Titan weapons | Weaponry Titanfall Guide
Last update: 11 May 2016
Your Titan, which is a weapon in itself, is armed only with one main weapon, which is why you need to consider the way in which you fight, because each weapon is good for a different situation. Some of them are fast but have low damage, while the other ones are lethal, but very slow.
Below, a list of the available weaponry.
Name: 40MM Cannon
Attachment: none
Mods: Factory Issue, Burst Fire, Extended Magazine (+5)
Factory Issue - basic version, Burst Fire - increases ammo capacity by 1and fires 3 shells at a time. Extended Magazine - increases ammo capacity.
Description: A very good weapon against the enemy Titans, also works against infantry. Good accuracy and decent rate of fire make this cannon one of the best weapons in the game. In the Last Titan Standing mode, it is especially useful with the Burst Fire upgrade, thanks to which you will be able to fire quick deadly salvos.
Name: Quad Rocket
Attachment: none
Mods: Factory Issue, Extended Magazine (+1), Rapid Fire
Factory Issue - basic version, Extended Magazine - increases ammo capacity, Rapid Fire - increases ammo capacity by 8. In this mode, the rockets are fired one-by-one, which increases the speed and accuracy, but decreases firepower considerably.
Description: The most powerful weapon in the game , with good range and damage, but slow - it fires 4 rockets, after which it requires reloading. It is perfect for attacking from afar, with the hit& run tactic. After the Rapid Fire upgrade is installed, it fires single rockets, which increases accuracy, but has an adverse effect on the damage that it deals. In spite of the indubitable upsides, it has one major downside - it is relatively easy to block with Vortex Shield or by dodging.
Name: XO-16 Chaingun
Attachment: none
Mods: Factory Issue, Accelerator, Extended Magazine (+30)
Factory Issue - basic version, Accelerator - increases ammo capacity by as many as 90, the weapon "starts up" slowly, until it reaches maximum speed, higher than in the regular mode, Extended Magazine - increases ammo capacity.
Description: A huge and heavy cannon that allows for eliminating the enemy infantry, against which it is especially effective. Fire against the enemy Titans should be conducted at a certain distance, while aiming mainly at the exposed weak points (which glow red). Ideal for novices because, thanks to its high rate of fire, the weapon allows you to deal some damage, before the enemy realizes that he is being fired at and uses the shield.
Name: Plasma Railgun
Attachment: none
Mods: Factory Issue, Instant Shot, Extended Magazine (+3)
Factory Issue - basic version, Instant Shot - allows to fire bullets more quickly, but lowers the inflicted damage, Extended Magazine - increases ammo capacity.
Description: A lethal, long-ranged weapon. Its accuracy leaves a lot to be desired, if fired without using sights. When you are using the sights, almost every shot hits its target. Moreover, the energy gathered while charging cumulates. Thus prepared missile can be kept in for a long time and it inflicts a much heavier damage to an enemy Titan. The drawback of that is impaired movement - when you stop using the sights, the charge expires and the weapon has to be re-charged in order to fire again. This weapon is also very slow. This is why Titans that are using it should keep a distance from enemies and preferably shoot while using sights and when it is fully charged. Instant Shot increases the weapon's fire-rate at the cost of half of its damage.
Name: Arc Cannon
Attachment: none
Mods: Factory Issue, Capacitor
Factory Issue - basic version, Capacitor - increases the damage inflicted by the weapon, however, shooting is only possible once it is fully charged.
Description: The weapon fires plasma charges at enemy/ies over short range. When shooting at a group of opponents, the plasma explodes on the spot electrocuting all nearby targets. Due its aforementioned low range the weapon is best used to ambush groups of enemies to exclude them from fighting for a short time (provided, of course, that the shot is accurate). Again, as the weapon mostly serves to fight at close quarters, it is good to combine it with Regen Booster kit, which allows you to regenerate shield faster than usually.
Name: Triple Threat
Attachment: none
Mods: Factory Issue, Mine Field, Extended Magazine (+3)
Factory Issue - basic version, Mine Field - switches grenades for mines, Extended Magazine - increases ammo capacity.
Description: The weapon simultaneously fires 3 grenades either horizontally or vertically (when zooming in). Excellent against infantry and enemy Pilots. When fighting against Titans, remember about low magazine capacity, and be careful not to enter the grenade's blast radius. Mine Field mod switches the grenades for mines that are planted on the ground. They explode on contact with an enemy.