Restoration | Earth - Main Story Destiny Guide
Last update: 11 May 2016
Required level: 2 lvl
Team: 1-3 players
This mission starts at a small hill in The Steppes. You can freely roam around the area in order to collect raw materials, fight with randomly generated groups of opponents, and look for hidden chests. While exploring the world in Story mode you may, however, come across some limitations, that is why Patrol mode is best for that purpose - more on that can be found in the chapter devoted to game modes.
Head toward the mission marker, on the opposite from the path down the hill, on the other side of this location. There you will come across a crushed ship and a small group of enemies, consisting of Vandals, Dregs, and Shanks. Clear the crash scene, and then approach the ship and command your droid to scan it (PS3/PS4: Square, X360/XOne: X), after which you will get another mission objective.
Access Cosmodrome network
Turn around by 180 degrees from the scanning location, and you will see a small hangar. Below that, there is another mission objective. You need to get through to the entrance, guarded by a large squad of The Fallen. Eliminate them, enter the building, and then walk down the stairs to the underground section of this location. Eliminate another group of Shanks, Vandals, and Dregs, and then scan the map down here.
When you get the next objective, take the same way back to the surface, and then turn right from the hangar exit. You will see a small, partly collapsed building standing against the wall. Go toward it.
Find a warp drive
Enter the devastated building and keep walking straight passing consecutive rooms. After a while you will enter a so-called Darkness Zone, i.e. a closed location where players cannot respawn. This location is includes of the hall known from the previous mission, where again you have to fight a powerful enemy, this time a full-scale boss.
Start by eliminating a small squad of Vandals, Shanks and Dreds. Once you clear the room, the boss himself will jump out of a hole in the wall - Riksis, Devil Archon. This opponent has an enormous amount of health, and wields a grenade launcher, which is able to shoot 3 small missiles that deal high damage upon direct hit. Moreover, the opponent is accompanied by a small team of Vandali, who can really interfere with the boss fight, and their numbers are renewed after you eliminate one group of minions, with just a short break between the consecutive waves.
Eliminate the weaker opponents, and then focus your fire on the boss. Try to keep a safe distance from him, by attacking the opponent from the far end of the room. His missiles deal high damage, but they are rather slow and easy to evade, that is why fighting over distance is advantageous. If the situation becomes critical - you get surrounded or are nearly dead - you can always retreat into the room from where you came. The opponents will not follow you, thus enabling you to recover health and abilities undisturbed. Also, try to ignore the next wave of Vandals, and concentrate on the boss himself and eliminate only the most annoying opponents. Once Riksis is defeated a countdown toward the end of mission will begin, after which you get back to your ship on the orbit.
Reward: +1800 XP (Normal)/+2100 XP (Hard)