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Heroes of Might & Magic III: HD Edition Game Guide by gamepressure.com

Heroes of Might & Magic III: HD Edition Game Guide

Table of Contents

Types of Heroes | Hero Heroes III HD Edition Guide

Last update: 11 May 2016

This chapter contains a table, from which you will learn the information about the types of heroes from various cities, such as the chances of getting a certain attribute (Attack, Defense, Power, Knowledge) at varying levels of experience.

City

Hero

Levels

Attack

Defense

Power

Knowledge

City

Knight

2-9

40%

40%

10%

10%

  

10+

30%

30%

20%

20%

City

Cleric

2-9

20%

15%

30%

35%

  

10+

20%

20%

30%

30%

Rampart

Hunter

2-9

35%

45%

10%

10%

  

10+

30%

30%

20%

20%

Rampart

Druid

2-9

10%

20%

35%

35%

  

10+

20%

20%

30%

30%

Tower

Alchemist

2-9

30%

30%

20%

20%

  

10+

30%

30%

20%

20%

Tower

Wizard

2-9

10%

10%

40%

40%

  

10+

30%

30%

20%

20%

Inferno

Demon

2-9

30%

30%

20%

20%

  

10+

20%

20%

30%

30%

Inferno

Heretic

2-9

20%

10%

35%

35%

  

10+

25%

25%

25%

25%

Necropolis

Death Knight

2-9

30%

25%

20%

25%

  

10+

25%

25%

25%

25%

Necropolis

Necromancer

2-9

15%

15%

35%

35%

  

10+

25%

25%

25%

25%

Dungeon

Lord

2-9

40%

35%

15%

10%

  

10+

30%

30%

20%

20%

Dungeon

Warlock

2-9

10%

10%

50%

30%

  

10+

20%

20%

30%

30%

Stronghold

Barbarian

2-9

55%

35%

5%

5%

  

10+

30%

30%

20%

20%

Stronghold

Battle Mage

2-9

30%

20%

25%

25%

  

10+

25%

25%

25%

25%

Fortress

Beast Master

2-9

30%

60%

5%

5%

  

10+

30%

30%

20%

20%

Fortress

Witch

2-9

5%

15%

40%

40%

  

10+

20%

20%

30%

30%

Explanation

Let's take, for instance, the Knight from Castle. A first level Knight should have stats like that: 2 Attack, 2 Defense, 1 Knowledge and 1 Power. During the next 8 levels (until he reaches level 9), he will have 40% chance to gain additional Attack attribute, 40% for defense and 10% for Knowledge and Power, each time he gains a level of experience. Theoretically speaking, on 9th level, the Knight will have 5 Attack, 5 Defense, 2 Knowledge and 2 Power.

From the moment he reaches the 10th level, the growth will change. Now with each level of experience, the Knight will have 30% chance to gain an Attack or Defense point, and 20% chance to gain a Knowledge or Power point. The moment he reaches 20th level, he will, theoretically, have 8 points of Attack, 8 Defense, 4 Knowledge and 4 Power.

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