Mass Effect 2: Garrus: Eye for an Eye - walkthrough Mass Effect 2 guide, walkthrough
Last update: 02 June 2021
Description: This quest should appear in your journal after completing several missions following your trip to the Horizon and naturally you must pay Garrus a visit to learn more about his problem. Garrus can be found in a main battery room on the third deck of the Normandy and during the conversation you should agree to provide help in finding the person he's looking for. This mission can be continued by opening the galaxy map and plotting a course for the Serpent Nebula. Confirm that you want to dock on the Citadel.
Wait until you're transported to [Citadel - Zakera ward] and go talk to Captain Bailey (he can be found near the starting area - in the C-Sec HQ). Mention Shadow during the conversating with the C-Sec officer and he'll direct you to go to the 26th level of the ward (western section of the map). There's a shipping warehouse here (second screenshot) and you must head inside.
As soon as you're in the warehouse you'll be stopped by a volus and he'll introduce himself as Shadow. Notice that he has two bodyguards with him. You could use a renegade interrupt (first screenshot) to get rid of them, but it won't be necessary. Have a short conversation with the volus and you'll find out the location of Harkin. Exit the warehouse and use one of many rapid transport terminals (second screenshot) found on a Citadel. Confirm that you want to travel to [Citadel - Factory district].
You'll now have to watch a short cut-scene featuring Harkin and then you'll start a battle with Blue Suns soldiers. It shouldn't be too difficult to get rid of them. Proceed to a new door after the battle and look around. Collect 600 credits from a trash, as well as a med kit.
Make a few steps forward and you're going to be attacked by a group of LOKI mechs. Be careful, because you'll encounter more machines in the near future. Thankfully winning isn't going to be a serious problem, especially since you'll be allowed to fire at exploding canisters. Watch out for Blue Suns soldiers located behind the barricade (second screenshot), as well as for new mechs coming out of a nearby container (the one to the right).
Explore the area after the battle and you should be able to find a safe (first screenshot). Solving a mini-game will result in receiving 1500 credits. Save your game before proceeding to the next section of the factory. You'll now be going against large groups of weaker enemies and they will all be appearing near a long corridor (second screenshot).
Keep pushing forward. You'll have to be more careful near the end, because a Blue Suns legionnaire will join the battle soon and you'll have to be effective at destroying his shields. Explore this entire area after the battle - you'll find a med kit and you'll have a chance to collect credits (by solving mini-games) from three circuit boards (second screenshot).
You may proceed to the end of the corridor. You'll find a second med kit there, as well as power cells, a container with 2000 units of iridium and a laptop with 4500 credits. Save your game and then interact with bridge controls (second screenshot) to unlock a passageway to the next area of the map.
Start heading forward and don't forget that your entire team should be using cover, especially since it'll be slightly more difficult to succeed here. Make sure to avoid hiding behind breakable crates and focus your attention on killing a new mini-boss - Blue Suns commander. You'll have to destroy his shields first and then his armor.
Check if your team is taking cover after dealing with the mini-boss, because an YMIR mech will soon appear inside the warehouse. I guess I shouldn't remind you to be VERY careful if you want your entire squad to prevail. Continue moving forward after this battle has ended. You'll find a med kit along the way and you'll have a chance to collect 1200 credits from a circuit board.
You may finally proceed to the next room. Start off by interacting with a window console which will result in having a short conversation with Garrus. You should also consider breaking a lock on a nearby safe (2100 credits), using a medical station and collecting power cells. There are forged ID's inside this room and picking them up will trigger a new side mission - Citadel: Forged ID's Found (this quest will change its name to Citadel: False Results later in the game).
Proceed to the next room and locate a new terminal (first screenshot). Interacting with this terminal will result in adding a new plan for a research project to your database. I would strongly recommend that you save your current progress here. Enter a large warehouse and start attacking enemy troops.
You'll have to watch out for soldiers occupying upper platforms here, because they'll have a chance of scoring clear shots. One of them is going to be a legionnaire (first screenshot) and a heavy soldier will probably set up to your right (second screenshot). Eliminate them before moving further into the warehouse.
You should eventually get to a junction and I would recommend exploring a passageway found to your right (first screenshot). Climb up to a higher platforms twice and eventually you'll find a datapad lying on the ground (second screenshot). Hack into the system to earn 1200 credits.
Return to the junction and this time start moving towards upper platforms which were occupied by enemy soldiers not long ago. Order your followers to take cover as soon as you've reached the highest platform and choose a heavy weapon from your arsenal. TWO YMIR mechs will appear beneath your position and you'll have to start attacking them right away. Naturally you should focus your attacks on a single target so that you won't have to defend yourself against two mechs for a longer period of time.
You may start moving now towards new platforms found to your left (first screenshot). Get ready to defeat the last group of LOKI mechs (it shouldn't be a big problem). Secure the area, save your game and proceed to a control booth where you'll be rewarded with a new cut-scene.
You'll acquire all the information you need during your conversation with the real Shadow. You can agree to Garrus shooting him or you can prevent your ally using a special paragon interrupt. Wait for the game to transport you to a different area of the Citadel where you'll automatically initiate a conversation with a turian named Sidonis.
This quest has two endings. If you want to allow Garrus to kill Sidonis you will have to move away from his line of fire twice. Otherwise you will have to warn Sidonis about him being a target, cover him with your body (special paragon interrupt) and then convince Garrus to change his mind.