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Destiny Game Guide by gamepressure.com

Destiny Game Guide

Table of Contents
Destiny - Interface
Destiny - Interface
Radar which informs about the locations of allies and enemies. It also tell from which direction are enemies attacking the main character (red color).
A bar which appears on the screen only when the main character has lost health points.
This part of the screen is reserved for info on all of the rewards obtained by the main character (experience points, Glimmer and other).
A bar which informs about the availability of a special ability. You can activate the ability once the bar turns yellow.
An icon which informs about the availability of a grenade (once you've used a grenade you must wait for the ability to recharge).
This part of the screen is reserved for info on current weapons and their ammo supplies.
A bar which appears on the screen only when the main character has gained experience. It tells how long a player must wait for the character to advance to a higher experience level.
Ammo left in the clip of a currently used weapon.
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User Interface | Controls Destiny Guide

Last update: 01 February 2017

Radar � Radar which informs about the locations of allies and enemies. It also tell from which direction are enemies attacking the main character (red color).

Health bar � A bar which appears on the screen only when the main character has lost health points.

Rewards � This part of the screen is reserved for info on all of the rewards obtained by the main character (experience points, Glimmer and other).

Super ability � A bar which informs about the availability of a special ability. You can activate the ability once the bar turns yellow.

Grenade � An icon which informs about the availability of a grenade (once you've used a grenade you must wait for the ability to recharge).

Weapons � This part of the screen is reserved for info on current weapons and their ammo supplies.

Experience � A bar which appears on the screen only when the main character has gained experience. It tells how long a player must wait for the character to advance to a higher experience level.

Ammunition � Ammo left in the clip of a currently used weapon.

The above picture shows the key elements of the user interface that appear while traversing the game world. It is noteworthy that some information is displayed on the screen only in specific situations. For example, the experience bar appears only when the character performs an action rewarded with experience points.

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