Campaign | Game modes Titanfall Guide
Last update: 11 May 2016
The campaign is not a separate game mode on its own - this is rather a story woven around two other modes (Hardpoint and Attrition). It consists of several missions, which can be completed either as a member of IMC or Frontier Militia. The missions are based on the same rules as ever - two teams fighting each other according to the rules of given mode (holding territories or scoring a set number of points). Then an epilogue is played out, after which another mission begins. Once you finish the two campaigns (different only in playable faction and story-line) two types of Titans are unlocked, which can then be customized. Completing IMC campaign unlocks Ogre chassis, while the Frontier Militia campaign unlocks Stryder. It is not difficult to finish the two campaigns - even when you lose a mission you proceed to another one. Once completed the missions can be replayed in any order.
Mission | Game mode | Map |
Refueling Raid | Hardpoint | Fracture |
The Colony | Attrition | Colony |
The Odyssey | Attrition | Relic |
Get Barker | Attrition | Angel City |
Assault on Sentinel | Attrition | Outpost 207 |
Here Be Dragons | Hardpoint | Boneyard |
The Three Towers | Attrition | Airbase |
The Battle of Demeter | Hardpoint | Demeter |
Made Man | Hardpoint | Corporate |