A Stranger's Call | Venus - Main Story Destiny Guide
Last update: 11 May 2016
Recommended level: 10 lvl (Normal)/14 lvl (Hard)
Team: 1-3 players
Your first mission on Venus starts in the Headlands. Follow the path towards the buildings that you can see in the distance. At the city entrance, you encounter a group of Dregs, Shanks and Vandals. Eliminate them, turn right into the street and run up to the small building marked as the mission's destination point. Clear the building of Dregs and Vandals, and start the computer there to gain access to the speeder and get another mission objective.
Activate Vex sensors
Jump onto the speeder and follow the shore, towards the mission marker. Enter the building and clear the room of several Dregs, Vandals and a Servitor. Climb up the stairs to the higher level and activate the console there.
Exit the building and backtrack to the small yard in front of one of the buildings that you missed, along your path to the sensor. Kill the Dregs and Vandals roaming about there and head deeper into the structure, through the tunnel in the ground, right past the main entrance. Walk through the flooded basement and after a while, you will enter into the main hall of the library, which is a Darkness Zone. Approach the white digital column and have Ghost scan it.
After a while, you will be attacked by a new faction- Vex. They resemble robot-like versions of the opponents of The Fallen and the Hive. The basic unit here are Goblins, whose level is at a par with that of Dregs from The Fallen, but they are much more resistant to damage and move much slower. They usually appear in the battlefield in big tight groups. The other unit are the HobGoblins, which correspond to the Vandals. They are faster than Goblins and they deal more damage and, apart from that, they have the ability to wear a protective field that shields them from any damage, for several seconds. The final unit that appears in the room is the Minotaur. It is a huge robot whose style is similar to that of the Knights with grenade launchers, i.e. he fires explosive projectiles. All the Vex units also are capable of teleporting. They can use this to dodge or to cover longer distances, while chasing you. The best way to eliminate Goblins and HobGoblins is to aim at the glowing cores o their bodies. One well-aimed shot can kill the opponent immediately. As for Minotaurs, it is best to attack their heads. Also, it is worth noting here that, if you shoot a Goblin's or a Hobgoblin's head, he becomes much more aggressive, starts charging and firing blindly.
As soon as the enemy units appear, jump onto the nearby desk and start exchanging fire with the enemy, aim at the glowing cores of the Goblins. After you have dealt with the first wave, dash behind the shelves on the left and climb up the stairs to the second floor. This is going to gain you an edge against the opponents. After a while, there will appear several HobGoblins and Minotaurs here. Eliminate them and watch out, predominantly, for the projectiles fired by the latter. Do the same with the Goblins, who appear right after the death of the previous wave. These will be followed by several groups of Goblins, HobGoblins and 2 Minotaurs. Eliminate them one by one and stick to the first floor, for the whole time. After you deal with the last group, you will watch a short cutscene that ends the first mission on Venus.
NOTE! After you complete this mission, you gain access to The Reef, where you can go by choosing the location in the orbit window. This location only houses a short missions that is, as a matter of fact, a long cutscene. You need to complete it to unlock the following missions on Venus.
Reward: Armor Upgrade, +3000 XP (Normal)/+3600 XP (Hard)