Radar � Radar which informs about the locations of allies and enemies. It also tell from which direction are enemies attacking the main character (red color).
Health bar � A bar which appears on the screen only when the main character has lost health points.
Rewards � This part of the screen is reserved for info on all of the rewards obtained by the main character (experience points, Glimmer and other).
Super ability � A bar which informs about the availability of a special ability. You can activate the ability once the bar turns yellow.
Grenade � An icon which informs about the availability of a grenade (once you've used a grenade you must wait for the ability to recharge).
Weapons � This part of the screen is reserved for info on current weapons and their ammo supplies.
Experience � A bar which appears on the screen only when the main character has gained experience. It tells how long a player must wait for the character to advance to a higher experience level.
Ammunition � Ammo left in the clip of a currently used weapon.