Angels | Campaign - Long Live the Queen
Heroes III HD Edition Guide
Last update: 11 May 2016
Key points of Heroes of Might & Magic III: HD Edition - Guardian Angels mission - Long Live the Queen campaign
Cities, which belong to the player from the very beginning of the mission.
An enemy garrison building - to get to the other side, you must first defeat the units garrisoned there.
Guard - "a" stands for the Guard Tent, while "b" indicates the Guard Tower, which can be passed after visiting the Guard Tent.
The entrance to the underground - "a" stands for the entrance itself, while "b" indicates the exit leading to the surface.
A mirror entrance - "a" stands for the entrance, while "b" indicates the exit.
Points of interest - visiting, or capturing it can make the mission a lot easier.
This icon represents the place, in which the player can complete the main goal of the mission - it can either be the task to seize an artifact, defeat a certain enemy, or simply capture a city.
This icon represents key mines, which should be captured in order to complete the mission.
Neutral cities, which can be captured.
Cities, which belong to the enemy player.
Angels are the best starting item.
At the beginning of the second mission, select an Angel as a starting item - during this mission you will have access to 7th level units.
This map is a lot smaller than the previous one - additionally, with proper planning, you will be able to finish it during several rounds! As soon as the mission starts, locate the hero who acquired an Angel and transfer it to Christian. Afterwards, send him to the North - a neutral enemy, Angel, will await you here. It's going to join you, which, obviously, you should accept. Continue your journey to the North and seize the city (point N1 on the map) - inside you will find a pre-built Portal of Glory, so use the opportunity and hire an additional Angel and build City Hall to increase your income. To the left and right of your freshly captured Castle you will find neutral Portals of Glory, guarded by Angels and Archangels - both of those units will decide to join you. Incorporate them into your army and attack the neutral nests of Angels - with your current army you should have no problems with eliminating the guards. After you've captured them, recruit the Angels awaiting inside - you should now have quite a collection of them!
Normally you wouldn't be able to challenge Minotaurs during the 5th round of the 1st week!
There's really no point in building your Castle any further, as most of your gold will be used to recruit more Angels - you can focus on increasing your gold income. During the time Christian captures Portals of Glory, use your remaining heroes to collect all the treasures scattered around the area - this is the time in which leveling them up in the previous mission pays off. Even if you attack a lot more powerful creature packs, you should have no problems defeating them with your spells and troops at your disposal.
After you've captured Portals of Glory with Christian, order him to go to the North, and then to the West, until you reach the North-Western edge of the map (point POI1 on the map). To accelerate collection of treasures, have a second hero accompany Christian - let Christian take care of monsters, while the second hero collects the loot.
By collecting the Angel Wings you will make the whole mission a lot easier.
When you arrive at the previously mentioned, North-Western edge of the map, you will find an artifact there - Angel Wings. This item allows the hero wielding it to pass through terrain obstacles, but this time you will use it in a different manner. Give the artifact to the hero venturing with Christian and send him to the Seer's Hut, located to the North of your Castle (point POI2 on the map) - there you can exchange the item for 10 Angels! After you've received the reward, divide them between a few packs - 2x5 or in a 3-3-2-2 configuration. This way you will be able to easily defeat every enemy, especially because it's probably still the first week!
It's beneficial to block the last enemy city again so that you can train your heroes.
There's only one thing to do - send Christian to the underground entrance located to the East of your Castle (point P1a on the map), and order the second hero, with the freshly acquired Angels, to go to the second entrance (point P2a on the map). Their goal are four enemy cities (points W1, W2, W3 and W4 on the map). Seize control over three of them, and as soon as you arrive at the last one, you can use the same tactic like during the ending of the previous mission - you can block the exit from the enemy city by placing a hero with a powerful army there. In the meantime, send all your heroes in places where they can earn experience points, as well as learn spells (you should build Mage Guilds in every seized city and send your heroes there) - this will come in handy in the last mission of this campaign, as your 8 most powerful heroes will be transferred there. After you've finished leveling them up, capture the last city and end this mission.