The Last Stand | World Atlas and walkthrough for Mutant Seed of Evil DLC Mutant Year Zero Guide and Walkthrough
Last update: 31 July 2019
This page of the world atlas of Mutant Year Zero has a detailed walkthrough for The Last Stand map. This optional map has quite a large group of enemies led by a Shaman. Eliminate them to be able to find a few unique items.
Basic information about The Last Stand
Enemies - Boss Shaman (level 80), Sect Butcher (level 80), Sect Hunter (level 80), Sect Tank (level 80), Sect Pyro (level 80), Med-Bot (level 80), Butcher (level 80), Marauder (level 80).
Suggested experience level - 80.
Passage to other locations - The Frozen City (always available).
Unique treasures - Artifact - Bluebottle Wand. Note - Friends Become Enemies. Note - Volt Rumor #3.
Encounters and unique places in The Last Stand
All enemies from this location are in the center of the map, and there are many obstacles and paths in the surrounding area that you can use to plan a surprise attack. We suggest you start the fight in one of the two ways.
A safer option - get Magnus close to the Sect Tank and use the Puppeteer skill on this enemy. If this action succeeds, then support the Sect Tank from behind the nearby covers. You can use the Sect Tank to attack the Shaman described below or just stand in the open air so that, apart from shooting, your temporary ally is also attacked by other enemies (this will make him very weak or even dead after the skill ends).
If you fail to use the Puppeteer skill, quickly retreat with the entire team (this is especially important for characters who aren't resistant to Tank's charges).
A more risky option involves sneaking Magnus or the whole team into the larger building on the right. There, you will find the Boss Shaman presented in the picture. You can either use Puppeteer on him or order the entire team to attack this enemy (there is a chance that you will kill him in the first turn). Boss Shaman can summon Butchers and Marauders on the battlefield.
The downside of this option is that even if you succeed with possessing Shaman, the team will be forced to defend from different sides.
The enemy has access to 2 Med-Bots. A good idea is to throw an EMP grenade when the robots are still next to each other, although they can also be destroyed one after another. Try to kill enemies from the same part of the map so that the Med-Bots won't wonder too far away. This would make them more difficult to stop before they resurrect an opponent.
Once the battle is over, look around for the artifact and the two notes. This location doesn't have any passages to new locations. You can only return to The Frozen City.