are tinkering with the door leading to the secret room of Aramis - wait until they're separated and waling in different directions. Hence, you've taken care of the whole first floor, and if you look down, you will see that it's the place that you've skipped during the exploration.

Enter the room and take care of the workers. - Exploring Siltons | Mission 7 - Mission 7 - A Crack in the Slab - Dishonored 2 Game Guide
Enter the room and take care of the workers.

Go back to the present and, still on the first floor, go to the place pictured above. In the past version of the room, there will be one guard and two workers. Get into the bathroom, go back in time, sneak up behind the guard and eavesdrop on his conversation. After the conversation's over, go back to the present and follow the guard to a secluded place to eliminate him. As soon as you do, go back to your room and get rid of the workers. They will be switching positions often - shoot one with a sleep bold, and strangle the other.

Wait till the guard stops talking with the workers. - Exploring Siltons | Mission 7 - Mission 7 - A Crack in the Slab - Dishonored 2 Game Guide
Wait till the guard stops talking with the workers.

Now, go back to the present and you'll see that the worker's haven't finished the works - the window on the left hasn't been mended. Using the scaffolding, get to the locked room on the right. First of all, unlock the door and exit the room. After doing this, hit the door with a sword once - the guards that are hard to get rid of otherwise will come to see what's happened - hence, you will get a chance to deal with them quietly. Still in the present, use the Timepiece to see their current position. After eliminating them, go back to the room from which they'd came and take the rune from the crate (in the past).

Go down to the basement. - Exploring Siltons | Mission 7 - Mission 7 - A Crack in the Slab - Dishonored 2 Game Guide
Go down to the basement.

Now get back to the present and go down. On the left, there will be a staircase leading to the basement. If you use the Timepiece while being in the basement, you will notice two guards talking near to a crack in the wall. It's absolutely critical that you listen to their conversation in the past, and then wait for the moment when one of them is hiding his valuables; you can knock them both when they go in opposite directions.

The valve wheel will be needed to collect the rune and get the special action completed. - Exploring Siltons | Mission 7 - Mission 7 - A Crack in the Slab - Dishonored 2 Game Guide
The valve wheel will be needed to collect the rune and get the special action completed.

After getting rid of the enemies, travel to the present and take the valve wheel, that's lying in the corner. You have to throw it into the other room through the crack in the wall - destroy the bloodflies' nest too. Then, go back to the present and go through the crack into the other room. The wheel will be lying there - use it to stop the leak in the valve on the wall. After doing it, go back to the past, and take the rune from the next room. On the crates, next to the crack, you will also find a silver ingot. Collect it, and you'll unlock a special action.

Get on the roof of the elevator and go back to the present. - Exploring Siltons | Mission 7 - Mission 7 - A Crack in the Slab - Dishonored 2 Game Guide
Get on the roof of the elevator and go back to the present.

Go back to the main room and go to the elevator in the past, enter the elevator's roof, and go back to the present, and when you fall into the previously - blocked elevator you will get a bone charm that's been lying there.

Omit the main room and go right, towards the pool. - Exploring Siltons | Mission 7 - Mission 7 - A Crack in the Slab - Dishonored 2 Game Guide
Omit the main room and go right, towards the pool.

In the past, go to the ground floor and turn right. You will find the entrance to the swimming pool, and a lot of bloodflies' nests, from which you can collect some blood amber. At the back of the pool there's an exit to the back courtyard, where you'll find Aramis Stilton. First, you have to locate an elite guard that's keeping watch at the door - knock him down, and only then take care of the guards in the pool. When you're finished, go back to the lobby (the place that you omitted because of too many guards) and get rid of the remaining guards there. Congrats, you've cleared Stilton's mansion.

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