Dead by Daylight: Hag - perks, powers Dead by Daylight guide, tips
On this page of the DBD guide you will find a description of the assassin that is the Hag. Here you will learn what perks and powers she has. There is also advice on how to play her.
Last update: 04 November 2022
This page of the DBD guide contains a description of the killer Hag. Here you can find a description of the perks and powers she possesses.
Basic information
The Hag is a very difficult killer to control. If you play her right, she can surprise survivors. However, her power is quite limited.
- Name: Lisa Sherwood,
- Height: Moderate,
- Terror Radius: 24 meters,
- Movement speed: 4.6 m/s,
- Difficulty level: Difficult,
- DLC: Yes.
Power and perks
The Hag has a power that allows her to teleport. However, it has limitations - she can only move to the traps she has set, which have been activated by the survivor and are within a certain radius.
You can set traps on the ground freely. When one of them activates, you get a Loud Noice Notification, and if you are within its range, you can teleport to it.
All of Hag's perks are based on Hex Totems. Actually, only one of them is useful at this point.
Icon | Perk | Effect |
Hex: Ruin | When a generator is not repaired by a survivor, it automatically loses repair progress by 50/75/100% of the normal regression speed. The perk deactivates in two cases:
| |
Devour Hope | When a Survivor is rescued from a hook at least 24 meters away, you receive a token. The perk has the following effects:
The perk deactivates when the Hex Totem is destroyed. | |
Hex: The Third Seal | Hitting a survivor gives them the Blindness status effect. This effect applies to the last 2/3/4 of hit survivors. The perk deactivates when the Hex Totem is destroyed. |
How to play Hag?
The Hag is a killer who can easily oversee the map. All she has to do is strategically deploy her traps. Therefore, when playing her, you must first focus on setting the traps.
The most optimal places to deploy them are around generators and pallets. However, it is worth saving one or two as a backup. Then you will be able to use them around the hook where a survivor was hanged. If possible, place them in bushes. This will make them more difficult to spot.
Of course, survivors can counter your power - all they have to do is sneak around or use a flashlight. In the latter case, the trap will be destroyed. This will also give you information about the location of the enemy.
Examplary build
Icon | Perk | Effect |
Corrupt Intervention | At the beginning of the game, the three generators furthest from the killer are blocked for 80/100/120 seconds. The perk deactivates when the first survivor goes into Dying State. | |
Deadlock | Repairing a generator causes the Entity to block the generator with the most progression for 20/25/30 seconds. | |
No Way Out | You get 1 token for each survivor you hang on a hook for the first time. The perk activates when the exit gates are powered. When a survivor interacts with the exit gate switch, you receive a notification and the Entity blocks both exits for 12 seconds and another 6/9/12 seconds for each token held, up to a total maximum of 36/48/60 seconds. | |
Hex: No One Escapes Death | When the Exit Gate is powered up and a Dull Totem remains on the map, Hex activates and causes:
These effects last until the Hex Totem is cleansed. |