Cross the village | Contemplation - Barry RE: Revelations 2 Guide
Last update: 02 February 2017
Past the gate, cross the garage (destroy the barrel inside) and jump down - you get into the fishing village. Along the path, Natalie notices an invisible,, as of now, monster. You encounter it in a moment but now, head towards the beach, behind the blue house.
You can enter this house as Natalie (across the small hole in the screenshot) and open the door for Barry. Inside, there are many interesting items- Empty bottle, Alcohol, Gunpowder, and above all - the Map of the Fishing Village, a Document on the table and after you open the crate, as Natalie an Emerald (1000 CP).
After you exit the building, head deeper into the village and prepare for a small shootout. The only handicap is that you need to take blind shots - Natalie is going to make it easier for you to aim, and she points towards the monster that she sees. After each utterance from her, change your position accordingly. Fortunately, the mutant is not too tough so, several pistol shots will do the job. Just do not allow the monster to approach you too much (blurred vision), because this will result in Barry's death.
After that, time to ransack the village comes. In the crates to the left of the house, and next to the blue cottage, ahead, you find some anno. In the fuel depot, to the far left, there also is an Insect larva (this is where, as Claire, you took the canister in her part of the episode), whereas next to the bar, you run into another opponent invisible to Barry. Follow the same steps as previously and, if necessary, switch between the characters quickly to have Natalie spot the monster (the red halo).
Finally, examine the crate under the roofing (right next to the gate that you took to get to the glade with the helicopter), as well as the crate that can be opened by Natalie (the stairs to the left of the bar, which you can take to get to the back). For dealing with the three locks, you will be rewarded with a rare parts crate. You can use the upgrades inside the bar where, apart from the bench, there also is an Empty bottle, a Document, pistol ammo and sub-machine gun ammo.
NOTE: If, in Claire's campaign you have killed Pedro, at the bar you also find his drill, thanks to which you open, later in this episode, door that would be inaccessible in any other way.
After you have searched the area, head up the path along the beach. While en route, watch out for another invisible enemy. As soon as you deal with him, run up the village and open the gate (turn off to the right, before the concrete gate and approach the wall, where there is an Insect larva floating). Enter the tunnel a bit past it.
Inside, watch out - in the first room, you run across a mutated dog on the ground, who you need to kill before he spots you. Then, head up and consider switching the current weapon to the automatic rifle, because there is a pack of 4-5 hounds heading your way. Here, it is a good idea to use an explosive bottle, if you have one on you. After you have killed the dogs, take the door at the end of the tunnel.