Ruins on Kirite planet in Starlink Battle for Atlas Starlink Guide and Walkthrough
Last update: 26 October 2018
Every planet in Starlink has a dozen of ruins that can be captured for the Starlink Initiative. They also contain numerous upgrades for your ships. Below you can find the list of all ruins that can be found on Kirite.
- Shaletown
- Glare's Watch
- Melange Sensors
- Melange Silos
- Leto City
- Griftfang Prison
- Springside Depot
- Kirash Silos
- Tavos Village
- Orbital Depot
- Smuggler's Rest
- Bahari
- Araki Village
- Daybreak Fuels
- Rimside Fuels
- Herbert Ruins
- Dune Drydock
Shaletown
One of the easiest ruins to recapture. To do that you have to kill all the Cyclops guarding this place. However, you must be careful - the area is roamed by Outlaws who can also attack this place.
Shaletown has two vaults - to get there you have to destroy the Nova and to break through the door. Inside the chests you can find Scorching Ammo II and Gravity Armor II.
Glare's Watch
Glare's Watch requires you to hack the console found in this location. Be careful - as soon as you do that, your ship will get attacked by Cyclops. Keep fighting with them until the process is complete. Another problem is that you can't leave the area for longer than 10 seconds. Otherwise, the hacking process will fail.
Melange Sensors
Melange Sensors also require you to do a little bit of hacking. Here, besides the regular Cyclops, you will also get attacked by Fire Cyclops This enemy is vulnerable only to ice damage which means that it can't be weakened by combinations.
The chest contains Pilot Booster I.
Melange Silos
Melange Silos requires you to defeat all enemies in the area. Here, you will encounter Cyclops and Imps. You shouldn't have problems with defeating them.
The chest contains Cold Armor I.
Leto City
Defeat all enemies to capture Leto City. You will encounter a few groups of Cyclops. They are scattered around the entire location which means that you can slowly eliminate them all without any problems.
There are two vaults. To enter them you need to do two things: destroy frost Nova by either overheating it or by using fire weapons, and to break doors. Both vaults have chests that contain Stasis Armor II and Scorching Ammo II.
Griftfang Prison
Griftfang Prison requires you to do a little bit of hacking. Here, besides the regular Cyclops, you will also get attacked by a Fire Cyclops. Hide behind nearby environmental objects found in the hacking area. Thanks to that you will be able to protect yourself from Fire Cyclops' attacks.
The chest contains Heat Amplifier I.
Springside Depot
Defeat all enemies to capture Springside Depot. You have to eliminate a few groups of Cyclops and Imps. You shouldn't have problems with defeating them.
Inside the chest you will find Fighter Core I.
Kirash Silos
Kirash Silos is for characters with a higher level. Because of that you should leave this location for later. Here, you will encounter Imps and a group of Cyclops.
Inside the chest you will find Thermal Armor II.
Tavos Village
Defeat all enemies to capture Tavos Village. The only enemies you will encounter here are Cyclops. However, they are at higher levels which means that it is better to leave this location for later.
This location has a vault. To get inside you need to destroy the Nova by using heat, and break the doors. The chest contains Fighter Core III.
Orbital Depot
Defeat all enemies to capture Orbital Depot. Your enemies consist of Imps and Cyclops. The Imps shouldn't be a problem to you. However, the Cyclops can be a challenge. Hide behind environment objects to avoid their attacks.
The chest contains Deflection Armor II.
Smuggler's Rest
Eliminate all enemies to recapture Smuggler's Rest. You will only encounter a few groups of Cyclops. However, this area may also be attacked by the Outlaws. You can use them to weaken the Cyclops.
There are two vaults. To enter both of them you need to destroy the Novas by using heat, and break the door. Both chests contain Fighter Core II.
Bahari
Defeat all enemies to capture Bahari. You will only face a few Cyclops. They shouldn't be a problem to you.
There is one vault here. To enter it you need to destroy the Nova by using heat, and break the door. The chest contains Gravity Armor II.
Araki Village
Defeat all enemies to capture Araki Village. Here, you will encounter a few Cyclops and a group of Imps. Cyclops have a rather high level - leave this location for later.
The chest contains Fighter Core III.
Daybreak Fuels
Defeat all enemies to capture Daybreak Fuels. You will face only a few Cyclops. You shouldn't have problems with defeating them.
The chest contains Cold Armor I.
Rimside Fuels
Defeat all enemies to capture Rimside Fuels. You will face only a few Cyclops. You shouldn't have problems with defeating them.
Herbert Ruins
Defeat all enemies to capture Herbert Ruins. You will only face a few Cyclops. Hide behind environment objects to avoid their fire.
There is a vault here. To get inside you have to destroy the Nova by using frost, and to break the door. The chest contains Crushing Ammo II.
Dune Drydock
Defeat all enemies to capture Dune Drydock. You will encounter only a few Cyclops. Hide behind environment objects to avoid their fire.
The chest contains Cold Armor I.