The Dark Beyond | Moon - Main Story Destiny Guide
Last update: 11 May 2016
Recommended level: 6 lvl (Normal)/9 lvl (Hard)
Team: 1-3 players
Welcome to the moon. It is not much different from the Earth. The rules and game mechanics are, nearly, identical and the only difference is the landscape. In the first mission, you will get to know the first three locations on the Moon and you will drive a new land vehicle that belongs to The Fallen.
Track the Guardian
You start the mission in Archer's Line. Follow up the path and soon, you will see a quite big facility. Follow The mission marker and enter through the main door, into the biggest of the buildings. Jump down, approach the console and activate it with the Ghost.
Right after you activate the console, you will be attacked by a group of Dregs, Vandals wearing camo and one Captain. Fight your way towards the building's exit and eliminate their commander, who should be standing on a small platform to the left of the entrance. A moment after he dies, there will appear two ships of the Fallen here and new waves of enemies will launch at you, led by a Captain. Deal with them to receive another objective.
Find the colony base
At this point, it is a good idea to get a means of transport. You can summon your Sparrow or kill one of the Dregs that come here on their vehicles - Pikes. Unlike Sparrow, the vehicles of the Fallen are armed with a machine gun (PS3/PS4: R2, X360/XOne: RT) and they can strafe to the left and to the right (PS3/PS4: L1/L2, X360/XOne: LB/RB). If you want to try one out, shoot down one of the Dregs (aim at the opponent instead of at the vehicle), jump onto the speeder and head towards the mission marker, while eliminating possible enemies.
After a while, you will reach a new location - Anchor of Light. What you are interested in is the small round building opposite the passage into this location. To get inside, you need to approach from the left side of the structure and climb inside over the collapsed sleeve. Activate the console at the other side of the room, jump outside and follow the narrow path towards the mission marker.
Find the Temple of Crota
After a short walk, you will reach a huge gate and a Guardian's corpse at it. Activate the Ghost on the corpse to start a short cutscene. As soon as it ends, you will make it into a Darkness Zone. retreat upstairs, towards the exit and hide behind one of the rocks. After several seconds, a horde of Hive enemies will emerge from the Temple: Thralls, Acolytes and a Knight. The opponents will be coming in waves, one after another. First of all, focus on eliminating Thralls, and then, turn to the sluggish Knight and the Acolytes scattered all around the place.
After you have cleared the area, which will be brought to your attention by means of the Ghost's signal, take a short break to reload and regenerate your powers. Then, Head into the temple. Deal with the Hive remnants, i.e. several Acolytes, climb onto the platform above and start the boss battle. Your opponent here is a powerful Wizard Vurok, Eir Spawn. He fights just like all the rest of the opponents of this type, i.e. with magic projectiles and poisonous clouds that he releases onto the ground occasionally. He also has a regenerative shield that you need to destroy, before you deal any damage to him.
Once the opponent turns to ash, approach the dead Ghost and activate it to complete this mission.
Reward: Special Weapon Upgrade, +2000 XP (Normal)/+2400 XP (Hard)