Mass Effect 2: Merchants - Goods list Mass Effect 2 guide, walkthrough
Last update: 02 June 2021
The table found below contains a complete list of all items you can purchase in the stores. They're mostly technologies, but you'll also have a chance to buy armor pieces and other interesting things.
Important! If you can't see an item from the list try visiting that store later in the game!
Item name | Effects | Store |
Ammo packets | you can carry 10% more ammunition (power cells) for your heavy weapons | Harrot's Emporium (Omega) |
Capacitor chestplate | your shields can start regenerating faster than before | Harrot's Emporium (Omega) |
Hack module | doubles the time-limit of one of the mini-games (hacking) | Harrot's Emporium (Omega) |
Visor | headshots deal 10% extra damage | Harrot's Emporium (Omega) |
Sniper rifle damage | +10% to damage using sniper rifles (entire team) - the results can be accumulated with bonuses provided by developed technologies | Omega Market (Omega) |
Stabilizator gloves | your weapons deal 5% extra damage | Omega Market (Omega) |
Stimulator conduits | storm speed (springing) is increased by 10% | Omega Market (Omega) |
Strength increase insertions | your attacks deal 25% extra damage in melee combat | Omega Market (Omega) |
Heavy skin weave | +10% to Shepard's life bar - the results can be accumulated with bonuses provided by developed technologies | Kenn's Salvage (Omega) |
Heavy weapon ammo | you can carry 15% more ammunition (power cells) for your heavy weapons - the results can be accumulated with bonuses provided by developed technologies | Kenn's Salvage (Omega) |
Shotgun damage | +10% to damage using shotguns (entire team) - the results can be accumulated with bonuses provided by developed technologies | Kenn's Salvage (Omega) |
Aegis vest | life bar extended by 5% | Rodam Expeditions (Citadel) |
Heavy pistol damage | +10% to damage using heavy pistols (entire team) - the results can be accumulated with bonuses provided by developed technologies | Rodam Expeditions (Citadel) |
Off-hand ammo pack | you can carry 10% extra ammunition | Rodam Expeditions (Citadel) |
Sniper rifle damage | +10% to damage using sniper rifles (entire team) - the results can be accumulated with bonuses provided by developed technologies | Rodam Expeditions (Citadel) |
Submachine gun damage | +10% to damage using submachine guns (entire team) - the results can be accumulated with bonuses provided by developed technologies | Rodam Expeditions (Citadel) |
Damage protection | +10% to shields, barriers and armors (entire team) - the results can be accumulated with bonuses provided by developed technologies | Saronis Applications (Citadel) |
Tech damage
| +10% to damage using tech powers (entire team) - the results can be accumulated with bonuses provided by developed technologies | Saronis Applications (Citadel) |
Life support webbing | life bar extended by 10% | Sirta Foundation (Citadel) |
Medi-gel capacity | you can carry one extra medi-gel - the results can be accumulated with bonuses provided by developed technologies | Sirta Foundation (Citadel) |
Biotic damage | +10% to damage using biotic powers (entire team) - the results can be accumulated with bonuses provided by developed technologies | Serrice Technology (Illium) |
Bypass module | doubles the time-limit of one of the mini-games (bypass) | Serrice Technology (Illium) |
Medi-gel capacity | you can carry one extra medi-gel - the results can be accumulated with bonuses provided by developed technologies | Serrice Technology (Illium) |
Tech damage | +10% to damage using tech powers (entire team) - the results can be accumulated with bonuses provided by developed technologies | Serrice Technology (Illium) |
Amplifier plates | powers deal 5% extra damage | Gateway Personal Defense (Illium) |
Assault rifle damage | +10% to damage using assault rifles (entire team) - the results can be accumulated with bonuses provided by developed technologies | Gateway Personal Defense (Illium) |
Damage protection | +10% to shields, barriers and armors (entire team) - the results can be accumulated with bonuses provided by developed technologies | Gateway Personal Defense (Illium) |
Heavy skin weave
| +10% to Shepard's life bar - the results can be accumulated with bonuses provided by developed technologies | Gateway Personal Defense (Illium) |
Submachine gun damage
| +10% to damage using submachine guns (entire team) - the results can be accumulated with bonuses provided by developed technologies | Gateway Personal Defense (Illium) |
Asymmetric defense layer | life bar extended by 5% | Ratch's Wares (Tuchanka) |
Death mask | increased chances of successful negotiations by 10% | Ratch's Wares (Tuchanka) |
Heavy weapon ammo | you can carry 15% more ammunition (power cells) for your heavy weapons - the results can be accumulated with bonuses provided by developed technologies | Ratch's Wares (Tuchanka) |
Shield harness | shield strength increased by 5% | Ratch's Wares (Tuchanka) |
Stabilizing gauntlets | shield power increased by 5% | Ratch's Wares (Tuchanka) |
Assault rifle damage | +10% to damage using assault rifles (entire team) - the results can be accumulated with bonuses provided by developed technologies | Fortack's Database (Tuchanka) |
Biotic damage | +10% to damage using biotic powers (entire team) - the results can be accumulated with bonuses provided by developed technologies | Fortack's Database (Tuchanka) |
Heavy pistol damage | +10% to damage using heavy pistols (entire team) - the results can be accumulated with bonuses provided by developed technologies | Fortack's Database (Tuchanka) |
Shotgun damage | +10% to damage using shotguns (entire team) - the results can be accumulated with bonuses provided by developed technologies | Fortack's Database (Tuchanka) |