The Garden's Spire | Mars - Main Story Destiny Guide
Last update: 11 May 2016
Recommended level: 16 lvl (Normal)/19 lvl (Hard)
Team: 1-3 players
Again, you will be deployed in The Barrens. Summon your speeder and head towards the mission objective, into the next location - Scablands. After you see the fortress, ride up to the right side of the wall and hop over to the other side. Deal with the possible groups of enemies and head deeper into the base, into Firebase Rubicon.
Locate the Spire
After you make it through the small valley, you will get into another building occupied by the enemy forces. Clear the area of the Legionary, Phalanx, Psions and a Centurion, and follow the marked tunnel into the next location - Rubicon Wastes.
Once you resurface, turn right and run along the rocky wall to the watchtower. eliminate the enemies in the area and climb onto the tower to face a new opponent - Colossus. It is an incredibly dangerous opponent, which fights with a minigun and is capable of killing you with one well-aimed, burst. Additionally, he has a thick armor and can fire three self-guided missiles at a time. Keep your distance and always stick close to covers, while fighting this type of opponent. After you defeat him, approach the console and have Ghost scan it to obtain another mission objective. Head down the slope to the first building that you see. Jump onto one of the Cabal vehicles here, called Interceptor, and use the onboard rocket launchers to clear your path to the destination point. Jump into the oval tunnel and head up. After a while, you will walk into the Iron Line, which is a Darkness Zone.
Capture the Spire
Get ready for a decent fight, because the area will be swarming with enemies, in a moment. Deal with the first group that appears ahead, stand behind one of the covers, in front of the main gate, and fight back two more waves of Legionaries, Phalanx, Psions and a Colossus. After you secure the area, approach the gate and have Ghost work. As soon as the gate opens, you will see 2 Phalanx and an Imperial Phalanx (the stronger version of the two). Eliminate them and follow the plank into the next part of the fortress.
After a short walk, you will get back to the surface. Walk onto the bridge mentioned by Ghost and walk over to the other end. Halfway through, you will be jumped by a group of Legionary, Phalanx and Psions, backed up by a Colossus on the rooftop. Deal with them, get off the bridge and eliminate another group of enemies that runs out of the tunnel ion the left. Climb onto the hill with the obelisk and clear it of several Legionary, Phalanx, Psions and a Centurion. Then, approach the marked mission objective and activate it to start the final boss battle with Primus Sha'aull.
The opponent appears here with quite a group of other enemies - Legionary, Phalanx and Psions, but there will be more, arriving as the battle goes on. This is why you should deal with the first group and focus on the boss. Primus himself is not too interesting an opponent. He has lots of health but no special abilities. He attacks with a grenade launcher and powerful ground slams, as soon as you approach. Keep a safe distance and use the nearby covers to avoid his projectiles. Eliminate the more pesky marauders but, fire mainly at the boss.
As soon as the boss dies, the rest of the enemies disappear. return to the marked object and have Ghost do its job. After a while, the mission ends and you return to your ship.
Reward: Armor Upgrade, +4000 XP (Normal)/+4800 XP (Hard)